Seablip Official Roadmap to 1.0
"Slow Spell"
"Magic Magnet Spell"
Redcoat Outpost WIP
[ 2024-09-07 10:37:01 CET ] [ Original post ]
Ahoy!
As promised, here's the official Roadmap for Seablip's journey to EA. This outlines the key milestones I focus on to bring Seablip to version 1.0. While you won't get every detail, I hope you get a sense of what's to come.
Between major updates, there will be smaller updates. I will also spend a lot of extra time after each major update to focus on bug fixing.
1. Wizard & Flags (Next Update)
- Customizable flags
- Wizards with spells
- Goblins
"Slow Spell"
"Magic Magnet Spell"
2. Fortress & Exploration Update
- Build and upgrade a fortress on your island to defend against enemy raids.
- Explore the world with outposts controlled by Redcoats, Bluecoats, and Octopus.
- Discover more islands and embark on randomized quests like rescue missions, destruction missions, and exploration.
Redcoat Outpost WIP
3. Fish & Fight Update
- Fight on islands using WASD movement, primarily against pirate enemies.
- Captain Battle (instead of a ship battle, you can sometimes choose to do a "Captain Battle". Your crew and enemy crew are gathered around in a "circle" to see which captain is the best)
- Enjoy a special fishing mini-game on the world map.
- Experience a revamped fishing and reward system, + fixing Whalgrim's fish quest.
Controler Update
- This is overdue! I know I promised to make the game better for a controller than it is today. I apologize for the delay in controller support. While it's not currently optimized, I'm committed to making Seablip controller-friendly. Since I lost a lot of development time as explained in the last community post, I had to make hard decisions on my priorities making the Wizard update priority number one. Right now I can't say where on the Roadmap this step is added. I don't want to disappoint you, but rest assured that I won't stop working on Seablip before it offers decent controller support too!
4. Trading & Economy Update
- Island Economy
- Trading wares with different islands and bigger cities is an option to earn coins.
- Merchant sail routes will be more visible. (Giving you the option to do better trade, or dear for some merchant raiding)
- Farming and food update.
5. Main Story & Localization
- Finish the main quest this includes some side quests connected to the main quest.
- This also includes a couple of boss fights.
- Localization.
Seablip
Jardar Solli
Vibedy
2024-05-17
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 49
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(536 reviews)
https://www.seablip.com
https://store.steampowered.com/app/1471270 
[0 B]
Seablip is an ambitious pirate RPG, created by solo developer Jardar.
Seablip features an open world map containing many islands to explore, enemies to fight, and treasures to find. Plunder and sink enemy vessels on your path to become a feared pirate, and discover hidden secrets waiting to be discovered as you sail the sea.
While you are free to roam as you please, defeating all the bosses is the main objective in the current Early Access version.
Seablip features an open world map containing many islands to explore, enemies to fight, and treasures to find. Plunder and sink enemy vessels on your path to become a feared pirate, and discover hidden secrets waiting to be discovered as you sail the sea.
Upgrade Your Ship
- Increasing the size and quality of your ship is a crucial part of the game, by buying a better one or by upgrading your existing one.
- There are more than 48 upgrades (cannons and other special upgrades) for your ship.
- Many of the upgrades offer unique attack/defense specialties: hull breach, fire, poison gas, magic shield, and more.
- Experiment with combining certain effects such as water and electricity to give you the edge in battle.
- Discover new combinations to maximize your offensive and defensive options, and help you survive.
Hire Sailors
- Each sailor in Seablip is unique and there is a limited number, so treat them well!
- When sailors level up they will earn points to spend on attributes such as Health, Luck, and intelligence.
- As they progress, sailors can learn two random skills that can be used to aid them in each battle encounter.
- Different battle bonuses are given depending on the faction the sailor belongs to. Pirates, Redcoats, and Bluecoats are some of the factions you’ll come across throughout the game.
Bounty Hunter
Confront the scourge of the seas as you face off against seven bosses in Seablip (more coming soon), each possessing a unique tactic and ship.While you are free to roam as you please, defeating all the bosses is the main objective in the current Early Access version.
Minigames
- Cast your line and reel in your catch in a robust fishing minigame, as you take a break from conquering the sea.
- Discover hidden secrets and treasure, and generally get up to no good as you use your excellent lockpicking skills to great effect.
- Other smaller minigames are in development, and will be worked on and improved with the help of the community!
MINIMAL SETUP
- OS: Ubuntu 16.04 (64-bit)
- Processor: 2 GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2 GB Dedicated Memory
- Storage: 2 GB available spaceAdditional Notes: Seablip is under development and the minimum requirements might change before a full release.
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