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Update: Fixes, tweaks and ladders
[ 2023-12-16 14:09:38 CET ] [ Original post ]
Chapter 2 is ready and we are currently working on Chapter 3. Here is our latest devlog from 2 weeks ago (minor spoiler): https://www.youtube.com/watch?v=3LhD4lESI-8 For the full release we are aiming for April 2024 Patch 1 / 10th November 2023:
- Added colliders to prevent player from falling in areas they can get stuck in
- Fixed Menu & Settings brightness to be more readable
- Updated the Discord-invite link found in game to permanent one
- Full gamepad support added (tested with Xbox One -controller on Windows 10)
- Player can now fall in the large hole with a springboard in one of the rooms
- Improved main menu & settings page readability
- Updated Discord-invite link
- Sound effects synchronized in the end of the demo
- Player can now climb the short ladders in one of the rooms
- Now available on macOS
- New graphics settings in the settings menu, including FSR which can improve performance
- Adjusted camera depth of field near walls to create camera focus effect
- Adjusted move speed based on camera direction
- If users language not english, remove english text from the end of the Level 1
- Updated some ladders in Level 1
- Moved misleading exit signs at the end
- Fixed bug at the end of Level 1 which caused re-trigger of an certain event
- Fixed minor bug at the end of Level 1 that would occur if player would pause in the middle of the fall
- Included version number
- Fixed some bugs that occurred after the last update
- New "rewind" mechanic when player falls in the large hole mid level
- Player can now climb into any pool with ladders
- New scary ladders effect
[ 2023-12-16 14:09:38 CET ] [ Original post ]
POOLS
Tensori
Developer
Tensori
Publisher
2024-04-26
Release
Game News Posts:
26
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(3181 reviews)
One could say POOLS is like an art gallery where you look around and listen to the sounds. There are very few things to solve, practically a few mazes. Sometimes the game can challenge your navigation skills. But mostly you're just... there.
Note: There are no monsters chasing you or jumping suddenly towards you, but the game can feel oppressive. POOLS plays on fears of getting lost, the dark, and tight spaces.
The game has no user-interface and no dialogue. No background music. Instead, the game uses sounds to make you feel like you're really there. The sounds and echo change depending on the room you're in. Walking in water is slower. All of these things makes the game feel more real and creates a tense atmosphere.
There's no typical story, no characters to meet, and you won't find any notes in game. But as you explore and advance further, you start to notice that the game's world changes around you. Rooms look and feel different. Each chapter has something unique. Constantly you're exploring new places, each with its own kind of mystery.
POOLS has six unique chapters, each taking 10 to 30 minutes to play.
POOLS is inspired by a internet phenomenons "Liminal spaces", "Found footage" and "Backrooms" - specifically "Backrooms Pools" or "Poolrooms".
One of the original artists behind the Poolrooms concept is Jared Pike.
Other inspirations include:
Note: There are no monsters chasing you or jumping suddenly towards you, but the game can feel oppressive. POOLS plays on fears of getting lost, the dark, and tight spaces.
The game has no user-interface and no dialogue. No background music. Instead, the game uses sounds to make you feel like you're really there. The sounds and echo change depending on the room you're in. Walking in water is slower. All of these things makes the game feel more real and creates a tense atmosphere.
There's no typical story, no characters to meet, and you won't find any notes in game. But as you explore and advance further, you start to notice that the game's world changes around you. Rooms look and feel different. Each chapter has something unique. Constantly you're exploring new places, each with its own kind of mystery.
POOLS has six unique chapters, each taking 10 to 30 minutes to play.
POOLS is inspired by a internet phenomenons "Liminal spaces", "Found footage" and "Backrooms" - specifically "Backrooms Pools" or "Poolrooms".
One of the original artists behind the Poolrooms concept is Jared Pike.
Other inspirations include:
- Matt Studios: Poolrooms videos from 2022
- Mortain Colors
- Anemoiapolis: Chapter 1 by Andrew Quist
- Kane Pixels: The Backrooms (Found Footage)
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