- Groove your way through a variety of genres with both licensed and original tracks!
- Visuals use a unique 2-bit palette system that has charm without distracting from gameplay.
- A level editor to keep the fun going! Create to your heart's content. (Level editor is currently only available on Windows and Linux. Mac support is coming soon.)
- Planned features include: more levels, block types, song unlocks, costumes, and level editor improvements.
Version 1.1.1c
Traces can now be placed in levels without having to modify the game
[/*]Song preview is now affected by Ratemod
[/*]Performance improvements with Holds, Mineholds, and Traces in certain edge-cases where the end of the hold was far offscreen
[/*]Two booleans and one new easable were added to control this behavior, if it breaks your levels.
[/*]Added a math parser to the editor. For example, this means that in number fields, typing [c](10 * 2) + 1/2[/c] will set the value to[c] 20.5[/c] .
[/*]Ease sequences can now be assigned to the end of Hold, Minehold, and Trace notes
[/*]Starting playback in the middle of a bounce or hold no longer causes the note to not spawn
[/*]Video and input option settings are no longer synced to Steam Cloud, and can be set per-device
[/*]Added keybind to jump to selected event in editor (F)
[/*]RTF tags now directly support vfx_# as arguments, instead of needing tag nesting
[/*]Fixed Music volume not applying to the main menu
[/*]Fixed blocked menu items being selectable
[/*]Fixed menu selection not being remembered for some menu items
[/*]Fixed ladybug ignoring the game being paused
[/*]Fixed being able to quit atom map while it is already quitting
[/*]Fixed difficulty sorting
[/*]Fixed Circle Snap not working while a controller is connected
[/*]Fixed costumes staying visible in the marathon results screen
[/*]Unlocked achievements will now use the correct placeholder image
[/*]Prevents [spoiler]Damoclism[/spoiler] from trying to kill Cranky if the level has already finished
[/*]Fixed being able to select other levels while the atom map is loading into a song
[/*]Fixed the wrong font occasionally showing up in the Options Menu
[/*]Fixed the A Rank being displayed off center in Results
[/*]Fixed the mouse being visible during Terabyte intro
[/*]Fixed being able to select items while deselecting a level in the atom map
[/*]Fixed hold starts being selectable through Cranky in the editor
[/*]Fixed softlock when starting levels with no Play Song event
[/*]Fixed achievements not triggering after Marathon
[/*]Fixed Tap hitsounds on Holds not playing if the tap was hit before the hold
[/*]Fixed achievements not triggering when completing Marathon mode, again
[/*]Tweaked Marathon results screen to use accuracy% instead of unintuitive points system
[/*]Redrew Z in \"ancient\" font (used in [spoiler]gone fishin\'[/spoiler] and Destroy, Destroy) for better legibility
[/*]HSL is used instead of HSV when modifying saturation
[/*]Angle ease sequences now play back in \"none\" VFX mode, preventing gameplay mismatches between VFX options
[/*]Menu background no longer disappears after leaving some screens
[/*]Play Song event no longer shows variant and order parameters
[/*]Fixed mistimed lyric events in Destroy, Destroy
[/*]Improved mid-song playback for text decorations
[/*]
Minimum Setup
- OS: Ubuntu 20.04+ (or equivalent)
- Processor: Intel Core i3 / AMD (or equivalent)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 2.1+
- Storage: 1 GB available space
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