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SWAP/MEAT
One More Game Developer
One More Game Publisher
Coming soon Release
Game News Posts: 24
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Meat Lab 5 - Patch Notes 2025-05-20.a

Ahoy there -- new patch notes incoming! There are only a couple days left in Meat Lab 5, so keep the feedback coming over in our Discord server.

Bug Fixes


  • Invulnerable enemies wont be targeted by Aim Assist (on controller) or player-deployed turrets anymore
  • Typo in the games opening text crawl has been fixed: ~~Sausage Spiral~~ Frankenstar System
  • Fixed certain projectiles and lasers from shooting in the wrong direction after leveling up
  • The Payload event now displays a marker on the control panel used to start the payload moving
  • Thruster VFX on non-host bolt burgers will now show up in the mission start sequence when they fly out from the ship.
  • Fixed missing audio when Ringo is incapacitated and teleports
  • Fixed in world markers not going away after defeating the alien snipers in the sniper nests event. Thanks for the report @inaudible!
  • Fixed not being able to fire after reloading when mashing the fire button. Thanks for the report @harmeson!
  • Fixed the hunters not being able to access an area of the map on Tibblers Run. Thanks for the report @tangent4033!
  • Fixed an issue where currency icons were invisible upon completing an objective

Gameplay


Hunter Updates


Hunter Threat System (Arrival & Delay)


Were going to continue making adjustments to the Hunter Threat system and their arrival & delay timing throughout this test. Our goal is to keep the player moving and encourage objective completions last update included a change which paid down the Threat Meter when completing secondary objectives. This update were increasing the time allotment of the initial delay so the player especially on the first planet is able to orient themselves and get going. Additional delay will primarily be provided by objective completion throughout this iteration.
  • Removed Hunter Primary Objective Delay time from Hunter Protection 1.1
  • Increased base Hunter Delay Time on Hunter Protection 1.1 180s -> 240s
  • Changed Starrs behaviors so that he goes away like Ringo, instead of healing slowly
  • Both Hunters are gone/incapacitated for 60 seconds after their health hits zero
This is a developing system and were eager to hear your feedback. Weve pushed one or more adjustments a day to this system and its tuning throughout this test because of your feedback. Please keep it coming, it is immensely helpful!

Managing Hunters


If the players Hunter Threat Meter reaches WET PANTS NOW and the Hunters spawn, weve given the player a handful of ways to manage their presence.
  • If you deplete Ringo or Starrs health pool they will be incapacitated, disappearing into the ground, and respawn after 60s
  • While your Threat Meter is at WET PANTS NOW the Hunters will gain a stack of Meatlust every 30 seconds until they are banished
    • Meatlust: +30% Move Speed, +30% Attack Speed, +6% Hunter Health
  • Completing an objective will lower your threat level and cause the Hunters to be banished back to the Meathedral

UI


  • Fixed several issues with scrolling in Join Game list

Art


  • Enraged vfx added while Hunters are in their enraged state
  • Cosmetic updates to the Hunter Threat Meater.


[ 2025-05-21 00:53:27 CET ] [ Original post ]

WELCOME: SWAP/MEAT EMPLOYEE ORIENTATION


Welcome to your first day at Rangus Meats, humanoid Meat Scientist! I'm Rodd, VP of Humanoid Resources and Diuretics Research here at Rangus. This orientation is designed to help you embark on your SWAP/MEAT career, and to provide an overview of what to expect in the field.

Before I begin, let me say this: This orientation is for humanoids who are new to the Rangus Meats corporation and are a part of the SWAP/MEAT division. If you are attending this orientation in the hopes of becoming or learning how to impersonate a humanoid, you have made a mistake. This orientation is not for you.

With that out of the way, let's begin!

EVERY PLANET IS A UNIQUE OPPORTUNITY TO FEED THE GALAXY


In the times before galactic fast food hegemony, humanoids would describe your SWAP/MEAT experience as a "third-person shooter with roguelite progression." Primitive, amiright?! 

But history can still teach us a lot, even if it's technically illegal. Your goal in SWAP/MEAT is to travel around the galaxy, defeating creatures large and small to harvest their DNA (and meat) to help your fellow Meat Scientists at Rangus develop a sustainable meat product everyone can enjoy!

Use your Rangus-approved Galactic Map to choose a planet to drop into. Once you're in, our state of the art Hivemind Meat Sensor will provide missions for you to complete within a deadline. Fight your way through the local fauna, fulfill your missions, and extract the planet's meat core to finish your run. 

