Starlight Legacy is a non-linear RPG inspired by the classics! Set in a post-medieval world in the Evaria Kingdom, explore a vast kingdom created with beautiful 2D pixel art graphics, with a nostalgic turn-based battle system, and a non-linear story where the four provinces of the kingdom can be explored in any order of your choosing after finishing the opening prologue.
In Starlight Legacy, the four provinces of the Evaria Kingdom have lived in peace and prosperity for decades, thanks to the Eternity Tree that enriches and purifies the soil, water, and air of the entire kingdom. For historical reasons the education of magic has been banned in the Sky Province since the end of the previous war. This has caused unrest in the Sky Province, leading to the rise of a separatist movement to liberate the Sky Province from Evaria.
The warriors Ignus and Teryl, hailing from the Forest Province, embark on a quest to deliver a sword requested by the king. Shortly after Ignus and Teryl embark on their journey, a devastating attack by the separatists on the Eternity Tree causes it to whither away, threatening the livelihood of the entire kingdom. King Lennox tasks Ignus and Teryl, joined by another warrior Frida, to find the four Starlight Relics to restore the Eternity Tree in order to bring back peace and prosperity to the kingdom. However, Ignus, Teryl, and Frida soon realize that restoring the Eternity Tree alone won’t end the conflict with the Sky Province, and that the world isn’t as black and white as they once thought…
A seamlessly connected world
Explore the Evaria Kingdom from one town to another, with no loading screens in-between outdoor maps!

A non-linear story
After the prologue in the Forest Province is cleared, explore the four provinces in an order of your choosing!

Enjoy turn-based RPG battles
Enjoy a turn-based battle system using weapons, magic, and items!

Soar the skies in 3D
After you progress to a certain point in the story, you’ll be able to fly around the Evaria Kingdom in 3D!

CHANGES:
* The English and Japanese scripts have been completely re-written. (The Japanese script was re-written by an anonymous writer, while the new English script is a translation of the new Japanese script.)
* New Game+ is now selectable from the title screen after beating the game once. In this mode you can carry over items, magic, and stats from a save file that has beaten the game, and enemies will be twice as strong as usual. In addition to that, all item boxes will be available from the start regardless of how many Starlight Relics you have. (Key items will not carry over from the beaten save file.)
* Auto-Battle can now be enabled from the Options menu.
* CRT filter has been updated. To enable it, select Filter B from the Screen Settings menu.
* LCD filter has been added. To enable it, select Filter C from the Screen Settings menu.
* The encounter rate has been slightly lowered.
* Magic descriptions can now be viewed in-battle by pressing the R button (gamepad) or S key (keyboard) & assigned magic button together.
* Magic descriptions are now shown on both the shop screen and item menu.
* Status-inflicting magic will no longer work on Form III & IV Guardian bosses, .exe bosses, and the final boss.
* The Start menu and Party menu have now been combined into one.
* The Map can now be viewed by pressing the Start button or C key. (As a result, the Map has also been removed from the Start menu.)
* Ending cutscene background has been redone.
* Sky Province roads now have their own unique song.
* Ryuna now has her own theme song.
* A new song plays during the ending cutscene.
* The credits sequence has been redone, and a new song also plays during the credits.
* New background effects added to the final floors of Starlight Castle.
* Other minor changes.
BUG FIXES:
* The \"First Steps\", \"Rock Destroyer\" and \"Starlight Master\" achievements are now checked when loading a save file, allowing the player to get these achievements even if the save file was started on the demo version or if they did not trigger during normal gameplay for whatever reason.
* Issue regarding stat debuffs not working correctly has been fixed.
* Fixed an issue where MP was not being calculated correctly upon level-up.
* The Guard skill will no longer work on fainted characters.
* Fixed an issue where fog would appear upon warping to Eternity Forest in the cutscene after collecting the fourth Starlight Relic if Mountain Province was the final province chosen by the player.
* The Magic shop exterior in Cliffside now shows the correct logo.
* Other minor fixes.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44758255/b893720a08f4c5b57dec31bc554c7bac8ab81840.png\"][/img]
Minimum Setup
- OS: Ubuntu 22.04.3 LTS
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