
Hurtling hazards bombard your path as you guide a living slice of cake along a curving line through space.

Simple to learn, impossible to master, hold the button to move the cake forward, let go to move back, and the cake will respond with natural physics. If you can navigate the most challenging enemy patterns you've ever seen all the way to the end, you'll be rewarded with -- a new, harder difficulty 😈

Take a break from the epic 22-level quest and register a score in arcade mode ⏰

CAKE is just the beginning -- beat the game and collect all the coins to unlock BEEF CAKE, BUFFALO BEEF CAKE, and even visual effects, MIRROR and WARPED.

- Unique game play mechanic: dodge 'em up on rails
- 22-level Quest Mode
- Arcade mode
- Modular enemy types that combine into endless patterns
- Progress saves automatically
- Unlock new difficulty levels and visual effects by collecting challenge coins
- Runs on Windows, Mac, Linux at 60 FPS in any resolution
- Supports mouse, keyboard, and gamepad
- Can run fullscreen, and can be displayed on any monitor in a multi-monitor setup
- Dynamically resize the window to any dimension
- Simple JSON syntax for creating and sharing new levels and skins
- Modifiable source code
✨
✨Yummers Cakefoot now features unlockable replays Beat level 11 or up in under 90 seconds, and a replay will unlock, yours to keep
To view a replay after it\'s unlocked, use the right arrow to navigate to the replays menu on the title screen.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44914703/d97e80fbd5f5ae869bf50c75b3e3f185c05c0ba8.png\"][/img]
Replays go hand in hand with another feature of this build: attract mode The title screen now plays a demo reel of gameplay videos, including your own once unlocked.
The next feature will be global leaderboards! Now go get cracking on those replays and take over the reel
Minimum Setup
- OS: 64-bit Ubuntu 18.04 or equivalent distro with glibc 2.27 or higher
- Processor: x86_64Memory: 1 GB RAMStorage: 75 MB available spaceAdditional Notes: OpenGL 3.2 or higher
- Memory: 1 GB RAMStorage: 75 MB available spaceAdditional Notes: OpenGL 3.2 or higher
- Storage: 75 MB available spaceAdditional Notes: OpenGL 3.2 or higher
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