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Noir Syndrome Version 1.5 will be releasing later this week. Here's a little sneak peek at what I've been working on recently. This update is rather large and affects a lot of the game, but it's mostly in the way of new content! The two major additions in 1.5 will be an intro story the first time someone plays the game (or anytime they play the tutorial) and a mysterious new "Hunt Club". If you've already played the game before the update, I recommend clicking 'Tutorial' and checking out the backstory. As for the Hunt Club, besides just being a new area to investigate, there are some mysterious happenings there. They don't just let anyone in on their secrets though - you'll have to figure that part out yourself. Anyways, read on for the full patch notes! New Features: - Added an Anubis intro story for new players (also shows up if you click 'Tutorial') - New location added: The "Hunt Club" - New optional subquests can be taken at The Hunt Club - if you can get in - The UI will automatically hide itself if the mouse isn't used for a few seconds Gameplay Changes: - Hunger now displays as an exact number in the notebook for more precision - Civilian/Police/Mob ID clues have been removed and replaced with a new key item - Current bounties will display on Notebook page 4 with the challenges - Added new hobby clues and combinations - Added new first names for both men and women - Tutorial slightly clarified - Black market information cost reduced ($75->$50) - Bullet prices slightly increased Fixes and Improvements: - Fixed incorrect evidence sometimes showing up - The cursor will no longer be locked to the game screen in windowed mode - Activated merchants will return to "not-selling" state if left alone for a few seconds - Added an auditory cue when a challenge is completed - Added advanced error logging - AI improvements - Minor bug fixes
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