Demo Update: Mining Overhaul The first major update for the Demo is now live!
I have noticed a major problem in the current gameplay. Currently there is little incentive to invest ore into defenses. The optimal strategy to earn money is to complete contracts as quickly as possible by hoarding ore.
To address this, I have completely changed the way ore mining and difficulty scale during missions.
Difficulty now primarily scales with a new resource called "Drill Power". The drill power will increase while mining is active, and quickly decrease while mining is paused. Drill power controls both how fast ore is mined, as well as the current difficulty. The goal is to encourage spending of ore during missions.
I have also made some improvements to the HUD during missions. You can now see exactly how much you will receive as an ore bonus, and there is now a visual indicator for when the contract requirement is met.
The update is live right now, so go check it out!
https://store.steampowered.com/app/3057900/Private_Mining_Company_Demo/
You can now also leave reviews for demos, so please let me know how you feel about the game! What would you like to see added or changed next?
[ 2024-07-27 03:09:56 CET ] [ Original post ] Private Mining Company
Alex Lavoie
Developer
Alex Lavoie
Publisher
Q1 2025
Release
🎹🖱️Keyboard + Mouse 🕹️ Partial Controller Support 🎮 Full Controller Support
No user reviews
(0 reviews)
Far in the future, you work as an independent military contractor for various deep space mining companies.
Raise your army to defend mining outposts against alien bugs!
Train your soldiers and purchase upgrades across various missions.
Be careful! If killed during a mission, your soldiers will be lost forever
MINIMAL SETUP OS: Linux distribution released after 2016 Processor: x86_32 CPU with SSE2 instructions. x86_64 CPU. ARMv7 or ARMv8 CPUMemory: 4 GB RAM Memory: 4 GB RAM Graphics: Integrated graphics with full Vulkan 1.0 support Storage: 500 MB available space RECOMMENDED SETUP OS: Linux distribution released after 2016 Processor: x86_32 CPU with SSE2 instructions. x86_64 CPU. ARMv7 or ARMv8 CPUMemory: 4 GB RAM Memory: 4 GB RAM Graphics: Integrated graphics with full Vulkan 1.0 support Storage: 500 MB available space
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