
Completely recreated from scratch
Beneath the Cardboard: Be Happy — a project that turned into a full-fledged remake. The game takes the idea and atmosphere of Beneath the Cardboard, but remains original. All the 3D models, soundtrack, code and design of the game were made manually from scratch.Try to find a happiness in the flow of melancholy
Plunge into an atmosphere of hopelessness, harsh survival instead of a normal life. The wind is getting colder, the night is getting darker and passers-by do not become more empathic, and the only one who can help you is yourself. Melancholic and gloomy ambient and a new soundtrack will help you get into the dystopian world of the game.Look for leftovers in the trash, burn boxes to keep warm, and be careful at night.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44985300/8d0fb14ecab96c87a47992993017a5e19cd466b8.png\"][/img]
ATTENTION: This version of the game has been rolled back. All listed changes are archived.
Refactoring
Many systems, dating back to older versions, have been completely redesigned.
Day and Night cycle
The day and night system, which had served its purpose for a long time, entered a well-deserved retirement starting with version 0.1.0. It has been replaced by a new system that performs better and is easier to scale.
Gameplay
Lighter
The lighter is now controlled with mouse wheel. Also, the Y-axis of camera is no longer blocked when holding the lighter.
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Item Grabbing
The reworked grab mechanic solve the problem of items clipping through the walls and the ground
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Renewable resources
Other
Graphical improvements and improved game optimization
[/*]Fixed a bug where the blink animation would freeze if the game was paused during it.
[/*]Burning boxes and cardboard now emit light correctly.
[/*]The fog has been slightly improved, it has become smoother and you will no longer notice the sudden disappearance of game models in the fog.
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Note:
The save system has been reworked and will likely return in the next update.
Minimum Setup
- OS: Whichever you want (I use arch btw) x64
- Processor: Quad-core Intel or AMD. 2.5 GHz or fasterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512 MB memory graphics card with Vulkan support
- Storage: 2 GB available spaceVR Support: Not yet.
Recommended Setup
- OS: Whichever you (I use arch btw) x64
- Processor: Quad-core Intel or AMD. 2.5 GHz or fasterMemory: 4 GB RAM
- Graphics: 2 GB memory graphics card with Vulkan support
- Storage: 2 GB available spaceVR Support: Not yet.
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