Patch v1.0.2 Changelog
[ 2014-08-20 09:56:18 CET ] [ Original post ]
Fixes:
- Overhauled the network code
- Team chat messages are no longer posted twice
- Fixed the issue that your mech sometimes wouldn't spawn after joining a server or after dying
- Fixed an issue with the countdown during mapchange where it sometimes would go below 0 and keep restarting -the map over and over
- Music should now abide by the music volume at all times and no longer play at default or max volume while loading a new map or scene
- Chat-messages now have a black outline which will make them visible after Orbital Warfare games
- Game logic will now continue in the background when the window loses focus
- Hint visibility should now abide by the Option and no be re-enabled every time you start a new map
- Fixed an issue with turrets sometimes wouldn't fire at opponents
- New icons in the fragscoller for suicide and out of bounds
- Pulse Rifle ammo indicator redesigned
- Shredder ammo indicator redesigned
- Font size has been reduced on the Deathmatch score screen
- If you are disconnected from the master server for some reason, the game should now try to reconnect
- Failing to create a room and then joining another room will no longer make your client show multiple instances of the same weapon in the loadout screen.
- Inactive Energy Cores should no longer be appearing when joining a server which has been running for a while.
- Tutorial texts should now be showing the correct information.
- Chain Gun should now use the Sound Volume on the click-sound.
Balance:
-
Weapons
- Discharger
- Cooldown increased to 1, up from 0.8.
- Damage decreased to 82, down from 88.
- Velocity increased to 61, up from 51.Shredder
- Damage decreased to 56, down from 84.
Orbital Gear
Night Node
Night Node
2014-08-07
Action Indie Simulation Singleplayer Multiplayer
Game News Posts 29
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(1779 reviews)
http://orbitalgear.com
https://store.steampowered.com/app/298520 
The Game includes VR Support
Orbital Gear Linux x86 [688.61 M]
Orbital Gear Soundtrack
Orbital Gear is a sidescroller shooter where you utilize the gravitation of celestial objects to give your mech momentum through space. Arm your Mech with two of twelve different weapons and destroy your enemies. Orbital Gear features classic multiplayer gameplay with new mechanics and 3D graphics.
Orbital Gear has classic deathmatch as the basis for multiplayer pandemonium but it also have a special game mode called Orbital Warfare, a mode where you battle the opposing team with the goal to destroy the opponents base. Victory is ensured either with your mechs weapons or by charging your doomsday weapon with energy cores, collected from fallen enemies.
Orbital Gear has classic deathmatch as the basis for multiplayer pandemonium but it also have a special game mode called Orbital Warfare, a mode where you battle the opposing team with the goal to destroy the opponents base. Victory is ensured either with your mechs weapons or by charging your doomsday weapon with energy cores, collected from fallen enemies.
Features
- Hone your skills in Orbital Trials, a single-player mode where you must complete a series of timed trials against enemies!
- Fast paced multiplayer experience, inspired by classic multiplayer games!
- The gravitation gives Orbital Gear a unique gameplay. Movement are affected as well as many of the weapons are either affected or affect the gravity, giving the gameplay new challenges!
- Twelve different weapons, all with different effects. Scorch planets with the Kasainami to force your opponent to move, or run them down in close combat with the Gauntlet to name but two!
- Four different utilities. Set up Turrets and Shields or use the Booster to navigate between planets!
- Four different looks for your mech!
- Classic deathmatch and Orbital Warfare where your team fighting against an opposing team with the goal to destroy their home planet!
- 4-player split screen multiplayer.
- Get ammunition and health from energy cores, spawned from every opponent destroyed. In Orbital Warfare you can also save them to charge your planets super weapon to destroy the opponents planet once and for all!
MINIMAL SETUP
- OS: Ubuntu 10.10
- Processor: Dual Core ProcessorMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: NVidia GeForce 8800GTNetwork: Broadband Internet connection
- Storage: 500 MB available space
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