



🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Dear players, Its been just over a week since the launch of Lost for Swords, and were incredibly grateful for the outpouring of support from players around the world. At the same time, weve been listening closely to all the feedback from the communitywe want to assure you that we've heard you, and that Lost for Swords will continue to evolve.
Dear Players,
Dear Players, Greetings! Happy to announce that Lost for Swords officially launches on Steam today! Thank you for your incredible support along the way! If youre a fan of deckbuilder and some good roguelike dungeon-crawling action, we are sure Lost for Swords is the GAME for you! But before you begin your journey to conquer towers, our Tower Quartermaster has a few PSA to share:
Adventurers assemble! The wait is almost over - Lost for Swords charges into Steam on April 15, 2025! Dive into our free demo live right now and start crafting your blade-strategy legacy. [previewyoutube=e3fCHIOidyI;full][/previewyoutube]
Hi there!
New update for the Lost For Swords demo, with loooots of new stuff!
Here are the details:
Hi there!
New update for the Lost For Swords demo, with loooots of new stuff!
Here are the details:
Hi there!
Long time since the last update, but I've been hard at work and got a new update for the Lost For Swords demo, with loooots of new stuff!
Here are the details:
Hi there!
New update for the Lost For Swords demo, reworking and improving many mechanics!
Here are the details:
Hi there!
New update for the Lost For Swords demo, adding shrine and balancings!
Here are the details:
Hi there! New update for the Lost For Swords demo, adding +6 difficulty as well as a lot of quality-of-life features! Here are the details:
Hi there!
New update for the Lost For Swords demo, adding Japanese as a fully supported language, as well as improved readability and a few minor updates!
Here are the details:
Hi there!
New big update for the Lost For Swords demo, including improvements to the Rogue hero and changes to the way rooms are generated!
Here are the details:
Hi there!
New update for the Lost For Swords demo, including a rework of boss battles, new cards and lots of improvements!
Here are the details:
Hi there! New update for the Lost For Swords demo, including new difficulty options and better run variety! Here are the details:
Hi there!
This is a big one! New update for the Lost For Swords demo, including new and improved bosses and lots of playable cards. Rogue Disarm is now a viable strategy, for example!
Here are the details:
Hi there! New update for the Lost For Swords demo, including full support for Chinese and German languages. Here are the details:
Hi there! New update for the Lost For Swords demo, including keyboard and controller support, new content and new cards! :) Here are the details:
Hi there! New update for Lost For Swords, with a bunch of balancing changes, improvement and new cards! :) Here are the details:
Hi!
Another update for Lost For Swords, this time focussing on difficulty and additional content! It adds multiple difficulty modifiers to the big Gathering Tower. Tone down the difficulty if the game seems too hard, or beat the tower to unlock higher difficulties!
The update also includes alternative starting decks for both Knight and Rogue, which you can find and unlock while on a tower run!
The update adds various new cards for the Knight, which enable different Hammer-focussed builds:
(small Diablo II reference in there :D)
Here's a detailed list of the changes:
Hi there! Another update for Lost For Swords, this time focussing on language! It adds a second language to the game: German! Additional languages will follow soon, as I have now set the basis for proper multi-language support. The update also includes a lot of improvements and bugfixes.
Hi there! A new update for the Lost For Swords demo just dropped! It includes a full rework of the systems and visuals outside of a tower run, including an overworld map. Furthermore, lots of improvements to help beginner players learn the game better, such as a second tower and better visual guides... and lots of other stuff too :) Here's what's new:
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