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Version 0.3 available!
[ 2024-10-28 15:26:28 CET ] [ Original post ]
Here we are with a new version of Insane Escape! This update, once again, includes many fixes and a few improvements to enhance the gameplay experience.
Changelog
Improvements
- Improved the main menu. Now, if the game detects saved data, it will ask for confirmation if the player presses the button to start a new game.
- Enhanced the lighting in the final cutscene.
- Improved the ending screen.
- Improved the token unlock screen. Not only does the input work more smoothly, but the description of the unlocked token is now more readable.
- Improved inventory readability. Some item names were too long to display correctly in the inventory. Now, in such cases, an abbreviation is shown to improve readability.
Bug Fixes
- Fixed some bugs with the use of the dumbwaiter.
- Fixed some bugs in inventory loading. Overall, we have greatly improved the logic behind item and inventory management. This will also give us more control when adding and managing new items.
- Fixed a bug related to the "Cipher" puzzle. It didnt cause major issues with the experience but unintentionally made the puzzle easier. This may not necessarily be good news for some players.
- Fixed some issues with the score screen and leaderboards.
- Fixed issues with [spoiler]secret rooms and safes[/spoiler].
- Resolved some issues related to tokens and their corresponding achievements.
- Fixed problems with room generation that made some rooms inaccessible.
[ 2024-10-28 15:26:28 CET ] [ Original post ]
Insane Escape
Organon Software
Developer
Organon Software
Publisher
Coming soon
Release
Game News Posts:
21
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
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Live an experience where the roguelike meets the survival horror.
In Insane Escape, each playthrough is different, as almost anything you will experience is randomly generated at the start. Explore a realistic asylum in which layout, room design, puzzles, and item placement will change at the start of every new game.
Every run there will be more to explore, more stories to be told, and different strategies to reach the end.
You are no hero. You are no legend. You can't fight back.
Threats will try to kill you, but you can't fight back, only hide. Learn to identify which one is coming after you, find how to survive them, and use the resources available to help you.
The floors and the rooms, with their furniture, hiding spots, items, and puzzle locations, will all be randomly generated at the start of every new game.
Every playthrough will have a different story to tell, new information to find, and secrets to unlock.
The puzzles themselves and their solution will also be randomized, ensuring a different experience every time you start the game.
The goal is to escape the asylum.
Threatening your life: several out-of-control patients trying to kill you.
Every one of them will attempt to kill you in its unique way. Learn how to identify them, find their weakness, and find a way to survive each encounter, or use your cunning and your resources to plan a way to avoid the encounters altogether.
What happened to the asylum? Why did these patients decide to escape? What are their stories?
Answer your questions with helpful lore documents you can find scattered everywhere.
Discover one piece at a time the story that brought you to this insanity.
- Escape from an asylum with 3 randomly generated floors.
- Survive more than 5 different threats, each with unique strengths and weaknesses.
- Use a pool of different items to help you escape.
- Solve randomly generated puzzles to find your way out.
- Uncover a rich narrative narrated through level design and lore documents.
- Discover all the secrets the St. Christina Asylum hides within its walls.
MINIMAL SETUP
- Processor: TBDMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: TBDSound Card: TBD
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