**Patch 0.05** Fixed: - You can no longer see the delay of the post-processing - Gamma slider now defaults to the correct level - Mouse slider now defaults to the correct level - Flickering should now be fixed for all players - Players could pass through certain walls - "Setttings" corrected to "Settings" - Many other things Added: - You can now choose your language in the settings > `English (primary language) > German > Russian > Polski > Italiano > Espanol > Francias > Portugues > Indonesia > Trkce > > ` - There are no more (In Game) loading screens - Charackter legs now adjust to the environment - If you fall, you can hold on to an edge - Character now makes Sounds - Character now writes notes - Jump Sounds (4) - Writing Sounds (2) - New falling animation - (Self-made) Notes from the scientist - V-Sync options - DLSS options - Blur options - Door delay - Note Menu - "Jump-Scares" - "Missions" Changed: - 90% the lights have been set differently - All lights adjusted (color, intensity) - Color improvements - Many level details have been reworked - Character hitbox reduced by 15% - Document will no longer become invisible when it blinks - The entire underground is currently being reworked and adapted to the story - Documents blink more slowly - Background blur is now dark - Improved sound realism - Document animations - New gamma image - Menu redesigned - Presets adjusted - Stamina removed - It should now stutter less - The delay should be significantly less Note: 1. DLSS has been removed. 2. FSR has been removed as it is currently very buggy. **TEST SYSTEM** CPU: Ryzen 7 5800x GPU: RTX 2080S RAM: 64GB DDR4 3400Mhz CL16 > **0.04 TEST** > 36 FPS High > 66 FPS Medium > 120 FPS Low > > **0.05 TEST** > 110 FPS High > 127 FPS Medium > 132 FPS Low
[ 2024-12-19 08:39:48 CET ] [ Original post ]
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The Backrooms:
The walls are a monotonous yellow and the atmosphere is characterized by silence and isolation, which is reinforced by the old, damp carpets and the bright light of the neon tubes. It is a place where reality seems to blur and madness lurks. Navigating the backrooms requires caution and constant vigilance, because it means that something unknown is wandering around there. It is an eternal paradox, a labyrinth without an exit that challenges players to overcome their own fear and confusion.
The Poolrooms:
The Poolrooms are an extensive complex of interconnected rooms and corridors, slightly submerged in undulating, lukewarm water.
Each area of the level varies greatly in size and structure, from uniform pools and corridors to more open, unusually shaped areas.
These tiles are incredibly flawless, all identical and without a single blemish on their shiny surfaces. All areas of the level are connected in a meaningless way without any easily recognizable purpose
Features:
Immersive Graphics: High-quality visuals offer players an intricate and frightening world to discover.
Stealth and Agility: Gameplay hinges on stealth tactics, enhanced by parkour-like movement.
Real survival horror: You are not a fighter - Try to survive the horrors of the backrooms, you must either escape or hide.
- OS: Ubuntu 20.04
- Processor: Ryzen 7 2600
- Graphics: Nividia GTX 970
- Storage: 12 GB available space
- OS: SteamOS 3.0
- Processor: 4 Kerne/8 Threads @ 3.5 GHz (Zen 2)
- Graphics: 512 ALUs @ 1.6 GHz (RDNA2)
- Storage: 12 GB available space
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