Patch 0.15.0: Kyoto
In this version, tutorials have been revamped - instead of a wall of text when you first start the game, now the tutorial will pop up when certain mechanisms become available. The "contextual tutorial" covers the following topic: Happiness / Wonder / Great People / Science / Worker / Storage / Tradition / Electricity. You can always go through them in Help -> Tutorial
For those of you who owned Industry Idle Expansion Packs, I have added CivIdle Supporter Pack to the "complete collection" - and Industry Idle Expansion Pack owners will get a discount when purchasing CivIdle supporter pack (and vice versa). https://store.steampowered.com/bundle/24685/Industry_Idle__CivIdle_Complete_Collection/ Here's the plan for the future patches:
[ 2024-08-11 20:51:40 CET ] [ Original post ]
New Map: Kyoto
Wonders
- Itsukushima Shrine: When all technologies within an age are unlocked, generate one-time science equivalent to the cost of the cheapest technology in the next age
- Osaka Castle: Provide power to all tiles within 2 tile range. Allow electrification of science producing buildings (including Clone Lab)
- Golden Pavilion: All buildings within 3 tile range get +1 Production Multiplier for each adjacent building that produces any of its consumed resources
Natural Wonders
- Kanagawa: All great people of the current age get an additional level for this run (excluding Zenobia)
- Mount Fuji: When Petra is built next to it, Petra gets +8h Warp storage. When the game is running, generate 20 warp every minute in Petra (not accelerated by Petra itself, not generating when the game is offline)
Achievement
- Heian-ky: Rebirth with at least 1 Extra Great Person in Kyoto (Reach 64M Empire Value when rebirth)
Balancing Changes
- Socialism Level 4/5 changes from the most expensive to the cheapest technology in World Wars/Cold War era
- Ziggurat of Ur: the effect no longer applies to buildings that produce workers. The effect only applies to buildings unlocked in the previous ages (Stone Age ~ Current Age - 1)
- Euphrates River: the effect only applies to buildings unlocked in the previous ages (Stone Age ~ Current Age - 1)
- Petra: now allows up to 16x speed up (if your CPU can run the simulation at that speed)
Performance Optimizations
- Smooth Ticking: the game does logic calculations of each cycle in one frame before - it is quite fast for a small empire but as the empire grows, the calculation takes longer, resulting in frame rate drops. This optimization will instead spread the calculation among all frames within a cycle, which can help eliminate the frame rate drops. However, it will not reduce the total computation time (in fact it might even increase a bit due to overhead)
- Transport Plan Cache: Every cycle, each building calculates the best transport plan based on its settings - this process requires high CPU power. Enabling Transport Plan Cache will attempt to cache the result of the transport plan if it is still valid and therefore reduce CPU usage and frame rate drop. This would significantly speed up the logic computations. It needs to be turned on manually in Options -> Gameplay -> Performance
Contextual Tutorials
In this version, tutorials have been revamped - instead of a wall of text when you first start the game, now the tutorial will pop up when certain mechanisms become available. The "contextual tutorial" covers the following topic: Happiness / Wonder / Great People / Science / Worker / Storage / Tradition / Electricity. You can always go through them in Help -> Tutorial
Other Changes
- Warehouse/Caravansary should not reset import settings when production multiplier changes - instead each transport will only transport partially. There is also a warning in the UI if this happens
Future Plans
For those of you who owned Industry Idle Expansion Packs, I have added CivIdle Supporter Pack to the "complete collection" - and Industry Idle Expansion Pack owners will get a discount when purchasing CivIdle supporter pack (and vice versa). https://store.steampowered.com/bundle/24685/Industry_Idle__CivIdle_Complete_Collection/ Here's the plan for the future patches:
- 0.16: Focus on QoL, with some balancing content for earlier maps
- 0.17: New game mechanisms and content, especially online features
- 0.18: New map
CivIdle
Fish Pond Studio
Fish Pond Studio
2024-02-16
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 33
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive
(447 reviews)
https://cividle.com/
https://store.steampowered.com/app/2181940 
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Empire Must Grow
Expand your empire's territory, production and influence, advance your population's science and culture, and make your people happy - the empire must grow, and numbers must go up!Every Run is Different
Explore a procedurally generated map, scouting for resources and natural wonders. Expand your empire and take advantage of different terrains. As technology advances, you can even reshape the terrain.A Vast Tech Tree
Research and unlock a vast tech tree with 100+ technologies: from hunting and gathering, through writing and math, all the way to virtual reality and artificial intelligence. As technology advances, you will unlock more game systems and mechanisms that greatly expand the game play.Trade and Diplomacy
Trade resources and engage in diplomacy with other players via a global market. Exchanging resources, forming alliances and fighting for influence - can your culture stand in the end?Wonder-full Empire
Throughout different eras, construct different world wonders that provide unique bonuses, unlock new game mechanism and make your map look pretty.Reborn with Great People
When you prestige, you will be able to collect great people - historical great figures, each with unique bonuses and abilities that will help your next run reach new height.90s Retro UI
A 90's retro UI, that is a love letter to the golden age of desktop computing, will surely bring back some nostalgia. There's a 1-1 replicated mode which brings maximum authenticity and a "eye protection mode" that captures the essence but is easier on your eye on modern displays.A Game For the People
If your computer can run paint, you can probably run CivIdle. Similar to Industry Idle, the game will NOT include any micro transactions. Instead, the base game will be free of charge and you can optionally get more content, support the game's development and help cover the server expense by purchasing paid expansion packs.MINIMAL SETUP
- OS: A Reasonable Linux Distro with glibc >= 2.31
- Processor: Potato
- Graphics: Potato
- Storage: 300 MB available space
- OS: A Recent Linux Distro with glibc >= 2.31
- Processor: Toaster
- Graphics: ToasterNetwork: Broadband Internet connection
- Storage: 300 MB available space
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