




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
v0.5.52 Changes - Fixed an issue where the game would freeze when playing a video on Linux platform
Hey guys! Hope you're all doing well!
I really wish I could have released this update a lot sooner but I've been sick since the start of this year.
On top of the fever that won't seem to go away, I tore my plantar fascia, and a few days ago I got carpal tunnel on both hands that makes doing just about anything on my computer extremely painful.
Here's hoping things turn around very soon so I can get back to working non-stop on the game.
Chapter 2 Epilogue Ending Release Date - Feb 08, 2025
See you next week!
Stay healthy and take care!
v0.5.43 Changes - Fixed an issue where the "I Dream Of Evelyn" achievement could not be unlocked even after completing the sequence. Hey guys! This one is a very minor patch. I was looking at the achievements completion page a few minutes ago and noticed no one had completed the Evelyn achievement, so I went into the project files to review my code and noticed I forgot to include it I added and tested it in one of my previous system designs but accidentally omitted it on the final one. But ya, it's fixed now If you recently played the scene in the last patch (0.5.42), the achievement should unlock the moment you load your save game. That's all for now. Thanks, and love y'all! MetalB
v0.5.42 Changes - I've created 23 new Achievements that can now be unlocked in the game. - Balanced the Charlie nighttime sequence - A whole lotta technical changes that I lost track of, but you don't have to worry about those For existing save files, some achievements will be unlocked immediately after loading your save game. However, most of them will have to be replayed due to the new variables I created to keep track of the achievement's progress. Once an old save is loaded, these new variables will be initialized to zero, and then properly updated the next time you save/load a game. For the Achievements integration, what I did was more complicated than just making the achievements trigger once a certain dialogue line is read. I created a complex system that allows me to set complex requirements to unlock achievements. To get this to work exactly the way I wanted, I had to overhaul existing core systems in the game and even modified several existing dialogues. I've thoroughly tested all my changes, but if anyone encounters any issues, please let me know. Thanks, and love y'all! MetalB
Thank you all for following me on Steam!
I can't believe we're at 500 followers!
I hope you're all enjoying the game so far, and looking forward to the exciting events I have planned for future updates!
I've read the reviews posted so far and it makes me very happy that a lot of you like what I'm making, thank you!
I would love to get some more feedback from the rest of you guys.
So please, don't be shy! Share your thoughts and leave a review, doesn't even have to be a long one, you could just say "I liked it", or "Best AVN ever!" lol jk, but I would really appreciate it!
https://store.steampowered.com/app/2945200/
As a solo indie developer, I'd just like to share a heartfelt thanks from the bottom of my heart, with everyone who's bought the game, followed, reviewed, and shared their favorite screenshots.
Thank you all! My dream of becoming a full-time dev is finally becoming a reality!
Love,
MetalB.
Can we reach 1000 follower next?
The time has finally arrived!
Cabin Corpse, my passion project, is now available on Steam!
The game will be on sale for 17% off for its first week on Steam, so be sure to pick it up now so you don't miss out on the rad discount.
https://store.steampowered.com/app/2945200
It's taken a lot of hard work and sacrifices to get to this point, and none of it would have been possible without the love and support I've received from my supporters over the past few years during the game's development.
THANK YOU!
I hope you enjoy the game, and if you do, please don't forget to leave a rating/review, I would really appreciate it, it helps the game to get discovered by more people.
Until next time, take care and stay safe!
Love,
MetalB.
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