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Patch 0.8.0: Cold War

Cold War Tech Tree


The Cold War tech tree has been greatly expanded compared to the original plan. It was planned to be a relatively short era with around 8 tech. Now it features 12 tech! Not only that, The Cold War also features a large collection of great people. Normally, the production buildings are boosted by great people from the next era. But since we are reaching the end of the tech tree, most of the production buildings in the Cold War are boosted by the great people from the same era. Also, if you are using a high DPI screen, now the game will show HD textures! This should have been done versions ago, but I don't have a high DPI screen, so it's a bit hard for me to test this. Also a rare bug that causes offline time warp compensation not being correctly issued has been fixed.

Cold War Wonders


  • Atomium: All buildings that produce science within 2 tile range get +5 Production Multiplier. Generate science based on science production within 2 tile range
  • CN Tower: All movie studios, radio stations and TV stations are exempt from -1 Happiness. All buildings unlocked in World Wars and Cold War get +N Production, Worker Capacity and Storage Multiplier. N = Difference between the tier and the age of the building
  • Space Needle: +1 Happiness for each wonder constructed
  • Apollo Program: All rocket factories get +2 Production, Worker Capacity and Storage Multiplier. Satellite factories, spaceship factories and nuclear missile silos get +1 Production Multiplier for each adjacent rocket factory

Cold War Buildings


  • Satellite Factory: Rocket x2 => Satellite x1
  • Airplane Factory: Biplane x2 => Airplane x1
  • Silicon Smelter: Sand x5 => Silicon x1
  • Nuclear Power Plant: Nuclear Fuel Rod x2 => Power x65
  • Condo: Pizza x3 => Worker x510
  • Fighter Jet Plant: Airplane x1 + Artillery x1 => Fighter Jet x2
  • Nuclear Missile Silo: Atomic Bomb x1 + Rocket x1 => Nuclear Missile x1
  • Semiconductor Fab: Silicon x10 + Copper x10 => Semiconductor x1
  • TV Station: Radio x2 + Movie x10 => Television x1
  • Forex Market: Banknote x2 + Bond x2 => Forex x1
  • Spacecraft Factory: Rocket x2 + Satellite x2 + Airplane x2 => Spacecraft x1
  • Nuclear Submarine Yard: Submarine x2 + Nuclear Missile x2 => Nuclear Submarine x1
  • Aircraft Carrier Yard: Battleship x1 + Fighter Jet x10 => Aircraft Carrier x1
  • Computer Factory: Semiconductor x5 + Plastics x5 + Aluminum x5 => Computer x1
  • Optical Fiber Factory: Cable x10 + Glass x10 + Plastics x10 => OpticalFiber x1

Cold War Great People


  • Chester W. Nimitz: +1 Production Multiplier for Battleship Builder, Hydro Dam
  • Enrico Fermi: +1 Production Multiplier for Nuclear Power Plant, Submarine Yard
  • Frank Whittle: +1 Production Multiplier for Airplane Factory, Fighter Jet Plant
  • George C. Marshall: +1 Production Multiplier for Embassy, Forex Market
  • J. Robert Oppenheimer: +1 Production Multiplier for Uranium Enrichment Plant, Atomic Facility
  • Philo Farnsworth: +1 Production Multiplier for TV Station, Nuclear Missile Silo
  • Robert Noyce: +1 Production Multiplier for Semiconductor Fab, Silicon Smelter
  • Sergei Korolev: +1 Production Multiplier for Satellite Factory, Spacecraft Factory
  • Walt Disney: +1 Production Multiplier for Movie Studio, Radio Station
  • Wernher von Braun: +1 Production Multiplier for Rocket Factory, Artillery Factory
  • Elvis Presley: Cold War Wild Card Great Person

Great People Changes


  • Amelia Earhart: +1 Production Multiplier for Biplane Factory, Gas Power Plant (changed from Wildcard)
  • Henry Ford: +1 Production Multiplier for Car Factory, Plastics Factory (New)
  • Mahatma Gandhi: New World Wars Wild Card Great Person
  • Ren Descartes: +2 Production Multiplier for School
  • Xuanzang: +2 Production Multiplier for Library

Balancing Changes


  • Library: Paper x3 => Science x 105
  • Atomic Theory (World Wars) provides +1 Production Multiplier to Research Lab

