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Master of Orion Revenge of Antares and update v54.6 Patch Notes

Greetings Explorers, Today 1st of December we are proud to present you what is one of the biggest game updates since the beginning of Early Access. As you may notice, this build has some obvious influences from Master of Orion II, but it is also the result of processing a lot of feedback that you have been provided since it all started. So once again, thank you for your input and support. https://www.youtube.com/watch?v=skHvOO9YUnc The new content can be divided in two parts:

  • Revenge of Antares Race Pack DLC


    We are bringing back the three iconic races that were first introduced with Master of Orion II: the elegant yet xenophobic Elerian, the peaceful aquatic Trilarian and the skilled traders Gnolam join the fight for Orion!
  • Update v54.6 highlights


    • The Antarans are back!
    • Leaders and Governors
    • Minor Civilizations
    • Ship profiles for Tactical Battles
    • A complete revamp to Espionage
    • Support for Mods in Multiplayer
IMPORTANT NOTE: due to the heavy gameplay modifications, your old savegames wont be loadable once you update the Master of Orion client. In order to allow you to finish your ongoing games we have enabled a Steam Branch which contains the build 51.3, you can access it by going to the game properties/betas and selecting the option version51 Pollution and Gravity Update Also, please be advised that old mods may cause issues with the new version of Master of Orion, so you may need to update them (if a new version is available) or deactivate them. Read on for the full patchnotes, and as always we are eager to get your feedback!

Detailed Changes v54.6


AI
  • Improved evaluation of planet rating for better deal evaluation
  • Improved invasion analysis and execution
  • Improved Opportunity Rating and Opportunity Threshold analysis
  • The AI is now better at handling its Command Points at an Empire level
  • The AI is now better at organizing its defenses
  • Decreased colony ship output
  • Improved war possibility factor analysis regarding economic considerations
Balance
  • Pollution:
    • Pollution Processor cleaning effect increased from 10 to 15
    • Core Waste Dump cleaning effect increased from 100 to 150
    • Pollution absorption for Barren biomes increased to 60 (previous 30)
  • Rebalanced Peaceful and Militaristic traits.
  • Rebalanced Research speeds:
    • Research cell output increased from 2 to 3.
    • Techtree nodes cost increased by 33%.
  • Rebalanced share charts costs.
  • Creative perk research bonus increased to +50%
  • Pollution Processor moved to Molecular Compression Technode. Core Waste dump cleaning value increased
General
  • Technologies that do not belong to a races techtree or are void because of Victory Conditions selection no longer appear in the techtree
  • Recyclotron structure added
Tactical
  • Added Ramming
  • Improved AIs selection of opening moves when entering combat
  • Improved battlefield hazard generations better selection algorithm plus more quantity and diversity
SFX
  • Added new charging sound
  • Added notification sounds
  • Intro sounds added for: Amoeba, Eel, Squid and Dragon.
  • Updated Warp sound
UX
  • Economic Victory conditions graph improvements
  • The production queue is now fully functional
  • Added info during Cinematic battles for easier reference
  • Improved selection and formations visuals and feedback
  • New battle log with more information
  • Added Range Day indicator
  • Added "requires" field to Tech Applications
  • Added scientific victory requirement to scientific victory tech apps
  • Added and revised several tooltips
  • Use full empire name instead of race name in the title of espionage attack report
  • Hide view planet button in mission debriefing for empire missions
  • Integrated agent captured popup
Bug Fixes
  • Blanding error at the end of "new tech added"
  • Fixed inconsistencies between a monster destruction event and text
  • Fix for bombing flow AI attacks players colony
  • Fix for Escape button sometimes not responding
  • Fix for the game locking up/infinite processing turn after encountering the first race
  • Fix for an unusual softlock in strategy mode
  • Fix for Blueprint changes not being saved
  • Localization fix for: Key for 'Toggle Auto-turn' not ticking Auto-turn checkbox
  • Localization fix for old Pollution Immunity perk description in custom races
  • Fix for Missing key at Empire selection pop-up
  • Fix for a grammatical error in notifications appearing after annual payment agreement ends
  • Fix for negotiate button taking the player to a normal audience
  • Fix for upgrade button disappearing when editing a blueprint name after unlocking an upgrade
  • Fix for the Upgrade blueprints button appearing even when theres is nothing to upgrade
  • Added Imminent biome degradation notification
  • Biome degradation now happens at the correct time
  • Colony production grid distribution fixed
  • Fix for incorrect food delta in colonies when polluted
  • Pollution Cleaning structures now are shown in pollution tooltip
  • Fix for subterranean farms not updating tile value in food line
  • Fix for incorrect production values showing after building the neutron collider
  • Fix for production speed, now it affects production costs instead of productive output
  • Difficulty level (production bonus for AI) is now calculated properly. Added additional cleanup per AI difficulty
  • Fix for weapons not being selectable after selecting an enemy
  • Fixes for some issues on specials and squadrons info update
  • Fixed several issues related to selecting multiple ships and giving them orders
  • Fixed automatic toggle on weapons when receiving a general/weapon focus order
  • Fixed tooltips for modules that dont have a weapon type
  • Fix for hotkeys being enabled in the tutorial that could guide the player into an incorrect flow
  • Autorepair achievement icon art fixed
  • Fix for tooltip displaying incorrect security level information
  • Fixed a bug that prevented the Amoeba from attacking in tactical battles
  • Fix for inconsistency in a tech bonus in two different languages


