
Seablip features an open world map containing many islands to explore, enemies to fight, and treasures to find. Plunder and sink enemy vessels on your path to become a feared pirate, and discover hidden secrets waiting to be discovered as you sail the sea.

Upgrade Your Ship
- Increasing the size and quality of your ship is a crucial part of the game, by buying a better one or by upgrading your existing one.
- There are more than 48 upgrades (cannons and other special upgrades) for your ship.
- Many of the upgrades offer unique attack/defense specialties: hull breach, fire, poison gas, magic shield, and more.
- Experiment with combining certain effects such as water and electricity to give you the edge in battle.
- Discover new combinations to maximize your offensive and defensive options, and help you survive.
Hire Sailors
- Each sailor in Seablip is unique and there is a limited number, so treat them well!
- When sailors level up they will earn points to spend on attributes such as Health, Luck, and intelligence.
- As they progress, sailors can learn two random skills that can be used to aid them in each battle encounter.
- Different battle bonuses are given depending on the faction the sailor belongs to. Pirates, Redcoats, and Bluecoats are some of the factions you’ll come across throughout the game.

Bounty Hunter
Confront the scourge of the seas as you face off against seven bosses in Seablip (more coming soon), each possessing a unique tactic and ship.While you are free to roam as you please, defeating all the bosses is the main objective in the current Early Access version.

Minigames
- Cast your line and reel in your catch in a robust fishing minigame, as you take a break from conquering the sea.
- Discover hidden secrets and treasure, and generally get up to no good as you use your excellent lockpicking skills to great effect.
- Other smaller minigames are in development, and will be worked on and improved with the help of the community!
NEW
Game Difficulty setting!! (Easy, normal, hard) - This is a work in progress. I might need to adjust a lot! I am trying to balance the normal version most. The Easy and Hard settings have not been tested much. Any feedback on the difficulty settings is very valuable for me, so I started a new Steam Thread for this: Seablip Difficulty Feedback
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Changes
Repairing a captured ship only costs wood and, in some cases, wood and iron (Meaning it is easier to capture a new ship).
[/*]Enemy skill point balance change: reduced skill points
[/*]Enemy Crew Level reduced slightly for ship/castle battle
[/*]Crew Attack Damage is reduced slightly. Defending crew has +1 attack damage more than the boarding crew (previous +2)
[/*]Crew attack speed is removed, and is currently equal for everyone
[/*]Double Barrel Cannon reload speed increased (fixed from version 0.8.025)
[/*]Potion Lover skill has changed. This skill now revives the crew with half health if the crew dies because of crew damage.
[/*]Skeletons start with half health on revival
[/*]Double Barrel Cannon has a longer repair time if broken.
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Bug fix
Finding a treasure without a crew following you could try to create a crew reaction, leading to a glitch (fixed from version 0.8.025)
[/*]The player could not level skill points above 10 (forgot to remove the old \"cap\") (fixed from version 0.8.025)
[/*]Bomber Parrots could drop bombs on destroyed (removed) castle modules.
[/*]Visual: The spell: Curse Damage showed x2 - changed to +1 (since this spell gives +1 damage)
[/*]Visual: Obsidian stone had a shiny iron animation.
[/*]Enemies could have multiple demonic altars for resurrection; this is now limited to 1.
[/*]Visual: Double Barrel Cannon had a sprite mask issue
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Known Issues (some of them)
Confusion Cannon and Magnet can sometimes bug the crew
[/*]Sometimes, when you have destroyed a castle (no more castle parts left), there is no victory option (you have to win by enemy crew damage). Seems to only happen with pirates(?) (Will add a fix soon, trying to find the source)
[/*]Moving back and forth could potentially lead to a better attack speed for the crew (will add a cooldown).
[/*]Changing the ship while in the map challenge will not update ship\'s health correctly.
[/*]Visual: Castle victory menu shows the wrong crew leveled up
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Minimum Setup
- OS: Ubuntu 16.04 (64-bit)
- Processor: 2 GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2 GB Dedicated Memory
- Storage: 2 GB available spaceAdditional Notes: Seablip is under development and the minimum requirements might change before a full release.
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