Sounds simple, but danger is around every corner in SWAP/MEAT, valued humanoid employee! Any time you're not sure, you can always make a run for the extractor to escape with what you've harvested so far. Remember: a productive employee is a living employee!

IN SWAP/MEAT, YOU SWAP MEAT


There are some dangerous worlds out there, humanoid employees. Flying from planet to planet to harvest new meats to feed the universe at any one of Rangus Meat's billion locations requires grit, determination, and the ability to actively swap your body parts to improve yourself each time you visit a planet. That cute butterfly-looking thing flying at you? Son of a gun is packing a rocket launcher. Take him out before he uses it on you. Then, swap your meat with his to unleash rockets of your own. 

THERE'S NO I IN MEAT… BUT THERE IS A ME


You can go on planetary runs with friends, single-serving co-workers, or - if you're looking for a unique career challenge - by yourself. SWAP/MEAT's tuned for co-op shootin' and lootin', but we at Rangus Meats will never stop an intrepid employee from entering the field, even if they're destined to die alone and friendless!

EVERY RUN ADVANCES YOUR CAREER


Every time you make it back to a Rangus spaceship with your body intact, you move yourself ever closer to Rangus Meats Upper Management. Corporate Leadership was inspired by early 21st century simulations like Hades and Returnal to ensure that while the worlds around you change, you yourself can consistently progress over time. Short- AND long-term goals? That's Rangus(™)!

RANGUS MEATS THANKS YOU


Once again, humanoid employee, welcome to Rangus Meats and the SWAP/MEAT division! We're sure your career will be a productive one. To meet more of your co-workers, join the Rangus Meats Microsoft Teams channel, add SWAP/MEAT to your Wishlist (MANDATORY!), and visit our corporate social media presences for additional memoranda and guidance. 

MINIMAL SETUP
  • OS: Linux Kernel 5
  • Processor: Intel i5 7th generation or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon HD 5670 / Nvidia GeForce 8800
RECOMMENDED SETUP
  • OS: Linux Kernel 6
  • Processor: 3.00 Ghz Intel or AMDMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon HD 5670 / Nvidia GeForce 8800Network: Broadband Internet connection

GAMEBILLET

[ 6275 ]

13.30$ (11%)
8.85$ (11%)
4.95$ (17%)
4.18$ (16%)
41.47$ (17%)
16.59$ (17%)
12.42$ (17%)
5.78$ (17%)
4.14$ (17%)
16.57$ (17%)
49.77$ (17%)
4.19$ (16%)
2.50$ (90%)
16.79$ (16%)
20.72$ (17%)
39.95$ (11%)
50.37$ (16%)
33.17$ (17%)
12.42$ (17%)
8.85$ (11%)
16.57$ (17%)
16.96$ (15%)
8.27$ (17%)
5.27$ (12%)
20.99$ (16%)
17.59$ (12%)
16.96$ (15%)
16.57$ (17%)
15.11$ (24%)
16.57$ (17%)
GAMERSGATE

[ 2227 ]

9.0$ (70%)
0.43$ (91%)
2.0$ (90%)
8.24$ (59%)
1.13$ (96%)
3.4$ (91%)
14.0$ (65%)
5.4$ (82%)
1.02$ (91%)
2.55$ (91%)
3.0$ (50%)
3.38$ (89%)
3.57$ (70%)
3.0$ (85%)
5.1$ (74%)
7.92$ (74%)
3.83$ (62%)
1.28$ (79%)
17.0$ (66%)
3.83$ (87%)
1.36$ (83%)
4.46$ (70%)
2.55$ (85%)
1.28$ (87%)
2.55$ (87%)
1.8$ (90%)
3.4$ (91%)
2.13$ (79%)
2.64$ (78%)
4.67$ (53%)
MacGamestore

[ 1927 ]

1.99$ (87%)
38.99$ (13%)
65.99$ (6%)
21.99$ (27%)
1.99$ (80%)
2.98$ (85%)
2.99$ (75%)
1.69$ (83%)
2.99$ (85%)
7.99$ (20%)
2.48$ (75%)
4.99$ (50%)
1.49$ (85%)
17.49$ (13%)
1.19$ (88%)
1.19$ (87%)
4.49$ (70%)
8.99$ (10%)
0.99$ (80%)
6.37$ (79%)
0.69$ (65%)
1.19$ (88%)
1.19$ (88%)
1.99$ (82%)
7.69$ (23%)
4.24$ (79%)
0.99$ (80%)
5.99$ (80%)
1.10$ (84%)
1.19$ (76%)

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