Ahoy, everyone! I've been continuously working on adding content, so I haven't had the time to fully process it, but Seablips release is imminent!!
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If you've been following my journey for a while, you know that my original goal was never to release in Early Access. However, as years of development passed (and deadlines pushed), my humble debut project has grown into a vast world. My savings used as capital to work full-time, now lie at the bottom of the sea.
This forced me to reconsider my release plans - and here I am.
Now, you might wonder, what is the state of Seablip?
- I believe the game already offers a ton of fun and many details. However, since the game world is extensive, there are still areas where I want to add more details and gameplay options
- Some story elements have been delayed to be able to focus more on gameplay replayability
- The game isn't entirely bug-free, but I have worked diligently with a wonderful team of volunteers to eliminate the most harmful bugs - Closed Beta is next
- Some areas need more polishing that will benefit from player feedback
I want to emphasize that my decision to release in Early Access has been carefully considered. There are numerous pros and cons, but ultimately, it will be a relief to get Seablip out in the open. Hopefully, you'll find lots of enjoyment in playing it, while I can continue to develop more content over time. Now, I hope you're as thrilled as I am that Seablip's launch is just around the corner. I have spent 5 years (more than 10,000 hours) until today - rest assured that I will dedicate all my remaining days, hours, and seconds to ensure the gaming experience is worth its price on release day. I hope you understand and look forward to Seablip's release. If you have any questions, let me know. Best, Captain Jardar
[ 2024-02-20 14:36:09 CET ] [ Original post ]
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Seablip features an open world map containing many islands to explore, enemies to fight, and treasures to find. Plunder and sink enemy vessels on your path to become a feared pirate, and discover hidden secrets waiting to be discovered as you sail the sea.
Upgrade Your Ship
- Increasing the size and quality of your ship is a crucial part of the game, by buying a better one or by upgrading your existing one.
- There are more than 48 upgrades (cannons and other special upgrades) for your ship.
- Many of the upgrades offer unique attack/defense specialties: hull breach, fire, poison gas, magic shield, and more.
- Experiment with combining certain effects such as water and electricity to give you the edge in battle.
- Discover new combinations to maximize your offensive and defensive options, and help you survive.
Hire Sailors
- Each sailor in Seablip is unique and there is a limited number, so treat them well!
- When sailors level up they will earn points to spend on attributes such as Health, Luck, and intelligence.
- As they progress, sailors can learn two random skills that can be used to aid them in each battle encounter.
- Different battle bonuses are given depending on the faction the sailor belongs to. Pirates, Redcoats, and Bluecoats are some of the factions you’ll come across throughout the game.
Bounty Hunter
Confront the scourge of the seas as you face off against seven bosses in Seablip (more coming soon), each possessing a unique tactic and ship.While you are free to roam as you please, defeating all the bosses is the main objective in the current Early Access version.
Minigames
- Cast your line and reel in your catch in a robust fishing minigame, as you take a break from conquering the sea.
- Discover hidden secrets and treasure, and generally get up to no good as you use your excellent lockpicking skills to great effect.
- Other smaller minigames are in development, and will be worked on and improved with the help of the community!
- OS: Ubuntu 16.04 (64-bit)
- Processor: 2 GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2 GB Dedicated Memory
- Storage: 2 GB available spaceAdditional Notes: Seablip is under development and the minimum requirements might change before a full release.
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