Mines of Moria (An Adventurer's Touch)
Rufe.org LLC Developer
Rufe.org LLC Publisher
2024-06-27 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
5 user reviews
(5 reviews)
Patch 2024 Q4# Patch Notes; Novemenber 2024 (Q4)
## Performance
* puff() inflate uses streaming; reducing start-up time and memory requirements
* sprite initialization uses SDL for index1 to texture conversion
## Gameplay
*Ring of Koeneke replaces Ring of Sustain Charisma
** Character XP to level penalties are reduced by half. This greatly improves the viability of race/class combinations that yielded very high penalties (Elf Ranger for example).
** Potion of ugliness is the only item that drains charisma. Sustain charisma makes a good candidate for replacement.
*Regeneration (crown or DF weapons) adds a bonus of +40 Max HP.
** Characters with bad luck HP rolls may be as low as 3/8 of their maximum hit dice. It may be mid to late game before you discover low HP, and thus itemization can provide an alternative to deleting and starting over.
## PC-only
* fix -more- text when using examine/look
* update to cosmocc 3.9.6 (build determinism fix for uninitialized memory)
[ 2024-11-19 19:39:40 CET ] [ Original post ] You are tasked with slaying the Balrog deep within the Mines of Moria. A translation of Robert Alan Koeneke's (1957-2022) Moria into a modern experience.
Six D&D style classes and up to eight races create a unique play experience in your battle with randomized dungeon depths. Start your game in town with rags or riches based on a custom character backstory. Warrior class is recommended for players who are new to the game.
Progress you character with experience and attribute gains (strength, intelligence, wisdom, constitution, and charisma). Acquire spells, armors, weapons, wands, staves, potions, scrolls, legendary artifacts, and mining tools that shape your journey.
A character checkpoint is saved on each level transition. Checkpoints are persistent saves valid across all versions of the game. You may exit at any time, creating a midpoint save which provides the capability to quickly resume play. CTRL-z may be used to rewind previous actions up to the last checkpoint. Game patches ensure bugs are fixed by loading the last checkpoint, and invaliding the midpoint save.
Each town is generated during character creation. Shopkeepers feature unique personalities, item value preferences, and racial bias. You may visit town to renew your character and barter for goods using scrolls of Word-Of-Recall. The same scroll Word-of-Recall, when used in town, can return you to the deepest depths that you have visited in the Dwarvish mines below.
Koeneke paints a world of entropy where even artifacts of incredible power may fall apart. Learn the conditions of survival and die at the hands of merciless foes. This game wasn't made to be won, for the Balrog is a foe beyond any of you.
# Features of awesomeness
* Accessible gameplay: intuitive interactions with five essential commands.
* Preserves the roguelike variety that keeps you playing again and again.
* Pixel Artwork for 279 monsters plus dungeon tiles.
* Rewindable game simulation; learn quickly from your mistakes and play on!
MINIMAL SETUP- OS: Linux Kernel 2.6.18+
- Processor: AMD K8 | Intel Core Series or newerMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: OpenGL
- Storage: 10 MB available space
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