[ 2016-12-01 18:31:03 CET ] [ Original post ]



Master of Orion
NGD Studios
  • Developer

  • WG Labs
  • Publisher

  • 2016-08-25
  • Release

  • Singleplayer Multiplayer
  • Tags

  • Game News Posts 61  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mostly Positive

    (6911 reviews)


  • Review Score

  • http://www.masteroforion.com
  • Website

  • https://store.steampowered.com/app/298050 
  • Steam Store

  • The Game includes VR Support



    Master of Orion Linux Depot [10.44 G]

  • Public Linux depots

  • Master of Orion: Terran Khanate
    Master of Orion: Retro Fleets
    Master of Orion: Art Book
    Master of Orion: Trilarian Shoal
    Master of Orion: Elerian Fiefdoms
    Master of Orion: Gnolam League
  • Available DLCs

  • Master of Orion – Conquer the Stars

    The ascendant spacefaring 4X strategy game returns! A new chapter in the epic Master of Orion saga is poised to once again capture the imaginations of millions of gamers.

    Diehard fans of the first games will be ecstatic to know that this revival is being built under the watchful eyes of members from the original development team, in conjunction with NGD Studios in Buenos Aires!

    Discover Master of Orion as it was always meant to be: A fully orchestrated score, interstellar warfare and exploration against the backdrop of beautifully animated far flung galaxies. Confront hostile civilizations, negotiate with mysterious aliens, share knowledge with allies and uncover this newly imagined universe.

    Just a sampling of the features you will find at launch:
    • All 10 original Master of Orion races, brought to life through compelling AI and award-winning voice acting talent
    • Over 75 researchable technological advancements
    • Vast galaxies featuring up to a 100 different solar systems, each composed of myriad planets and stars
    • Customizable ships with diverse styles for each race
    • Multiple ways to win – including conquest, technological, diplomatic, and more
    • Enthralling gameplay that will have you saying “just one more turn” again and again
    MINIMAL SETUP
    • OS: Ubuntu 14.04 64-bit or newer. SteamOS
    • Processor: Intel Core 2 Duo 2.0 GHz or AMD Athlon X2 2.2 GHzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: NVidia 240. ATI 4650. Intel HD 4000 or better
    • Storage: 15 GB available spaceAdditional Notes: Minimum Video Memory: 512 MB
    RECOMMENDED SETUP
    • OS: Ubuntu 14.04 64-bit or newer. SteamOS
    • Processor: Intel i5 2.8GHz or AMD Athlon X4 3.0GHzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: NVidia 560. ATI 5870 or better
    • Storage: 15 GB available spaceAdditional Notes: Recommended Video Memory: 1 GB
    GAMEBILLET

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