Planet S Version 0.6.6Hey everyone!
This patch fixes a couple of desync issues and adds more bot functionality.
Bot:
+ Added bot difficulty. You can now select a difficulty preset for each bot when loading a savegame or creating a new world
Quality of life:
+ Added a warning icon in the statistics menu that shows up if the current production rate doesn't match or exeed the consumption rate
+ Added an auto place button for farm fields
~ Convoys follow their target a little more closely now
~ Tweaked the tanslation for the load and unload button in the trade route menu to be more clear
~ The "Start game" button in the create menu is now grayed out until every player is ready
Bugs:
* Fixed a spaceship / building attack related desync that could cause battles to end differently for every player in a multiplayer match
* Fixed a building pause desync
* Fixed a potential cause for an item desync
* Fixed a bot related crash
* Fixed a crash that randomly occured in fights
Balancing:
~ Fighter: Upkeep 300 -> 400
~ Defence laser: Charge time 20s -> 15s
~ Railgun: Damage per hit: 360 -> 400
~ Pirates are now a little less aggresive on the easier difficulty settings
Other:
~ Replaced most of the faction portraits in the diplomacy menu with faction flags
Enjoy!
TeamJA
[ 2023-09-19 19:09:14 CET ] [ Original post ] Planet S is a real-time strategy game where your goal is to colonize multiple planets in a solar system to advance your civilization, build a city and supply it to grow your faction.
Procedural planets
The world consists of up to 16 procedurally generated planets which you can colonize. A planets type affects things like the appearance, the farm productivity and the kind of resources you can find on it. Every player starts the game with a spaceship and enough materials to colonize their first planet. Uncolonized planets can be claimed by building a spaceport on it. Once you claimed a planet, you can integrate it into your economy!

Build your civilization
To advance your faction and unlock new buildings you need to attract residents and provide them the goods they require. By gaining more and more residents, you will unlock new production chains which will increase in complexity. At some point, your first planet won't be able to supply you with the resources you need, so you need to expand to other planets.

Choose your path
While you start your population with workers, you need to make a decision when you advance to the second tier. You can upgrade your residents to the science or military civilization type. You can adjust the direction in an adjacent city center. Your decision will determine your path for the game and set a focus on either a more peacefully or a violent way of playing and winning the game. It may be rational to carefully consider your decision and adapt to the situation you are in.
Residents of a civilization type generate either science or military research points, which you can invest into research. The two research trees unlock bonuses and unique buildings for the corresponding civilization type. Through that, the game experience will rely heavily on the path you select.

Multiplayer
You can play alone or with up to three friends. You can either practice diplomacy and negotiate agreements, or act militarily against each other. Coupled with the fact that each player can build his civilization differently, every game remains exciting.
