Cakefoot is an ultra hard, single-button, minimalist avoid 'em up, inspired by classics such as The World's Hardest Game, Geometry Dash, Flappy Bird, Super Hexagon, Kuru Kuru Kururin, Ralph 4, and The Cat That Got the Milk.

Hurtling hazards bombard your path as you guide a living slice of cake along a curving line through space.

Simple to learn, impossible to master, hold the button to move the cake forward, let go to move back, and the cake will respond with natural physics. If you can navigate the most challenging enemy patterns you've ever seen all the way to the end, you'll be rewarded with -- a new, harder difficulty 😈

Take a break from the epic 22-level quest and register a score in arcade mode ⏰

CAKE is just the beginning -- beat the game and collect all the coins to unlock BEEF CAKE, BUFFALO BEEF CAKE, and even visual effects, MIRROR and WARPED.

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Hurtling hazards bombard your path as you guide a living slice of cake along a curving line through space.

Simple to learn, impossible to master, hold the button to move the cake forward, let go to move back, and the cake will respond with natural physics. If you can navigate the most challenging enemy patterns you've ever seen all the way to the end, you'll be rewarded with -- a new, harder difficulty 😈

Take a break from the epic 22-level quest and register a score in arcade mode ⏰

CAKE is just the beginning -- beat the game and collect all the coins to unlock BEEF CAKE, BUFFALO BEEF CAKE, and even visual effects, MIRROR and WARPED.

- Unique game play mechanic: dodge 'em up on rails
- 22-level Quest Mode
- Arcade mode
- Modular enemy types that combine into endless patterns
- Progress saves automatically
- Unlock new difficulty levels and visual effects by collecting challenge coins
- Runs on Windows, Mac, Linux at 60 FPS in any resolution
- Supports mouse, keyboard, and gamepad
- Can run fullscreen, and can be displayed on any monitor in a multi-monitor setup
- Dynamically resize the window to any dimension
- Simple JSON syntax for creating and sharing new levels and skins
- Modifiable source code
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Version 1.7.0 released
This update introduces support for player initials and emoji. Players can enter their initials and emoji at the start of the game and can later edit them from the title screen. Player initials and emoji will appear on the HUD in all modes, and they will be associated with all scores and replays.
This update comes in preparation for a larger update which will introduce global leaderboards. In this latest version, scores are submitted to the leaderboards, but the ability to view the leaderboards is still in development.
[ 2025-12-01 07:30:38 CET ] [Original Post]
Minimum Setup
- OS: 64-bit Ubuntu 18.04 or equivalent distro with glibc 2.27 or higher
- Processor: x86_64Memory: 1 GB RAMStorage: 75 MB available spaceAdditional Notes: OpenGL 3.2 or higher
- Memory: 1 GB RAMStorage: 75 MB available spaceAdditional Notes: OpenGL 3.2 or higher
- Storage: 75 MB available spaceAdditional Notes: OpenGL 3.2 or higher
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