Patch Notes 1.05.5
Added new observers on all maps except the Lab.
New upgrade - Max Summons: Increases max summons by 1.
New upgrade - Summon Damage: Increases summon base damage by 20%.
Added Bosses to the codex.
Added weapon unlock notification at the bottom of the screen.
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Fixes:
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Fixed a crash on the Chaos map when hit by a shuriken.
Corrected the description of Fire Hands.
Fixed crashes related to summons.
Fixed a crash in the camp.
Fixed some descriptions from upgrades.
Fixed crash related to flying elements.
Summon archers have been rewritten and should work much better now.
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Balance:
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Turret base attack speed reduced from 3 -> 1.
Fire Hands base damage reduced from 1 -> 0.2.
Aid on Steroids: Boxes bonus nerfed from 2 -> 1.5
removed coins box.
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Weapons Changes:
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Pistol: Base Damage nerfed from 2.25 -> 2
Ammo increased from 8 -> 14.
Sniper: Base Damage nerfed from 3 -> 2
Attacks per second buffed from 0.5 -> 1.
RPG: Base Damage nerfed from 5 -> 2.
Shotgun: Base Damage nerfed from 2 -> 1.
M4: Base Damage nerfed from 3 -> 2.
Fire Hands: Base Damage buffed from 0.2 -> 0.5.
Phantom Disruptor: Attacks per second buffed from 1 -> 4.
Knife: Base Damage nerfed from 1 -> 0.25
Attacks per second buffed from 1 -> 2; Bullets increased from 0 -> 20.
Sticky Bomb: Ammo increased from none -> 5.
Turret: Base Damage buffed from 2 -> 2.5.
Summoning Wand: Base Damage nerfed from 2 -> 1.5
Max summons nerfed from +3 -> +2.
Chainsaw: Base Damage nerfed from 1 -> 0.5
Attacks per second buffed from 3 -> 4
Fuel increased from 180 -> 220.
Nailgun: Base Damage buffed from 0.6 -> 0.8
Attacks per second nerfed from 6 -> 5
Ammo increased from none -> 80.
Double Axe: Attacks per second nerfed from 1 -> 0.5.
Laser Glasses: Attacks per second buffed from none -> 6
Ammo increased from none -> 240.
Magic Fist: Base Damage nerfed from 2 -> 1.5.
Rapier: Base Damage nerfed from 2 -> 1
Attacks per second nerfed from 2 -> 1.
Historical Gun: Base Damage nerfed from 2 -> 1.5
Attacks per second buffed from 3 -> 4.
Poison Nova: Delay reduced from 5 sec -> 3 sec.
Molotov: Base Damage nerfed from 1 -> 0.2.
Staff of Sun: Base Damage nerfed from 1.5 -> 1.
Bow: Base Damage nerfed from 4 -> 3.
Firesword: Base Damage nerfed from 3 -> 2.
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Changes:
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Its now impossible to roll a damage upgrade while using a summon weapon.
Summons now scale with summon damage instead of regular damage.
Companion speed upgrade has been renamed to Summon Speed and now affects both companions and summons.
Flying Fire Element can now stack up to 3.
Removed piercing from the Boomerang.
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Thanks for playing and for all your feedback! Let me know how these changes feel, and keep the suggestions coming. See you in GunBang!
[ 2024-09-19 23:35:49 CET ] [ Original post ]
New: [olist]
GunBang
4Tins Studios
4Tins Studios
Coming soon
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Game News Posts 18
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
4 user reviews
(4 reviews)
https://store.steampowered.com/app/3005360 
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Survive waves of trained enemies to satisfy your observers. Earn combo and score to earn money. Upgrade your powers to command respect. Kill'em all in order to survive!
Features
- Fast runs (under 20 minutes)
- Classes (Rifler, Mage, Traditionalist, Psycho, Scientist)
- Dozens of weapons (eg. Guns, Wands, high-tech)
- Multiple arenas
- Survive waves lasting 20 to 90 seconds each and kill off as many enemies as you can
- Collect coins to get items and blessings from the shop between waves of enemies
- Collect achievements to buy pernament upgrades from shop
- Multiple customization options!
- Over 300 Achievements!
MINIMAL SETUP
- OS: steamos
- Processor: Quad core Q8600Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GT8600
- Storage: 1 GB available space
- OS: steamos
- Processor: Quad core Q8600Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GT8600
- Storage: 1 GB available space
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