




Lost For Swords is a Roguelike Deckbuilder, where the cards in your deck shape the rooms you’re exploring.
Make your way up the tower, equip weapons and armor, cast spells and scrolls, activate auras, collect loot and fight the monsters on each floor.
The clue: the equipment you pick up can only be used once! Plan ahead how you spend your resources. Are your cards strong enough? Can you make it to the next dungeon floor?
Your equipment cards and the cards of the dungeon are shuffled together and placed on the board, creating a unique challenge every time!
Between dungeon floors, you can upgrade your equipment to build the strongest deck possible. Can you find synergies between the cards?

Key Features:
- Deck Building and Playstyles: build and refine your deck as you fight your way up the towers. Choose wisely and craft the best deck from 100+ available cards. Play offensive or defensive, sneaky or powerful, deliberate or reckless. You decide!
- Simple UI, Complex Strategy: every single one of your actions is a simple click. No inventory management, no menus, no card dragging, no busywork. Just pure turn based strategy and tactics!
- Roguelike Runs: choose a hero and ascend the floors of a tower that is ever-changing. No two runs are the same. How far can you make it?
Additional Facts:
- 3 playable characters, each with 100+ cards
- multiple unlockable alternative starter decks for each character
- 6 distinct towers with unique monsters, traps and bosses
- quests and random encounters, which can change the course of a run
- level editor with the ability to share and play other's levels
- lots of difficulty modifiers to challenge all kinds of players
Cloud Save Now Fixed and Fully Operational!
First, a heartfelt thank-you to everyone. Lost for Swords only just launched, and we've already received incredible support and passionate feedback across multiple platforms from Steam reviews to Heybox comments to Discussion Board posts, Some of you even left positive reviews despite experiencing cloud sync issues - and for that, were truly grateful for your patience.
We apologize for the earlier malfunction. As soon as we received your reports, we began working on a fix. Some of the potential solutions carried a risk of impacting existing save data, so it took us a little extra time to ensure everything was resolved safely and stably. Fortunately, things are now back on track, and you can safely switch devices with peace of mind.
Looking ahead, well be monitoring all core features more closely to prevent similar issues. If you encounter any problems or have questions, feel free to reach out to us directly via the Discord server or simply leave a post in the official Discussion Board.
Were also actively collecting feedback and are committed to continually improving the game. With your help, were confident Lost for Swords will only get better from here.
Thank you once again for your patience and support.
MaxBytes & Astrolabe Games
April 17, 2025
Dear Players,
We're happy to report that the cloud save feature should now be fully operational!
First, a heartfelt thank-you to everyone. Lost for Swords only just launched, and we've already received incredible support and passionate feedback across multiple platforms from Steam reviews to Heybox comments to Discussion Board posts, Some of you even left positive reviews despite experiencing cloud sync issues - and for that, were truly grateful for your patience.
We apologize for the earlier malfunction. As soon as we received your reports, we began working on a fix. Some of the potential solutions carried a risk of impacting existing save data, so it took us a little extra time to ensure everything was resolved safely and stably. Fortunately, things are now back on track, and you can safely switch devices with peace of mind.
Looking ahead, well be monitoring all core features more closely to prevent similar issues. If you encounter any problems or have questions, feel free to reach out to us directly via the Discord server or simply leave a post in the official Discussion Board.
Were also actively collecting feedback and are committed to continually improving the game. With your help, were confident Lost for Swords will only get better from here.
Thank you once again for your patience and support.
MaxBytes & Astrolabe Games
April 17, 2025
[ 2025-04-17 15:08:03 CET ] [Original Post]
Minimum Setup
- OS: Any
- Processor: 2 GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2 compatible
- Storage: 200 MB available space
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