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Update 1.8.5

Thank you for taking part in our last vote! Results can be viewed here: Poll results This update should help with the following voting list items: 2. Resetting quests for Prestige - now the game requires fewer quest resets 3. Slow Prestige Ticket farming - up to x2.45 faster Prestige Ticket farming; excess loot will be automatically converted into Prestige Dust during the run 6. Stage 6 late game farming - fixed loot system and Bit Dust drop rate, which should greatly improve farming on the other levels and on custom maps Things that will be covered by the upcoming updates: 1. New regular levels: new levels are on the way and will be added in the upcoming updates - they'll take more time because new features and mechanics will be introduced 4. Balance of the towers: this one requires Season 3 and a major update to keep the leaderboards fair 5. New daily quest maps / random modes for the existing maps: new maps are on the way, also imagine level 6.2/6.3/zecred mechanics on any map...

TL;DR


  • Faster Prestige research progression
  • Crafting / decryption research became more useful
  • Faster Bit Dust farming in Endless mode, should not be focused around 6.3 anymore
  • Faster way to open many chests / item packs
  • Miners farm items even with "Mining speed" modifiers nearby
  • 30+ bug fixes and significant performance improvements

Complete list of changes:


  • Prestige branch of research now requires fewer resets of the quests (2 instead of 3). If you already have 3+ resets, the game will automatically give you a compensation
  • "Maps sold for prestige" condition for research now requires maps to be worth of 50 tokens or more
  • Research related to crafting / chest decryption were replaced by more useful ones and have received some better effects like bonus rewards for quests / increased rarity of loot
  • (Android) Rewarding ads should now be fixed on Android
  • (Android / iOS) iOS and Android should now ask for consent to use some of your info for ads. The game should show some fancy forms at the first launch after the game has been reinstalled. Totally not forced by laws and ad markets
  • Added Prestige bonus research which increases Prestige token yield and costs lots of papers. It is like prestige for the prestige so don't be surprised by the price
  • Quest resets give much more Prestige tokens and now are affected by the "Prestige ticket drop rate" research
  • (Steam) Double Gain (DG) will be visible on PC version of the game if you have DG enabled (nothing will appear about it in the shop if there's no DG)
  • Individual research nodes can now be reset if no other research depend on them. Returns all of the resources spent on the research and "Used research tickets" instead of a regular Research tickets (2 used tickets can be crafted back into 1 regular one)
  • 50x more items can be crafted at once (if there are enough ingredients)
  • "Draw particles" setting now also affects the aura of Healer and Armored enemies; enemies will no longer glow on damage with particles off
  • Amount of different items is limited in one run to 500. If there are 250+ different items in the pause menu, every next looted (and different from the other already looted) item has 50% chance to be turned into prestige dust immediately (if possible). If there are 500+ different items on hand, the chance is 100%. Should affect only very late game
  • Generation of loot has been fixed, more loot should be given at every stage of the game. Every enemy can now carry up to 3 different items, also fixed an absence of loot in most of the enemies that appeared at level 6.3
  • Loot drops with almost the same rate in a course of one run - now it may be more rewarding to play longer farming sessions instead of many short ones
  • Prestige research now can not be completed with Research ticket in Endless mode - this was a bug. Also that's why prestige ticket farming became a bit easier in this update
  • Significantly optimized level 6.3
  • "Bit dust drop rate" research now also affects the amount of Bit dust that appears as a regular loot / in chests, making this research much more useful. Also affects the amount of BD received for completing quests in Endless mode
  • Quests in Endless mode give more Bit Dust. "Higher quality loot" x "Bit dust drop rate" should be current meta for farming BD but both research should multiply each other (have approximately an equal value)
  • Bit dust should drop x2-x5 more frequently for playing time - longer runs should increase BD drop rate by time which is useful for the early stage of Endless mode
  • Miners can now mine items even if there are "Mining speed" modifiers nearby
  • Long tap on chest's open / purchase button now allows to select the exact amount of chests you want to open / purchase. x10 more chests at once
  • Optimized the overlay of received items - items will be stacked if there are too many of them (for example, when 50 Cyan chests are opened at once). Opening / purchasing multiple chests is now considered as a single event in the list of issued items (better for performance & looks much cleaner). List of received items can now be scrolled, tapping on item cells opens the item's info
  • Greatly reduced memory usage, should help with 6.3 / long runs in late endless mode. ~180 Mb of RAM should be enough even for the very late Endless runs on any level
  • Performance has been greatly improved (Enemies are now re-used / pooled). Dozens of existing and potential bugs were fixed, probably many new bugs were introduced but they'll be easily fixed
  • Projectiles were optimized - up to 2x better performance for projectiles that rely on collisions
  • (Android) Fixed some of the internal bugs that have caused crashes
  • (iOS) Fixed crashes related to music & insufficient disk space
  • Crash reports are now being saved locally and will be shown at the next start of the game with some of the detailed info and possible reasons of the crash / ways to fix them
  • "Screen safe area" setting is now being saved on device and won't be synchronized through the cloud saves
  • Levels should now be better balanced in terms of Bit Dust farming in Endless mode but 6.3 may suffer a bit under some conditions. It should still be possible to receive 15k+ BD in one run - I've tried to keep it as broken as before
  • (Steam) Upgraded Java from 16.0.1 to 17.0.1 LTS
  • Fixed: Blast did not deal any more damage if it stunned 3 enemies with one blast wave
  • Fixed: Flamethrower's flame will disappear when the tower is disabled / particle effects were disabled while it was shooting
  • Fixed: Flamethrower could crash the game with its Ultimate ability (probably only with 10+ Overloads at once in Endless mode)
  • Fixed: "ability selection available" (white arrows) particle was not visible on towers after the game has been continued
  • Fixed: endless mode replays were re-played incorrectly if player has changed mode difficulty in main menu
  • Fixed: modifying the inventory in the middle of a run should not affect the loot of the continued run (start playing a level -> exit to the main menu -> sell some items -> continue the game)
  • UI fix: incorrect amount of mined items has been shown in the menu of miners
  • Resolved 22 issues (https://tracker.prineside.com/changelog_page.php?version_id=24)
  • UI/UX: added long tap hint on all of the buttons that can be long-tapped. Small circle should appear on the mouse pointer / slightly higher than your finger on mobile devices
  • UI/UX: hot key hints can be enabled in settings for Steam version of the game
  • UI/UX: Poison cloud ability now shows the radius and remaining time in detailed mode


