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SPIN TO WIN: move your paddle around to hit blocks to the beat in BubbleTabby's headspinning rhythm arcade game! Taps and different block types- like mines and sides- keep things fresh.
  • Groove your way through a variety of genres with both licensed and original tracks!
  • Visuals use a unique 2-bit palette system that has charm without distracting from gameplay.
  • A level editor to keep the fun going! Create to your heart's content. (Level editor is currently only available on Windows and Linux. Mac support is coming soon.)
  • Planned features include: more levels, block types, song unlocks, costumes, and level editor improvements.
Beatblock
BubbleTabbyDeveloper
SKY HOUR WORKSPublisher
1970-01-01Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (399 reviews)
Public Linux Depots:
  • [0 B]
Version 1.1.1c

Version 1.1.1c

  • Traces can now be placed in levels without having to modify the game

    [/*]
  • Song preview is now affected by Ratemod

    [/*]
  • Performance improvements with Holds, Mineholds, and Traces in certain edge-cases where the end of the hold was far offscreen

    [/*]
  • Two booleans and one new easable were added to control this behavior, if it breaks your levels.

    [/*]
  • Added a math parser to the editor. For example, this means that in number fields, typing [c](10 * 2) + 1/2[/c] will set the value to[c] 20.5[/c] .

    [/*]
  • Ease sequences can now be assigned to the end of Hold, Minehold, and Trace notes

    [/*]
  • Starting playback in the middle of a bounce or hold no longer causes the note to not spawn

    [/*]
  • Video and input option settings are no longer synced to Steam Cloud, and can be set per-device

    [/*]
  • Added keybind to jump to selected event in editor (F)

    [/*]
  • RTF tags now directly support vfx_# as arguments, instead of needing tag nesting

    [/*]
  • Fixed Music volume not applying to the main menu

    [/*]
  • Fixed blocked menu items being selectable

    [/*]
  • Fixed menu selection not being remembered for some menu items

    [/*]
  • Fixed ladybug ignoring the game being paused

    [/*]
  • Fixed being able to quit atom map while it is already quitting

    [/*]
  • Fixed difficulty sorting

    [/*]
  • Fixed Circle Snap not working while a controller is connected

    [/*]
  • Fixed costumes staying visible in the marathon results screen

    [/*]
  • Unlocked achievements will now use the correct placeholder image

    [/*]
  • Prevents [spoiler]Damoclism[/spoiler] from trying to kill Cranky if the level has already finished

    [/*]
  • Fixed being able to select other levels while the atom map is loading into a song

    [/*]
  • Fixed the wrong font occasionally showing up in the Options Menu

    [/*]
  • Fixed the A Rank being displayed off center in Results

    [/*]
  • Fixed the mouse being visible during Terabyte intro

    [/*]
  • Fixed being able to select items while deselecting a level in the atom map

    [/*]
  • Fixed hold starts being selectable through Cranky in the editor

    [/*]
  • Fixed softlock when starting levels with no Play Song event

    [/*]
  • Fixed achievements not triggering after Marathon

    [/*]
  • Fixed Tap hitsounds on Holds not playing if the tap was hit before the hold

    [/*]
  • Fixed achievements not triggering when completing Marathon mode, again

    [/*]
  • Tweaked Marathon results screen to use accuracy% instead of unintuitive points system

    [/*]
  • Redrew Z in \"ancient\" font (used in [spoiler]gone fishin\'[/spoiler] and Destroy, Destroy) for better legibility

    [/*]
  • HSL is used instead of HSV when modifying saturation

    [/*]
  • Angle ease sequences now play back in \"none\" VFX mode, preventing gameplay mismatches between VFX options

    [/*]
  • Menu background no longer disappears after leaving some screens

    [/*]
  • Play Song event no longer shows variant and order parameters

    [/*]
  • Fixed mistimed lyric events in Destroy, Destroy

    [/*]
  • Improved mid-song playback for text decorations

    [/*]

