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Hey Everyone! The official Demo for Bloodthief is released! Go play it! Details are below.
This patch is just fixing a few bugs that were caused by yesterday's patch. Thank you to everyone who reported bugs! Here are the notes: - fixed bug where if you restarted from the menu your player would freeze - fixed bug where respawn didn't work in the practice map - fixed camera not resetting to forward position upon resetting - adjusted main menu not being centered properly - fixed bug where keys became visible again after collecting them and restarting at checkpoint - fixed issue where you could aggro knights through walls immediately upon restarting
Hey all, new update to the playtest coming your way! This one does not have any new content, but is quite large nonetheless. I reworked a few pretty expansive pieces of infrastructure, so I anticipate all these changes will cause at least *some* new bugs. So please let me know if you spot anything and as always I appreciate your feedback! Here are the updates:
Greetings Bloodfolk! FPS Fest is halfway over and I'm realizing that all game updates has thus far lived over in the Bloodthief Playtest Community, so folks coming here from the demo may be a little confused! In any case, I'll start posting here now as well and will take this as an opportunity to post some details about the game, the community, and how you can get involved:
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