Hey everyone! Overworld - Map Keeper's Realm is preparing for its release at the end of march. We have been conducting internal alpha testing for a while now! Please feel free to respond to this post or reach out to me directly if you are interested. You can add me @hjulnum on Steam, email mispargames@gmail.com, the reddit r/MisparGames, or PM me on reddit at u/hjulnum. We are ready for beta testers to try out the software and provide feedback on the overall feel of the game. We have a list of known bugs in the current software that will be listed below so that testers know what we have already found and are working on. If you want to be a beta tester, you will receive a key and a link to a beta testing form that will allow you to provide feedback in an organized way. If you provide decent feedback, we will leave your key active and you will keep Overworld - Map Keeper's Realm for free at launch! Presently, we are not looking for feedback on the user interface. We have completely reworked it and are actively implementing it. The current UI is a placeholder for the final version which will go live (hopefully) in one week from today. When the new UI goes live, we will reach out to testers and ask for feedback on the UI specifically with a new form. AS A GENERAL WARNING: It is STRONGLY advised that you regularly backup your world files that you are working on! We strive for the tightest software but we are in a beta version and while we fix all data-loss bugs immediately, some slip through the cracks while we release consistent new updates. THE TEST BRANCH IS ALPHA TESTING, USE IT AT YOUR OWN RISK. STICK TO THE MAIN BRANCH FOR STABLE USAGE :) Thanks to everybody interested. Have a great day! Here are the current list of known bugs and enhancements.
- Outline tool leaves artifiacts at world level after cancelling or undoing
- Changing levels auto selects brush tool but does not display lock/unlock icons
- Collapsing toolbar stops user from closing terrrain picker
- Infinite scrolling at continent and region level is possible
- POI window size needs to be increased
- Implementing import/export of worlds
- Speed clicking through levels after generation sometimes results in a fail to cook down to world/region level
- Drawing hexes at region level creates visual error at world level
Overworld - Map Keeper's Realm
Mispar Games
One Mind LLC
2024-04-30
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 5
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
6 user reviews
(6 reviews)
https://www.mispargames.com
https://store.steampowered.com/app/1513490 
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FEATURES:
World generation utilizes temperature maps to create biomes in realistic locations. The sliders allow users to customize the level of detail, temperature of the planet, number of islands, and the size of the landmass. Press the generation button as many times as you need until you find the perfect world to start with!
Points of interest bring your world to life. Take detailed notes about locations, player characters, parties, events, or items. POIs feature a tagging system that is searchable. Simply assign appropriate tags (such as the overarching kingdom, important rulers, characters, etc.) and search them when needed. Clicking on a searched POI jumps the camera to the POI's location.
Scaling levels are a core component of Overworld - Map Keeper's Realm. There are three main levels: World, Continent, and Region. Landmass created at the world level uses procedural generation to create a hex map at the continent level. The continent level generates the region level. Changes to each level propagate both down and up. POIs propagate across the continent and region level, too!
- OS: Ubuntu 16.04+
- Processor: Intel Core i5Memory: 8 GB RAMStorage: 200 MB available spaceSound Card: N/A
- Memory: 8 GB RAMStorage: 200 MB available spaceSound Card: N/A
- Storage: 200 MB available space
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