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Planet S is a real-time strategy game where your goal is to colonize multiple planets in a solar system to advance your civilization, build a city and supply it to grow your faction.

Procedural planets

The world consists of up to 16 procedurally generated planets which you can colonize. A planets type affects things like the appearance, the farm productivity and the kind of resources you can find on it. Every player starts the game with a spaceship and enough materials to colonize their first planet. Uncolonized planets can be claimed by building a spaceport on it. Once you claimed a planet, you can integrate it into your economy!

Build your civilization

To advance your faction and unlock new buildings you need to attract residents and provide them the goods they require. By gaining more and more residents, you will unlock new production chains which will increase in complexity. At some point, your first planet won't be able to supply you with the resources you need, so you need to expand to other planets.

Choose your path

While you start your population with workers, you need to make a decision when you advance to the second tier. You can upgrade your residents to the science or military civilization type. You can adjust the direction in an adjacent city center. Your decision will determine your path for the game and set a focus on either a more peacefully or a violent way of playing and winning the game. It may be rational to carefully consider your decision and adapt to the situation you are in.
Residents of a civilization type generate either science or military research points, which you can invest into research. The two research trees unlock bonuses and unique buildings for the corresponding civilization type. Through that, the game experience will rely heavily on the path you select.

Multiplayer

You can play alone or with up to three friends. You can either practice diplomacy and negotiate agreements, or act militarily against each other. Coupled with the fact that each player can build his civilization differently, every game remains exciting.
Planet S
TeamJADeveloper
TeamJAPublisher
2023-10-28Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (1610 reviews)
Planet S Version 1.2.7

Hey everyone!\n\nThis is another smaller update to address a couple of isses that showed up since the last patch. This patch also changes the savegame location!\n\n

Savegames & Config files

\nPreviously Planet S stored its config files and most importantly the savegames in the install directory of the game (usually in \"C:/Program Files/Steam/steamapps/common/Planet S/saves\" on Windows). This usually works but users that aren\'t using an admin account to log into Windows ran into problems when saving their games. \nIn those cases their savegames just weren\'t written to disk at all as the game would need admin rights to write into that directory.\nLosing all your progress is obviously pretty annoying so thats why we will be changing the location for config files, savegames and flag presets to a different location where admin rights are never required.\nThe new location will be C:/Users/{username}/Saved Games/Glimmerlight Games/PlanetS/* on Windows and ~/Saved Games/Glimmerlight Games/PlanetS/ on Linux.\nAll your existing savegames, presets and settings will automatically be mirgated to the new location when starting Planet S after this update. The game will also keep a backup copy of the savegames in the previous location (Folder: saves_migrated instead of saves). Steam Cloud sync will stay active for the old folder but will now also support the new location.\nIdeally nobody should notice anything even happened! If you run into any issues, please let us know!\n(Update): We got reports for a potential crash when starting the game after the update. The issue has now been addressed.\n\n

Bots

\n~ We decreased the speed at which easy bots operate, making them a little easier to defeat\n\n

Bug fixes

\n* Fixed a potential crash when starting the game\n* Fixed bots sometimes being able to place buildings that they haven\'t unlocked yet (especially the spaceship yard)\n* Fixed a bug that allowed for menu hotkeys to be triggered when in the options or pause menu causing the latter one to get stuck\n* Fixed a performance problem causing the game to run slower on iGPUs when using DirectX 12 (Windows)\n* Fixed a crash that could randomly occure when playing the campaign (Linux)\n* Fixed an issue that caused the tutorial to get stuck in multiplayer savegames (Hotfixed during 1.2.6)\n* Fixed a rendering related crash (Hotfixed during 1.2.6)\n\n\nEnjoy!\nGlimmerlight Games

[ 2025-12-05 21:03:03 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 20.04+
  • Processor: AMD Ryzen 3 (1st gen desktop). Intel Core i3 (4th gen desktop)Memory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GTX 750 Ti. AMD Radeon R7 260XNetwork: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: The game requires at least 4 logical cores to run. Intel integrated graphics are not supported
  • Memory: 8 GB RAM
  • Recommended Setup

    • OS: Ubuntu 20.04+
    • Processor: AMD Ryzen 5 (1st gen desktop). Intel Core i5 (8th gen desktop)Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1060. AMD Radeon RX 480Network: Broadband Internet connection
    • Storage: 1 GB available spaceAdditional Notes: The game requires at least 4 logical cores to run. Intel integrated graphics are not supported. SSD recommended
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