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Patch 0.3.0: Sea Trade, Warehouse + Market Rework, New Content and Balancing

An earlier 0.3.0 build has a visual glitch that sometimes does not reveal fogs and tiles correctly. This has been fixed, please make sure you are on 0.3.0 Build 182

New Content


  • Wonder: Grand Bazaar: Manage all your markets. Adjacent caravansaries get +5 Production and Storage Multiplier. Adjacent markets get different trades (Education)
  • Great Person: Zenobia - +1h Petra Warp Storage (Classical)
  • Building: Concrete Plant - 1 Brick + 2 Sand + 1 Tool -> 1 Concrete (Steam Engine)
  • Gunpowder Mill's visual has been revamped

Warehouse Enhancement


  • Export Below Max Amount: Allow other buildings to transport a resource from this building even when its amount is below the max amount
  • Export to the Same Type: allow other buildings of the same type to transport a resource from this building
  • Autopilot Setting: Require Storage < Cap - autopilot will only transport resources whose amount in storage is below the cap

Player Trade Rework


  • You can fill a trade from multiple caravansaries at once
  • Show tiles with active trades on the world map
  • Sea Trades (unlocked by Geography with 1% Tariff. Optics reduces tariff to 0.5%. Capitalism reduces tariff to 0.1%)
  • Production multipliers will now apply to Caravansary and Warehouse - it will increase the resource transport capacity

Market Rework


  • All markets will have the same trades, different markets still have different price fluctuations
  • Market trade amount will be based on the value of the buy and sell resources
  • Markets will have less price fluctuation, which will be based on the tier difference between the buy and sell resources Selling a low-tier resource and buying a high-tier resource will result in positive price fluctuation and vice versa
  • Market trades will update immediately after a new resource has been unlocked

Balancing


  • Oxford University: Each building upgrade in your empire provides +5 Science per cycle (from +1 Science per cycle)
  • Wonder building time is be more streamlined: wonders from the same era have similar build time, with earlier wonders take significantly less time to build. Read more details
  • Construction and upgrade costs of Tier I, II and III buildings have been adjusted. They now require a small amount of materials other than their input for construction and upgrade

Wonder Construction Cost Adjustment


  • Hagia Sophia: costs Knight instead of Brick
  • Angkor Wat: cost Marble instead of Stone
  • Oxford University: cost Philosophy instead of Marble
  • Saint Basil's Cathedral: cost Gunpowder and Lens instead of Faith and Gold
  • Forbidden City: cost Banknote and Marble instead of Paper and Poem
  • Himeji Castle: fix the cost of Galleon and Frigate (it was incorrect before)
  • Rijksmuseum: cost Newspaper, Culture and Concrete instead of Painting
  • Summer Palace: cost Gatling Gun instead of Brick
  • Neuschwanstein: cost Rifle, Bond and Cannon instead of Dynamite, Brick and Marble
  • Brandenburg Gate: cost Politics and Concrete instead of Brick and Marble

Gameplay


  • Streamline Construction/Upgrade Flow: You can adjust the building upgrade level when a building is being constructed. The building will be upgraded immediately after being constructed. Because of this change, the upgrade priority has been removed - both construction and upgrade will take construction priority instead.
  • Optimize performance when switching between game scenes (City View -> Tech Tree -> Trade World Map)


[ 2024-03-08 17:22:45 CET ] [ Original post ]



CivIdle
Fish Pond Studio
  • Developer

  • Fish Pond Studio
  • Publisher

  • 2024-02-16
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 33  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (447 reviews)


  • Review Score

  • https://cividle.com/
  • Website

  • https://store.steampowered.com/app/2181940 
  • Steam Store



  • [0 B]

  • Public Linux depots

  • Empire Must Grow

    Expand your empire's territory, production and influence, advance your population's science and culture, and make your people happy - the empire must grow, and numbers must go up!

    Every Run is Different

    Explore a procedurally generated map, scouting for resources and natural wonders. Expand your empire and take advantage of different terrains. As technology advances, you can even reshape the terrain.

    A Vast Tech Tree

    Research and unlock a vast tech tree with 100+ technologies: from hunting and gathering, through writing and math, all the way to virtual reality and artificial intelligence. As technology advances, you will unlock more game systems and mechanisms that greatly expand the game play.

    Trade and Diplomacy

    Trade resources and engage in diplomacy with other players via a global market. Exchanging resources, forming alliances and fighting for influence - can your culture stand in the end?

    Wonder-full Empire

    Throughout different eras, construct different world wonders that provide unique bonuses, unlock new game mechanism and make your map look pretty.

    Reborn with Great People

    When you prestige, you will be able to collect great people - historical great figures, each with unique bonuses and abilities that will help your next run reach new height.

    90s Retro UI

    A 90's retro UI, that is a love letter to the golden age of desktop computing, will surely bring back some nostalgia. There's a 1-1 replicated mode which brings maximum authenticity and a "eye protection mode" that captures the essence but is easier on your eye on modern displays.

    A Game For the People

    If your computer can run paint, you can probably run CivIdle. Similar to Industry Idle, the game will NOT include any micro transactions. Instead, the base game will be free of charge and you can optionally get more content, support the game's development and help cover the server expense by purchasing paid expansion packs.
    MINIMAL SETUP
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    • Storage: 300 MB available space
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