Orbital Gear
Night Node Developer
Night Node Publisher
2014-08-07 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(1786 reviews)
The Game includes VR Support
Public Linux Depots:- Orbital Gear Linux x86 [688.61 M]
v1.3.0 ChangelogAdded:
- Completely redone all the menus and interface to make it less buggy and contain a few new features.
- Added support for local multiplayer with split-screen where up to four local players can battle it out against each other.
- Added full controller support.
*You can play the game in its entirety with a controller, all menus are redesigned with a controller in mind without sacrificing the mouse input.
*The controller can be used for both local and online multiplayer. When playing alone you can freely switch between the controller and keyboard/mouse input.
- Added Australia as a new region.
- Added four new mechs to choose between
- Added a reconnect button in the main menu which you can use to reconnect to the Orbital Gear servers in case you temporarily lose internet connection.
While offline you can still play local multiplayer and if you have connection to Steam you can also play Orbital Trials.
- Added quick play buttons for both Deathmatch and Orbital Warfare. Quick play will attempt to connect to the best server, in case there is no server online you will host a game which other players can join.
Fixed:
- Projectiles should now consider the player rotation when spawning.
- Increased level change time to 15 seconds, up from 10.
- Scoreboard is now localized depending on your set language.
- Orbital Warfare matches will now not start until at least one player has chosen a team.
- Added automatic region selection which selects your best play region depending on your ping to each of the regions.
You can still change which region that should be connected to in the "Online Multiplayer" menu.
- Some minor fixes on levels where asteroids could be stood upon in some cases.
[ 2015-03-10 10:25:15 CET ] [ Original post ] v1.3.0 ChangelogAdded:
- Completely redone all the menus and interface to make it less buggy and contain a few new features.
- Added support for local multiplayer with split-screen where up to four local players can battle it out against each other.
- Added full controller support.
*You can play the game in its entirety with a controller, all menus are redesigned with a controller in mind without sacrificing the mouse input.
*The controller can be used for both local and online multiplayer. When playing alone you can freely switch between the controller and keyboard/mouse input.
- Added Australia as a new region.
- Added four new mechs to choose between
- Added a reconnect button in the main menu which you can use to reconnect to the Orbital Gear servers in case you temporarily lose internet connection.
While offline you can still play local multiplayer and if you have connection to Steam you can also play Orbital Trials.
- Added quick play buttons for both Deathmatch and Orbital Warfare. Quick play will attempt to connect to the best server, in case there is no server online you will host a game which other players can join.
Fixed:
- Projectiles should now consider the player rotation when spawning.
- Increased level change time to 15 seconds, up from 10.
- Scoreboard is now localized depending on your set language.
- Orbital Warfare matches will now not start until at least one player has chosen a team.
- Added automatic region selection which selects your best play region depending on your ping to each of the regions.
You can still change which region that should be connected to in the "Online Multiplayer" menu.
- Some minor fixes on levels where asteroids could be stood upon in some cases.
[ 2015-03-10 10:25:15 CET ] [ Original post ] Orbital Gear is a sidescroller shooter where you utilize the gravitation of celestial objects to give your mech momentum through space. Arm your Mech with two of twelve different weapons and destroy your enemies. Orbital Gear features classic multiplayer gameplay with new mechanics and 3D graphics.
Orbital Gear has classic deathmatch as the basis for multiplayer pandemonium but it also have a special game mode called Orbital Warfare, a mode where you battle the opposing team with the goal to destroy the opponents base. Victory is ensured either with your mechs weapons or by charging your doomsday weapon with energy cores, collected from fallen enemies.
Features
- Hone your skills in Orbital Trials, a single-player mode where you must complete a series of timed trials against enemies!
- Fast paced multiplayer experience, inspired by classic multiplayer games!
- The gravitation gives Orbital Gear a unique gameplay. Movement are affected as well as many of the weapons are either affected or affect the gravity, giving the gameplay new challenges!
- Twelve different weapons, all with different effects. Scorch planets with the Kasainami to force your opponent to move, or run them down in close combat with the Gauntlet to name but two!
- Four different utilities. Set up Turrets and Shields or use the Booster to navigate between planets!
- Four different looks for your mech!
- Classic deathmatch and Orbital Warfare where your team fighting against an opposing team with the goal to destroy their home planet!
- 4-player split screen multiplayer.
- Get ammunition and health from energy cores, spawned from every opponent destroyed. In Orbital Warfare you can also save them to charge your planets super weapon to destroy the opponents planet once and for all!
MINIMAL SETUP- OS: Ubuntu 10.10
- Processor: Dual Core ProcessorMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: NVidia GeForce 8800GTNetwork: Broadband Internet connection
- Storage: 500 MB available space
8.74$ (13%)
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