[ 2021-12-21 19:51:03 CET ] [ Original post ]

Infinitode 2 - Infinite Tower Defense
Prineside Developer
Prineside Publisher
2021-05-06 Release
Game News Posts: 21
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (3440 reviews)
A strategy in the Tower Defense genre, in which the player will have to build towers to protect his base from endless waves of enemies.
The player will be a volunteer in the Artificial Intelligence training program and will gradually discover new towers, abilities and ways to mine resources.



Endless variety of maps
The game has 6 game stages and 50+ unique levels with inimitable chiptune compositions, as well as a map editor. Live leaderboards at each level and unique bosses at the end of each stage.



Towers
The game has 15+ different types of towers with unique characteristics and skills, effective against different enemies. New towers become available during the passage of the storyline.



Towers gain experience, which further increases their strength and allows the player to choose unique abilities. Each tower can be upgraded up to level 10, which improves its main characteristics.

Modifiers
The game has modifiers that enhance the characteristics of neighboring towers, increase the speed of mining and give other bonuses.



Research
400+ unique research that unlock additional abilities and improve the stats of towers. Endless research tree is available in an Endless mode.



Mining
At all levels, even custom ones, you can mine resources to research new technologies and improve characteristics. Miners are also improved by research and can bring nice bonuses.



Additional functions
  • Save game progress in the cloud, sync with Android and iOS
  • Map editor with the ability to create your own, unique levels
  • 36+ trophies that also give bonuses to the player
  • Music player with all the game tracks
  • Detailed statistics for each game
  • Crafting of resources and unique items

The game does not end there - the player may continue to improve his research tree and compete for unique prizes in the leaderboard for pleasure and glory.

GAMEBILLET

[ 6138 ]

0.80$ (92%)
4.17$ (79%)
25.34$ (37%)
1.64$ (18%)
6.79$ (15%)
4.12$ (17%)
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22.98$ (23%)
17.49$ (30%)
GAMERSGATE

[ 3464 ]

2.55$ (83%)
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1.0$ (80%)
2.5$ (50%)
11.39$ (43%)
9.0$ (70%)
5.78$ (71%)
8.5$ (66%)
17.49$ (30%)
3.0$ (75%)
0.45$ (85%)
0.9$ (77%)
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5.0$ (50%)
3.75$ (75%)
1.0$ (80%)
10.58$ (47%)
35.99$ (10%)
3.4$ (80%)
1.69$ (79%)
9.89$ (34%)
19.99$ (20%)
9.4$ (53%)
2.5$ (50%)
19.8$ (67%)
9.84$ (67%)
9.99$ (50%)
2.03$ (86%)
2.1$ (70%)
6.0$ (85%)

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