Planet S Version 1.0.6Hi everyone!
This patch addresses many of the random crashes that happened throughout the game.
Balancing:
~ Drastically increased the buget of the neutral trader especially for tier 4
~ Increased the cost per share
Quality of Life:
~ Added numbers behind spaceship names when a newly constructed spaceship automatically gets a name assigned after construction that is already in use
Bug fixes:
* Fixed a savegame loading bug that caused the war state of a colony to not be restored correctly
* Fixed random crashes caused by lasers
* Fixed random crashes caused by bots
* Fixed a UI memory corruption
* Fixed a lobby savegame transfer issue that caused the transfer to never start
* Fixed a lobby bug that caused faction colors to get messed up when kicking a bot in a savegame lobby
* Fixed a random diplomacy related crash
Chat filter:
~ Switched to Steamworks chat filter to improve compatibility with more languages
Enjoy!
TeamJA
[ 2023-12-02 22:21:18 CET ] [ Original post ] Planet S is a real-time strategy game where your goal is to colonize multiple planets in a solar system to advance your civilization, build a city and supply it to grow your faction.
Procedural planets
The world consists of up to 16 procedurally generated planets which you can colonize. A planets type affects things like the appearance, the farm productivity and the kind of resources you can find on it. Every player starts the game with a spaceship and enough materials to colonize their first planet. Uncolonized planets can be claimed by building a spaceport on it. Once you claimed a planet, you can integrate it into your economy!

Build your civilization
To advance your faction and unlock new buildings you need to attract residents and provide them the goods they require. By gaining more and more residents, you will unlock new production chains which will increase in complexity. At some point, your first planet won't be able to supply you with the resources you need, so you need to expand to other planets.

Choose your path
While you start your population with workers, you need to make a decision when you advance to the second tier. You can upgrade your residents to the science or military civilization type. You can adjust the direction in an adjacent city center. Your decision will determine your path for the game and set a focus on either a more peacefully or a violent way of playing and winning the game. It may be rational to carefully consider your decision and adapt to the situation you are in.
Residents of a civilization type generate either science or military research points, which you can invest into research. The two research trees unlock bonuses and unique buildings for the corresponding civilization type. Through that, the game experience will rely heavily on the path you select.

Multiplayer
You can play alone or with up to three friends. You can either practice diplomacy and negotiate agreements, or act militarily against each other. Coupled with the fact that each player can build his civilization differently, every game remains exciting.
