Version 0.3.3.1
[ 2024-06-12 16:59:02 CET ] [ Original post ]
Thank you to everybody for giving my game a chance. I even saw some YouTube videos of people playing. This update includes fixes to problems that I saw there and ideas that some players have suggested.
- The initial waves of enemies are a more forgiving now.
- A small pause is added when the clone dies so that players can more clearly see what happened.
- A dedicated run log that includes most actions on the board can now be found in the pause menu. In the future. More types of entries will be added.
- Dodge teleport skill now actually does something.
- Solved some problems with the level up panel: players would not be able to select an option or the message bubble would remain visible.
- When a player and an enemy clash into the same tile, there will be a text message to point that one before they jump on different tiles
- Some problems with the timer during pause have been addressed
Hrumka
Procedural Odyssey Games
Procedural Odyssey Games
Q3 2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 6
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://store.steampowered.com/app/2688520 
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The HRUMKA crew has discovered a new planet. It is rich on mineral resources. Agent M quickly sends their clone to the surface to start prospecting the terrain. The planet has abundant resources, but during the mining process one specimen of the local fauna accidentally consumes one of the extracted gems. The result is shocking, the berserk creature attacks M's clone. What ensues is a never ending battle for survival.
MINIMAL SETUP
- OS: Ubuntu 18 LTS
- Processor: 2.4 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated Graphics
- Storage: 200 MB available space
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