Lost For Swords
MaxBytes Developer
MaxBytes Publisher
2024 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(218 reviews)
Reworked Boss Fights & Card BuffsDear players,
First and foremost, thank you for your passionate support of Lost for Swords! We're thrilled to bring you substantial updates in this patch:
This update focuses on two key aspects:
[olist]
Optimizing the onboarding experience for new players, ensuring all Tower adventurers can more smoothly explore our content.
Implementing card buffs based on community feedback, opening up fresh deck-building possibilities!
[/olist]
Here are the details
- reworked (most) boss fights: reduced boss phases to 1, increased boss HP
- adjusted difficulty of Gathering Tower: reduced Monsters on first four floors
- adjusted difficulty of Dark Tower: added Tangle Root and Lead Root, appear in rotation with Void Root
- adjusted Shield Slam: ignores boss as target if boss is immune
- added Foresight to Thief starter deck
- improved room fill animation
- improved room leave animation
- added hint for how many monsters are left to defeat on room select screen
- filled empty spot in peddler room, so you can't get stuck anymore when teleporting
- reworked basic Rogue tutorial to not include any moving monsters
- reworked advanced Rogue tutorial to explain moving monsters
- reworked advanced Mage tutorial to explain moving monsters
- added popup before entering gathering tower, hinting at advanced tutorial
- increased reward for completing abstinence quest
- buffed Steadfast Hammer: gets +1 Use when Armor loses Defense
- buffed Divine Ring: +1 damage increase
- buffed Mana Rain: +1 damage per Mana Orb
- buffed Niv's Presence: +1 damage
- buffed Potion Of Fire: +1 damage
- buffed Shrine Of Protection: +3 Defense for Hero
- buffed Greater Heal: +1 healing per upgrade
- buffed Bristle Ring: +1 damage
- buffed Infused Sword: +1 damage increase, +1 damage increase per upgrade
- buffed Mana Staff: +2 damage, +1 damage increase per upgrade
- buffed Hungry Sword: +1 attack increase per upgrade, +1 base attack per upgrade
- buffed Mimic Staff: +1 repeat of effects, +1 repeat per upgrade
- added option for faster room animations
- improved text rendering of cards
- bugfix for monster achievements not unlocking
Following through on our commitments, we'll continue actively monitoring community feedback to deliver further content updates. Your voices are vital in shaping Lost for Swords' evolution.
Keep sharing your thoughts through our official channels - together, we'll forge the ultimate card adventuring experience!
MaxBytes & Astrolabe Games
[ 2025-05-07 06:41:09 CET ] [ Original post ]
Lost For Swords is a Roguelike Deckbuilder, where the cards in your deck shape the rooms you’re exploring. Make your way up the tower, equip weapons and armor, cast spells and scrolls, activate auras, collect loot and fight the monsters on each floor.
The clue: the equipment you pick up can only be used once! Plan ahead how you spend your resources. Are your cards strong enough? Can you make it to the next dungeon floor?
Your equipment cards and the cards of the dungeon are shuffled together and placed on the board, creating a unique challenge every time!
Between dungeon floors, you can upgrade your equipment to build the strongest deck possible. Can you find synergies between the cards?

Key Features:
- Deck Building and Playstyles: build and refine your deck as you fight your way up the towers. Choose wisely and craft the best deck from 100+ available cards. Play offensive or defensive, sneaky or powerful, deliberate or reckless. You decide!
- Simple UI, Complex Strategy: every single one of your actions is a simple click. No inventory management, no menus, no card dragging, no busywork. Just pure turn based strategy and tactics!
- Roguelike Runs: choose a hero and ascend the floors of a tower that is ever-changing. No two runs are the same. How far can you make it?
Additional Facts:
- 3 playable characters, each with 100+ cards
- multiple unlockable alternative starter decks for each character
- 6 distinct towers with unique monsters, traps and bosses
- quests and random encounters, which can change the course of a run
- level editor with the ability to share and play other's levels
- lots of difficulty modifiers to challenge all kinds of players
MINIMAL SETUP- OS: Any
- Processor: 2 GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2 compatible
- Storage: 200 MB available space
16.79$ (16%)
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FANATICAL BUNDLES

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HUMBLE BUNDLES

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