Bugfix


  • Investigate player trade map path finding #220
  • "Max All Fills" should not overfill a trade #218
  • Check managed imports of warehouses when built next to markets #228
  • Fix a bug where sometimes connection timeout causes warp in Petra not being correctly compensated

QoL


  • Tracking productions from wonders #219
  • Show science production per cycle in the resource bar
  • Use high resolution textures in high DPI screens


[ 2024-04-27 18:49:19 CET ] [ Original post ]

CivIdle
Fish Pond Studio Developer
Fish Pond Studio Publisher
2024-02-16 Release
Game News Posts: 34
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive (495 reviews)
Public Linux Depots:
  • [0 B]

Empire Must Grow

Expand your empire's territory, production and influence, advance your population's science and culture, and make your people happy - the empire must grow, and numbers must go up!

Every Run is Different

Explore a procedurally generated map, scouting for resources and natural wonders. Expand your empire and take advantage of different terrains. As technology advances, you can even reshape the terrain.

A Vast Tech Tree

Research and unlock a vast tech tree with 100+ technologies: from hunting and gathering, through writing and math, all the way to virtual reality and artificial intelligence. As technology advances, you will unlock more game systems and mechanisms that greatly expand the game play.

Trade and Diplomacy

Trade resources and engage in diplomacy with other players via a global market. Exchanging resources, forming alliances and fighting for influence - can your culture stand in the end?

Wonder-full Empire

Throughout different eras, construct different world wonders that provide unique bonuses, unlock new game mechanism and make your map look pretty.

Reborn with Great People

When you prestige, you will be able to collect great people - historical great figures, each with unique bonuses and abilities that will help your next run reach new height.

90s Retro UI

A 90's retro UI, that is a love letter to the golden age of desktop computing, will surely bring back some nostalgia. There's a 1-1 replicated mode which brings maximum authenticity and a "eye protection mode" that captures the essence but is easier on your eye on modern displays.

A Game For the People

If your computer can run paint, you can probably run CivIdle. Similar to Industry Idle, the game will NOT include any micro transactions. Instead, the base game will be free of charge and you can optionally get more content, support the game's development and help cover the server expense by purchasing paid expansion packs.

MINIMAL SETUP
  • OS: A Reasonable Linux Distro with glibc >= 2.31
  • Processor: Potato
  • Graphics: Potato
  • Storage: 300 MB available space
RECOMMENDED SETUP
  • OS: A Recent Linux Distro with glibc >= 2.31
  • Processor: Toaster
  • Graphics: ToasterNetwork: Broadband Internet connection
  • Storage: 300 MB available space
GAMEBILLET

[ 6105 ]

8.27$ (17%)
18.25$ (17%)
5.03$ (16%)
15.39$ (23%)
20.62$ (17%)
12.59$ (16%)
15.99$ (20%)
26.69$ (11%)
11.27$ (44%)
17.49$ (13%)
1.67$ (16%)
13.34$ (11%)
13.34$ (11%)
13.19$ (18%)
50.95$ (15%)
5.33$ (11%)
8.89$ (11%)
5.87$ (16%)
8.27$ (17%)
25.19$ (16%)
6.76$ (15%)
10.17$ (15%)
16.97$ (15%)
16.79$ (16%)
17.39$ (13%)
17.79$ (11%)
22.24$ (11%)
16.79$ (16%)
4.21$ (16%)
33.99$ (-70%)
GAMERSGATE

[ 1086 ]

3.83$ (87%)
3.06$ (83%)
1.28$ (91%)
0.9$ (92%)
4.46$ (70%)
6.25$ (75%)
4.46$ (70%)
1.5$ (81%)
2.0$ (90%)
0.56$ (81%)
8.93$ (74%)
8.99$ (10%)
4.46$ (70%)
4.0$ (80%)
3.74$ (81%)
2.55$ (83%)
8.5$ (79%)
0.6$ (91%)
1.05$ (85%)
0.85$ (91%)
0.94$ (81%)
1.02$ (87%)
1.28$ (87%)
2.81$ (81%)
1.65$ (85%)
8.49$ (58%)
3.0$ (85%)
0.9$ (92%)
0.43$ (91%)
6.8$ (83%)

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