[ 2025-12-01 03:37:39 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 20.04+ (or equivalent)
  • Processor: Intel Core i3 / AMD (or equivalent)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 2.1+
  • Storage: 1 GB available space
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GAMEBILLET

[ 6377 ]

13.43$ (10%)
12.59$ (16%)
33.17$ (17%)
12.59$ (16%)
24.87$ (17%)
41.47$ (17%)
50.39$ (16%)
13.48$ (78%)
40.26$ (19%)
12.59$ (16%)
8.39$ (16%)
7.18$ (64%)
4.48$ (78%)
3.93$ (21%)
3.36$ (78%)
33.17$ (17%)
6.61$ (17%)
6.71$ (16%)
16.79$ (16%)
8.27$ (17%)
4.19$ (16%)
8.27$ (17%)
12.42$ (17%)
16.57$ (17%)
5.03$ (16%)
13.34$ (11%)
16.34$ (18%)
24.87$ (17%)
8.39$ (16%)
20.99$ (16%)
FANATICAL

[ 5885 ]

52.79$ (12%)
59.49$ (15%)
40.94$ (37%)
52.79$ (12%)
24.59$ (59%)
12.79$ (68%)
16.49$ (73%)
84.89$ (15%)
32.79$ (18%)
65.99$ (12%)
70.39$ (12%)
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96.79$ (12%)
14.99$ (25%)
81.99$ (18%)
27.19$ (32%)
8.79$ (78%)
21.89$ (64%)
30.24$ (73%)
12.94$ (82%)
33.59$ (16%)
20.99$ (30%)
23.89$ (20%)
11.09$ (82%)
61.59$ (12%)
33.19$ (17%)
14.37$ (64%)
GAMERSGATE

[ 750 ]

1.11$ (91%)
1.91$ (87%)
3.4$ (91%)
3.83$ (62%)
1.5$ (81%)
1.28$ (91%)
0.56$ (81%)
3.4$ (91%)
1.5$ (70%)
1.28$ (91%)
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3.19$ (87%)
1.45$ (91%)
2.55$ (87%)
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0.6$ (91%)
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0.09$ (91%)
0.85$ (91%)
2.17$ (87%)
3.19$ (87%)
1.32$ (78%)
2.55$ (91%)
0.56$ (81%)
30.0$ (50%)
4.25$ (91%)
2.5$ (69%)
0.56$ (81%)
0.75$ (96%)
0.56$ (81%)
MacGameStore

[ 1993 ]

4.99$ (88%)
1.99$ (60%)
1.10$ (84%)
1.59$ (92%)
2.49$ (88%)
1.99$ (87%)
9.49$ (5%)
9.49$ (5%)
13.99$ (22%)
52.99$ (12%)
13.99$ (7%)
1.19$ (60%)
1.09$ (95%)
1.89$ (81%)
16.99$ (15%)
4.99$ (50%)
1.19$ (76%)
2.49$ (83%)
6.24$ (75%)
1.99$ (82%)
25.99$ (13%)
21.99$ (27%)
1.99$ (80%)
1.19$ (87%)
1.49$ (85%)
1.99$ (85%)
1.19$ (85%)
13.99$ (7%)
10.89$ (76%)
42.49$ (15%)
INDIEGALA

[ 415 ]

2.39$ (80.0%)
3.14$ (90.0%)
2.69$ (85.0%)
0.99$ (80.0%)
3.49$ (65.0%)
1.99$ (90.0%)
1.69$ (90.0%)
0.39$ (90.0%)
0.79$ (20.0%)
1.49$ (90.0%)
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0.59$ (90.0%)
1.49$ (90.0%)
2.49$ (75.0%)
1.39$ (90.0%)
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1.29$ (90.0%)
5.19$ (60.0%)
2.24$ (85.0%)
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1.49$ (70.0%)
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2.99$ (40.0%)
73.89$ (7.62%)

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