Hi, dear players. Tonight I had to hot-fix soft-locking silly mistake that I made. I discovered it through a review of a person, who's game was already ruined by this bug, and it prevented him from finishing the game and starting over. This situation knocked me down a little bit, because bugs became games biggest problem. But I'm working alone, game doesn't have any code, but messy blueprints, so finding and fixing some of the bugs is nearly impossible. I'm trying my best every time, but something always can go wrong. I just wanted to say sorry to people, who's game experience was affected by this, and to those who's errors I physically can't eliminate. But, despite the fact that the game is buggy and short, I still receive a lot of support and recommendations, even from people, who strongly disliked the game. I wanted to say thanks to everyone, who spent their money, who offered help and advice, who supported in media. I will not waste all this, not a single penny will be wasted in vain. Every dollar will fund new project, bigger project. With professional approach, with technical precision and my biggest passion! Thank you all again, your developer - Igor:)
[ 2024-04-17 22:20:44 CET ] [ Original post ]
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You're making your way through hostile locations, collecting pieces of story and surviving on the edge of madness. You're able to protect yourself physically, but no one knows what waits for you in the dark.
Features
- Involving achievements
- Retro graphics aesthetic
- Intense atmosphere
- Dire story
- High pace gameplay
- OS: Linux 64 bit
- Processor: Intel Core i3Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: 4GB
- Storage: 1 GB available space
- OS: Linux 64 bit
- Processor: Intel Core i5Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1050
- Storage: 1 GB available space
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