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Patch Notes 1.04 - Auto aim rework

Auto-Aim Rework & Balance Changes: In this update, Ive completely reworked the auto-aim system to improve accuracy and consistency across all weapons. Additionally, several balance changes have been made to enhance gameplay. Check out the details below!


Fixes: [olist]
  • Reworked auto-aim for (hopefully) all weapons. Still testing, so please report any issues.
  • Auto-aim settings now save correctly.
  • Fixed the AoE size for the Grenade Launcher.
  • Fixed the reload animation spam issue when using Sticky Bomb.
  • Fixed crash related to the Phantom Disruptor.
  • Corrected attack speed scaling for the Shouting ability.
  • Resolved sound stacking issue with the Chainsaw.
  • Fixed the Firehose bug where fuel wasnt being consumed.
  • Kunai now behave as intended, being thrown in three directions.
  • Fixed crashes caused by Shurikens.
  • Summons now scale properly with attack speed.
  • Fixed the Sticky Bomb description.
  • Made visual tweaks to the class selection screen.
  • Fixed the functionality of the Book weapon.
  • Addressed issues with Zeus' Blessing:
    • Summons now properly use the blessing.
    • Fuel weapons can cast Zeus' Blessing every 1 second.
  • Corrected max HP values for all classes.
  • Fixed roll input for the keyboard. [/olist] Balance Changes: [olist]
  • Laser Glasses base damage reduced from 0.5 -> 0.1.
  • SMG base damage increased from 0.5 -> 0.7.
  • Shouting base attack speed increased from 1 -> 4.
  • Shouting base damage reduced from 0.25 -> 0.20.
  • Firehose base damage reduced from 0.5 -> 0.2.
  • Firehose startup speed increased by 2x.
  • Double Axe base damage reduced from 6 -> 2.
  • Kunai base damage reduced from 2.5 -> 1.75.
  • Shurikens starting ammo reduced from 6 -> 3.
  • RPG base damage reduced from 5 -> 3.
  • Summons base damage increased from 1 -> 1.75.
  • Summons attack speed reduced from 3 -> 2.
  • Sword base attack speed reduced from 2 -> 1. [/olist]

    Dedicated summons upgrades are coming soon! Thanks for playing and for all your feedback! Let me know how these changes feel, and keep the suggestions coming. See you in GunBang!



    [ 2024-09-18 14:53:35 CET ] [ Original post ]

  • GunBang
    4Tins Studios Developer
    4Tins Studios Publisher
    Coming soon Release
    Game News Posts: 18
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
    5 user reviews (5 reviews)
    Public Linux Depots:
    • [0 B]
    Survive waves of trained enemies to satisfy your observers. Earn combo and score to earn money. Upgrade your powers to command respect. Kill'em all in order to survive!

    Features

    • Fast runs (under 20 minutes)
    • Classes (Rifler, Mage, Traditionalist, Psycho, Scientist)
    • Dozens of weapons (eg. Guns, Wands, high-tech)
    • Multiple arenas
    • Survive waves lasting 20 to 90 seconds each and kill off as many enemies as you can
    • Collect coins to get items and blessings from the shop between waves of enemies
    • Collect achievements to buy pernament upgrades from shop
    • Multiple customization options!
    • Over 300 Achievements!

    MINIMAL SETUP
    • OS: steamos
    • Processor: Quad core Q8600Memory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Nvidia GT8600
    • Storage: 1 GB available space
    RECOMMENDED SETUP
    • OS: steamos
    • Processor: Quad core Q8600Memory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Nvidia GT8600
    • Storage: 1 GB available space
    GAMEBILLET

    [ 6105 ]

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