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It's been a while and I apologize. I've been working to support new tilesets.
Version 060 features a completely reworked UI and the implementation of Overlays! These are intended to display political factions or organizations.
Alright, we are rolling out the beta test version! If you are interesting in testing please join our Discord: https://discord.gg/p2EtGF3kPs, Reddit r/MisparGames, or add hjulnum on Steam. Or simply reply and I'll reach out! Here are the official changes to Overworld - Map Keeper's Realm - Complete label overhaul - Fixed generator tool hiding under certain circumstances - Disabled creating multiple POIs on one hex - Added ability to overlay images for translating paper maps into editor - Fixed crashing when using identical terrains with the bucket - Achievement bug fixes - Fixed renaming worlds bug - Fixed region tiles failing to properly cook to continent/world level - Fixed undoing not pushing to bitmap
Hey everyone! Overworld - Map Keeper's Realm is preparing for its release at the end of march. We have been conducting internal alpha testing for a while now! Please feel free to respond to this post or reach out to me directly if you are interested. You can add me @hjulnum on Steam, email mispargames@gmail.com, the reddit r/MisparGames, or PM me on reddit at u/hjulnum. We are ready for beta testers to try out the software and provide feedback on the overall feel of the game. We have a list of known bugs in the current software that will be listed below so that testers know what we have already found and are working on. If you want to be a beta tester, you will receive a key and a link to a beta testing form that will allow you to provide feedback in an organized way. If you provide decent feedback, we will leave your key active and you will keep Overworld - Map Keeper's Realm for free at launch! Presently, we are not looking for feedback on the user interface. We have completely reworked it and are actively implementing it. The current UI is a placeholder for the final version which will go live (hopefully) in one week from today. When the new UI goes live, we will reach out to testers and ask for feedback on the UI specifically with a new form. AS A GENERAL WARNING: It is STRONGLY advised that you regularly backup your world files that you are working on! We strive for the tightest software but we are in a beta version and while we fix all data-loss bugs immediately, some slip through the cracks while we release consistent new updates. THE TEST BRANCH IS ALPHA TESTING, USE IT AT YOUR OWN RISK. STICK TO THE MAIN BRANCH FOR STABLE USAGE :) Thanks to everybody interested. Have a great day! Here are the current list of known bugs and enhancements.
- Removed selector tool, replaced with layering changes to POI and labels
- Zooming in to edit added to world level
- Complete overhaul of POI system
- Added NPC/MOB type to POIs
POI systems are completely overhauled with with 057! They are now much more smooth.
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