RELASE DATE ANNOUNCEMENT: MAY 17th 2024
Seablip is officially releasing on May 17th! As flags are raised for Seablip and Constitution Day, the national day of Norway! Raise your flag: Tell your dog and cat, tell your friends - tell everyone with a pirate hat - help me spread the word. I have updated the previous teaser trailer: showing some fresh new content. If you haven't seen it, check it out HERE.
Do you want to support the creators? You can now buy Seablip's beautiful original soundtrack: warm up to pirate adventure with 26 tracks of pure joy. Christian Balvig is the maker of Seablip's music. Mark that name: he is a future star. steamthis https://store.steampowered.com/app/2829810
Hey everyone, I am so proud and excited to be able to release Seablip within weeks. I think Seablip offers many hours of fun if you crave exploration, adventure, and a pirate challenge: Seablip is a little old school (like me) all hints do not come with flashy UI. There is no time limit in the game, so relax and enjoy, you will need to learn by trial and error. If Seablip somehow fails to meet your expectations, please let me know - Seablip might not be a game for all, but during the EA period I will strive to make it fun for as many as possible. The work is not finished, but it will be (extremely) refreshing (and inspirational) to work closer with you - the community. When I started to work on Seablip, I was green. I had no experience. Well, I had a little art experience, but nothing professional. Over time Seablip has evolved a lot - much thanks to trusty supporters following along for the 5 years that have passed. I look forward to making that connection stronger!
A: Seablip should run stable and smooth.
A: 15 hours is a good estimate! The estimate is going to be pretty vague. If you are a slow explorer like me, it will probably take longer - if you are a fearsome pirate hunter looking to complete all Bounty Quests as quickly as possible it might be a little shorter.
A: Yes!
A: Totally. Feel free to use the soundtrack in any video content about the game, as well! I fully support all fan-created Seablip playthroughs. All I ask is that you give proper credit somewhere. That's all I've got for now! I can't wait to see what you all think of the game!!! Jardar (Developer and Creator of Seablip)
[ 2024-05-02 13:34:05 CET ] [ Original post ]
Proud and Excited
Seablip is officially releasing on May 17th! As flags are raised for Seablip and Constitution Day, the national day of Norway! Raise your flag: Tell your dog and cat, tell your friends - tell everyone with a pirate hat - help me spread the word. I have updated the previous teaser trailer: showing some fresh new content. If you haven't seen it, check it out HERE.
Buy Seablip's Beautiful Soundtrack NOW
Do you want to support the creators? You can now buy Seablip's beautiful original soundtrack: warm up to pirate adventure with 26 tracks of pure joy. Christian Balvig is the maker of Seablip's music. Mark that name: he is a future star. steamthis https://store.steampowered.com/app/2829810
A Few Words From the Dev
Hey everyone, I am so proud and excited to be able to release Seablip within weeks. I think Seablip offers many hours of fun if you crave exploration, adventure, and a pirate challenge: Seablip is a little old school (like me) all hints do not come with flashy UI. There is no time limit in the game, so relax and enjoy, you will need to learn by trial and error. If Seablip somehow fails to meet your expectations, please let me know - Seablip might not be a game for all, but during the EA period I will strive to make it fun for as many as possible. The work is not finished, but it will be (extremely) refreshing (and inspirational) to work closer with you - the community. When I started to work on Seablip, I was green. I had no experience. Well, I had a little art experience, but nothing professional. Over time Seablip has evolved a lot - much thanks to trusty supporters following along for the 5 years that have passed. I look forward to making that connection stronger!
Q: What is the state of the game?
A: Seablip should run stable and smooth.
Q: How long is Seablip?
A: 15 hours is a good estimate! The estimate is going to be pretty vague. If you are a slow explorer like me, it will probably take longer - if you are a fearsome pirate hunter looking to complete all Bounty Quests as quickly as possible it might be a little shorter.
Q: Can you get achievements?
A: Yes!
Q: Can I make video content/stream the game?
A: Totally. Feel free to use the soundtrack in any video content about the game, as well! I fully support all fan-created Seablip playthroughs. All I ask is that you give proper credit somewhere. That's all I've got for now! I can't wait to see what you all think of the game!!! Jardar (Developer and Creator of Seablip)
Seablip
Jardar Solli
Vibedy
2024-05-17
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 49
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(536 reviews)
https://www.seablip.com
https://store.steampowered.com/app/1471270 
[0 B]
Seablip is an ambitious pirate RPG, created by solo developer Jardar.
Seablip features an open world map containing many islands to explore, enemies to fight, and treasures to find. Plunder and sink enemy vessels on your path to become a feared pirate, and discover hidden secrets waiting to be discovered as you sail the sea.
While you are free to roam as you please, defeating all the bosses is the main objective in the current Early Access version.
Seablip features an open world map containing many islands to explore, enemies to fight, and treasures to find. Plunder and sink enemy vessels on your path to become a feared pirate, and discover hidden secrets waiting to be discovered as you sail the sea.
Upgrade Your Ship
- Increasing the size and quality of your ship is a crucial part of the game, by buying a better one or by upgrading your existing one.
- There are more than 48 upgrades (cannons and other special upgrades) for your ship.
- Many of the upgrades offer unique attack/defense specialties: hull breach, fire, poison gas, magic shield, and more.
- Experiment with combining certain effects such as water and electricity to give you the edge in battle.
- Discover new combinations to maximize your offensive and defensive options, and help you survive.
Hire Sailors
- Each sailor in Seablip is unique and there is a limited number, so treat them well!
- When sailors level up they will earn points to spend on attributes such as Health, Luck, and intelligence.
- As they progress, sailors can learn two random skills that can be used to aid them in each battle encounter.
- Different battle bonuses are given depending on the faction the sailor belongs to. Pirates, Redcoats, and Bluecoats are some of the factions you’ll come across throughout the game.
Bounty Hunter
Confront the scourge of the seas as you face off against seven bosses in Seablip (more coming soon), each possessing a unique tactic and ship.While you are free to roam as you please, defeating all the bosses is the main objective in the current Early Access version.
Minigames
- Cast your line and reel in your catch in a robust fishing minigame, as you take a break from conquering the sea.
- Discover hidden secrets and treasure, and generally get up to no good as you use your excellent lockpicking skills to great effect.
- Other smaller minigames are in development, and will be worked on and improved with the help of the community!
MINIMAL SETUP
- OS: Ubuntu 16.04 (64-bit)
- Processor: 2 GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2 GB Dedicated Memory
- Storage: 2 GB available spaceAdditional Notes: Seablip is under development and the minimum requirements might change before a full release.
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