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Wizard & Flags Status #2

Hi everyone!


I'm thrilled to let you know that I'm making great progress on the next major update, "Wizard & Flags" and I expect it to be ready by late October or early November. I want to say a huge thank you for all the supportive comments and messagesyour encouragement really means the world to me, and I'm grateful for your trust.

New World Map


This upcoming update brings a significant change that will change the world entirely!! Instead of navigating one big world (when sailing), it's now split into several distinct areas. Each of these areas has specific difficulty levels and themes, helping both new players and veterans to understand the challenge level and seek out adventures at their own pace.
This is still a bit rough, but here's a sneak peek at what's coming with the new world map:
  • Each new area offers a navigable map similar in style to the old world, but with varying sizessome smaller, some larger.
  • The map will feature random challenges that change daily to keep things exciting.
  • As you unlock new areas, you'll discover even more regions and challenges.
  • You'll be able to fast-travel between any areas you've unlocked.

World Area



The home area will be a more relaxed environment, featuring fewer enemies and an easy difficulty setting. After the fortress update, you might encounter stronger enemies here if youve upgraded to a better island.

Compatibility with Existing Saves


Rest assured, the update will work with your existing save files. While you won't lose any progress, you'll need to rediscover some areas, and a few islands might be locked until you've completed certain challenges. If you've saved your game outside of the home area, you'll respawn just outside your home island to avoid awkward situations like being trapped inside an iceberg.
I know many of you have asked for a bigger world. Some players want the game to be more difficult, and others want it to be easier. I think this update will make Seablip a little better on all those requests. The game still needs a lot of balancing, but I think this is one step in the right direction. Thanks once again for your ongoing support and enthusiasm! I'm going back to developing. Best, Jardar


[ 2024-09-25 20:20:20 CET ] [ Original post ]



Seablip
Jardar Solli
  • Developer

  • Vibedy
  • Publisher

  • 2024-05-17
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 49  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (536 reviews)


  • Review Score

  • https://www.seablip.com
  • Website

  • https://store.steampowered.com/app/1471270 
  • Steam Store



  • [0 B]

  • Public Linux depots

  • Seablip is an ambitious pirate RPG, created by solo developer Jardar.



    Seablip features an open world map containing many islands to explore, enemies to fight, and treasures to find. Plunder and sink enemy vessels on your path to become a feared pirate, and discover hidden secrets waiting to be discovered as you sail the sea.

    Upgrade Your Ship

    • Increasing the size and quality of your ship is a crucial part of the game, by buying a better one or by upgrading your existing one.
    • There are more than 48 upgrades (cannons and other special upgrades) for your ship.
    • Many of the upgrades offer unique attack/defense specialties: hull breach, fire, poison gas, magic shield, and more.
    • Experiment with combining certain effects such as water and electricity to give you the edge in battle.
    • Discover new combinations to maximize your offensive and defensive options, and help you survive.

    Hire Sailors

    • Each sailor in Seablip is unique and there is a limited number, so treat them well!
    • When sailors level up they will earn points to spend on attributes such as Health, Luck, and intelligence.
    • As they progress, sailors can learn two random skills that can be used to aid them in each battle encounter.
    • Different battle bonuses are given depending on the faction the sailor belongs to. Pirates, Redcoats, and Bluecoats are some of the factions you’ll come across throughout the game.

    Bounty Hunter

    Confront the scourge of the seas as you face off against seven bosses in Seablip (more coming soon), each possessing a unique tactic and ship.
    While you are free to roam as you please, defeating all the bosses is the main objective in the current Early Access version.

    Minigames

    • Cast your line and reel in your catch in a robust fishing minigame, as you take a break from conquering the sea.
    • Discover hidden secrets and treasure, and generally get up to no good as you use your excellent lockpicking skills to great effect.
    • Other smaller minigames are in development, and will be worked on and improved with the help of the community!
    MINIMAL SETUP
    • OS: Ubuntu 16.04 (64-bit)
    • Processor: 2 GhzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • Storage: 2 GB available spaceAdditional Notes: Seablip is under development and the minimum requirements might change before a full release.
    GAMEBILLET

    [ 5951 ]

    16.77$ (16%)
    4.95$ (17%)
    18.72$ (46%)
    6.43$ (8%)
    40.95$ (18%)
    4.65$ (84%)
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    2.22$ (78%)
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    17.59$ (12%)
    12.27$ (18%)
    10.00$ (60%)
    8.25$ (17%)
    12.59$ (16%)
    40.95$ (18%)
    1.15$ (81%)
    13.79$ (8%)
    6.37$ (75%)
    4.59$ (8%)
    7.35$ (8%)
    5.00$ (50%)
    25.47$ (15%)
    23.36$ (53%)
    8.25$ (67%)
    GAMERSGATE

    [ 3198 ]

    0.53$ (92%)
    3.67$ (47%)
    2.36$ (66%)
    7.5$ (81%)
    3.0$ (62%)
    3.8$ (81%)
    1.13$ (89%)
    0.56$ (81%)
    0.68$ (89%)
    1.25$ (75%)
    0.53$ (73%)
    1.7$ (83%)
    7.5$ (75%)
    8.8$ (65%)
    9.35$ (22%)
    2.25$ (85%)
    8.99$ (40%)
    1.05$ (85%)
    1.28$ (87%)
    2.25$ (92%)
    5.25$ (74%)
    0.83$ (92%)
    5.63$ (62%)
    2.1$ (70%)
    5.1$ (66%)
    8.0$ (50%)
    4.95$ (83%)
    5.0$ (75%)
    4.5$ (70%)
    0.75$ (85%)

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