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SPIN TO WIN: move your paddle around to hit blocks to the beat in BubbleTabby's headspinning rhythm arcade game! Taps and different block types- like mines and sides- keep things fresh.
  • Groove your way through a variety of genres with both licensed and original tracks!
  • Visuals use a unique 2-bit palette system that has charm without distracting from gameplay.
  • A level editor to keep the fun going! Create to your heart's content. (Level editor is currently only available on Windows and Linux. Mac support is coming soon.)
  • Planned features include: more levels, block types, song unlocks, costumes, and level editor improvements.
Beatblock
BubbleTabbyDeveloper
SKY HOUR WORKSPublisher
1970-01-01Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (399 reviews)
Public Linux Depots:
  • [0 B]
Version 1.0.3

Version 1.0.3\n\nMain game:\n

    \n
  • Reworked difficulties for 3-Bit Bebop, including adding a new easier difficulty. The original Easy variant is now the Hard variant, and the Hard variant has been moved to Tangent.\n
  • Added save data reset option \n
  • Chart tweaks for [spoiler]C- B-[/spoiler]\n
  • Bounces no longer disappear upon miss\n
  • Added \"Radius\" setting for circle snap\n
  • Results screen background for [spoiler]Era Chimra[/spoiler] now uses the same effect used in the atom map and freeplay\n
  • Fixed a crash in the atom map relating to clicking on an atom while deselecting it\n
  • Fixed the [spoiler]marathon[/spoiler] mode crash, hopefully for good this time.\n
  • Fixed some shaders failing to compile on older hardware\n
  • Invisible costume now shows up more consistently on results screen\n
  • Tweaked minehold scoring to make it more consistent between gameplay and results\n
  • Full UI no longer displays in the calibration screen\n
  • Fixed accuracy percentage display in atom map\n
  • Removed some temporary files from the installation, decreasing filesize slightly\n
\nLevel editor and custom levels:\n
    \n
  • Fixed 0 duration mineholds and objectRotation interaction\n
  • Chevrons on bounces and sides now rotate along with objectRotation\n
  • Fixed crash with \"Overlapping events\" popup\n
  • Fixed player-parented decos not consistently following the player\'s rotation in cases where the rotationInfluence is a whole number\n
  • Levels can now have a separate results image from the song select image\n
  • Achievement for [spoiler]failing DAMOCLISM[/spoiler] now no longer triggers if the associated object is spawned in a custom level\n

[ 2025-09-29 14:32:27 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 20.04+ (or equivalent)
  • Processor: Intel Core i3 / AMD (or equivalent)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 2.1+
  • Storage: 1 GB available space
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