Noir Syndrome Version 1.8 will be releasing later this week. Those of you who follow me may know that I've been working on a new game project lately. Therefore, this may be the last major update for a while. That's not to say I still won't watch the game closely, as I've done with all my past projects. Anyways, there will be more info on all of that later. This update is a big "roundup", in that it will smooth out a lot of things. Hit Contracts, new vendors, and fixes for every known bug in the game. I recommend checking out the full patch notes below! New Features: - New purchasable item: Hit Contract - Hit Contracts stop any current hitmen that are after the player - Hit Contracts also greatly reduce the chance of seeing another hitman for a while Gameplay Changes: - New vendor added to the Slums that sells Hit Contracts - New vendor added to the Department Store that sells food - New vendor added to the Mechanic Shop that sells lockpicks - All locations now have vendors and/or unique elements that are worth visiting for Fixes and Improvements: - Wiping out the entire town will prevent events that couldn't occur without people - As intended for Sandbox mode, you cannot gain progress for incremental badges - Previously Sandbox mode only prevented earning "one-time" badges - Job-related issues such as blank jobs and nameless NPCs have been fixed - Minor AI improvements - Various bug fixes
[ 2014-10-14 00:54:09 CET ] [ Original post ]
Noir Syndrome Version 1.8 will be releasing later this week. Those of you who follow me may know that I've been working on a new game project lately. Therefore, this may be the last major update for a while. That's not to say I still won't watch the game closely, as I've done with all my past projects. Anyways, there will be more info on all of that later. This update is a big "roundup", in that it will smooth out a lot of things. Hit Contracts, new vendors, and fixes for every known bug in the game. I recommend checking out the full patch notes below! New Features: - New purchasable item: Hit Contract - Hit Contracts stop any current hitmen that are after the player - Hit Contracts also greatly reduce the chance of seeing another hitman for a while Gameplay Changes: - New vendor added to the Slums that sells Hit Contracts - New vendor added to the Department Store that sells food - New vendor added to the Mechanic Shop that sells lockpicks - All locations now have vendors and/or unique elements that are worth visiting for Fixes and Improvements: - Wiping out the entire town will prevent events that couldn't occur without people - As intended for Sandbox mode, you cannot gain progress for incremental badges - Previously Sandbox mode only prevented earning "one-time" badges - Job-related issues such as blank jobs and nameless NPCs have been fixed - Minor AI improvements - Various bug fixes
[ 2014-10-14 00:54:09 CET ] [ Original post ]
- Noir Syndrome Linux [47.91 M]
Features:
- Procedural generation: Murder mystery scenarios with a new culprit and clues each time, every play-through is unique.
- Permanent choices: NPCs, interactions, death, and a slew of other features will all persist until a new game is started. Every action counts!
- Notebook: Collect vital clues in the detective's notebook to help narrow down suspects and solve the case.
- Investigation: Interact with and examine numerous objects and characters in a number of environments in the search for more information on the killer.
- Countdown: Given a set number of days to solve the mystery, each area visited will decrement the time left, adding to the urgency of every case.
- Freedom of choice: Attempt to solve the case, or live out your remaining time doing as you please - be it fighting the law, going after gang members, or just seeing the city.
- Gunplay: Combat is generally to be avoided as a single bullet will take down the player. However, when necessary, the revolver is always available for use.
- Badges: Complete a variety of challenges to earn unique badges which directly influence future playthroughs.
- Statistics and Scores: Statistics and high scores for a wide variety of topics will persist through every game.
- Costumes: Multiple unlockable costumes can be earned in game. Play as the default male or female detective, or unlock a variety of new outfits.
- Challenges: Optional challenges unrelated to the main case are generated each game. Every challenge completed provides permanent bonuses to all playthroughs.
- OS: Ubuntu 10
- Processor: Intel Core 2 DuoMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: GPU with OpenGL Support. 1280x720 or above
- Storage: 200 MB available space
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