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Hi!
Another update for Lost For Swords, this time focussing on difficulty and additional content! It adds multiple difficulty modifiers to the big Gathering Tower. Tone down the difficulty if the game seems too hard, or beat the tower to unlock higher difficulties!
The update also includes alternative starting decks for both Knight and Rogue, which you can find and unlock while on a tower run!
The update adds various new cards for the Knight, which enable different Hammer-focussed builds:
(small Diablo II reference in there :D)
Here's a detailed list of the changes:
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