Empire Must Grow
Expand your empire's territory, production and influence, advance your population's science and culture, and make your people happy - the empire must grow, and numbers must go up!
Every Run is Different
Explore a procedurally generated map, scouting for resources and natural wonders. Expand your empire and take advantage of different terrains. As technology advances, you can even reshape the terrain.A Vast Tech Tree
Research and unlock a vast tech tree with 100+ technologies: from hunting and gathering, through writing and math, all the way to virtual reality and artificial intelligence. As technology advances, you will unlock more game systems and mechanisms that greatly expand the game play.
Trade and Diplomacy
Trade resources and engage in diplomacy with other players via a global market. Exchanging resources, forming alliances and fighting for influence - can your culture stand in the end?Wonder-full Empire
Throughout different eras, construct different world wonders that provide unique bonuses, unlock new game mechanism and make your map look pretty.Reborn with Great People
When you prestige, you will be able to collect great people - historical great figures, each with unique bonuses and abilities that will help your next run reach new height.90s Retro UI
A 90's retro UI, that is a love letter to the golden age of desktop computing, will surely bring back some nostalgia. There's a 1-1 replicated mode which brings maximum authenticity and a "eye protection mode" that captures the essence but is easier on your eye on modern displays.A Game For the People
If your computer can run paint, you can probably run CivIdle. Similar to Industry Idle, the game will NOT include any micro transactions. Instead, the base game will be free of charge and you can optionally get more content, support the game's development and help cover the server expense by purchasing paid expansion packs.
Patch 0.27: Halloween Special + QoL
\n\nBran Castle: Produce X workers. X = workers produced within 3 tile rage. If there are enough workers, will also employ X workers as vampires. Vampires don\'t produce or transport resources but are counted as busy workers. Bran Castle\'s level is determined by total workers and each level provides +1 Science Per Idle Worker and +2 Science Per Busy Worker. This wonder can only be constructed during Halloween (10.15 ~ 11.15)\n\n
\n\nAlps: Every 10th level of a building gets +1 Production Multiplier\nFestival: Alps gives +1 Building Level Boost for every 10th level of a building\n\n
\n\nGreat Sphinx: All Tier II or above buildings within 2 tiles get +N Production Multiplier. N = Number of its adjacent buildings of the same type\nFestival: Great Sphinx provides +N Building Level Boost to all Tier II or above buildings within 2 tiles. N = Number of its adjacent buildings of the same type\n\n
\n\nUnited Nations now costs Tank, Politics and Diplomacy to construct and upgrade, which should make it easier to manage, and more thematic.\n\n
\n\nAnd when you hang out in the game chat and saw a player promotes their trades, you can click on a new button to quickly bring out the trade window showing trades from that player.\n\n
\n\nTrade filters have also been improved with more options.\n\n
\n\nThere are many more small improvements for you to discover!\n\n
\n\n
New and Reworked Wonders
\n\nLet\'s start this patch notes with new and reworked wonders. Bran Castle is the new Halloween special wonder. Alps, Great Sphinx and United Nations have been reworked.\n\nBran Castle
\n\n
\n\nBran Castle: Produce X workers. X = workers produced within 3 tile rage. If there are enough workers, will also employ X workers as vampires. Vampires don\'t produce or transport resources but are counted as busy workers. Bran Castle\'s level is determined by total workers and each level provides +1 Science Per Idle Worker and +2 Science Per Busy Worker. This wonder can only be constructed during Halloween (10.15 ~ 11.15)\n\nMake Alps Great Again
\n\n
\n\nAlps: Every 10th level of a building gets +1 Production Multiplier\nFestival: Alps gives +1 Building Level Boost for every 10th level of a building\n\nMake Great Sphinx Even Greater
\n\n
\n\nGreat Sphinx: All Tier II or above buildings within 2 tiles get +N Production Multiplier. N = Number of its adjacent buildings of the same type\nFestival: Great Sphinx provides +N Building Level Boost to all Tier II or above buildings within 2 tiles. N = Number of its adjacent buildings of the same type\n\nUnited Nations
\n\n
\n\nUnited Nations now costs Tank, Politics and Diplomacy to construct and upgrade, which should make it easier to manage, and more thematic.\n\nPlayer Trade UI Rework
\n\nPlayer Trade is a very popular feature. The old UI is embedded in the Caravansary panel, which is already very crowded, and it\'s also very slow. The new UI is now a separate window, with completely rewritten code - It should be much faster! Now you can quickly bring up the trade window from the top panel.\n\n
\n\nAnd when you hang out in the game chat and saw a player promotes their trades, you can click on a new button to quickly bring out the trade window showing trades from that player.\n\n
\n\nTrade filters have also been improved with more options.\n\n
\n\nThere are many more small improvements for you to discover!\n\nPending Trade Merge
\n\nThe trade server has been updated and now it will merge multiple partial fills into one trade per resource. This will make it easier to claim pending trades - and will help reduce the server load.\n\nBatch Build
\n\nTired of building 100 Space Centers over and over? Now you can build within 1~9 tile range of the selected tile with one click. Buildings will only be constructed on empty and explored tiles.\n\n
\n\nNear Future Plan
\n\nAs I mentioned on the Discord server, this patch is a spin-off from the original Patch 0.27 - because I don\'t have time to finish the planned content before Halloween, I\'ve decided to prioritize the Halloween content and release a \"smaller\" patch instead. As I am also working on Spaceship Idle, and I will be travelling in November, the next content patch (0.28) will most likely be released in mid-November if I manage to get it done during my trip, or end-November if otherwise. So enjoy this Halloween special patch and I hope to see you in the next one!\n\nhttps://store.steampowered.com/app/3454630/Spaceship_Idle_Design_Build_Explore__Battle/\n\nCheers,\nFishPond[ 2025-10-15 21:32:42 CET ] [Original Post]
Minimum Setup
- OS: A Reasonable Linux Distro with glibc >= 2.31
- Processor: Potato
- Graphics: Potato
- Storage: 300 MB available space
Recommended Setup
- OS: A Recent Linux Distro with glibc >= 2.31
- Processor: Toaster
- Graphics: ToasterNetwork: Broadband Internet connection
- Storage: 300 MB available space
GAMEBILLET
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FANATICAL
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GAMERSGATE
[ 1991 ]
MacGameStore
[ 1943 ]
INDIEGALA
[ 986 ]
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