Check and Slash
Gate of Madness Developer
Gate of Madness Publisher
2024-05-27 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(20 reviews)
Patch 1.1.1 (demo 0.2.1)Hey everyone!
I just released a new update for the game.
Main changes:
- adjusted -> language selection input adjusted.
[ 2024-09-05 19:09:02 CET ] [ Original post ] UPDATE 1.1.0 (DEMO 0.2.0)Hey everyone!
I just released a new update for the game.
Main changes:
- adjusted -> boss summoning time reduced from 5 to 3 seconds.
- changed -> the colors of cards, statues, and rooms in the maze change with each boss defeated.
- added -> room numbers/order are now displayed to aid navigation through the maze.
- changed -> the colors of the squares no longer change to indicate the range of enemy pieces.
- changed -> when dying, instead of returning to the first room, the player now respawns in the room where the previous boss was defeated.
- adjusted -> the attack delay of white pieces has been increased, making it more noticeable where an attack will come from and giving the player more time to dodge.
- added -> new tutorial messages have been added.
- added -> full health recovery is now guaranteed before starting a new boss fight.
- adjusted -> enemies and bosses rebalancing.
- changed -> "options menu" added to centralize settings like language, music and SFX.
- adjusted -> minor UI adjustments.
- added -> now both the demo and full version have LINUX and STEAMDECK support.
[ 2024-08-30 19:52:25 CET ] [ Original post ] UPDATE 1.0.5Hey everyone!
I just released a new update for the game.
Main changes:
- adjusted -> gamepad input adjustments for UI.
[ 2024-07-31 19:07:07 CET ] [ Original post ] UPDATE 1.0.4Hey everyone!
I just released a new update for the game.
Main changes:
- adjusted -> music transition times adjusted.
- added -> boss mark added to the map.
[ 2024-06-04 14:39:41 CET ] [ Original post ] UPDATE 1.0.3Hey everyone!
I just released a new update for the game.
Main changes:
- changed -> as "ghosts" doesn't have a physical body, ghosts will not block the movement of living pieces anymore, so now the Black King or any White Piece can stand in the same square of a ghost (including other Ghosts).
- changed -> the color of the squares that show the range of a ghost now have a different color of the ones showing the range of living pieces.
- changed -> ghosts will disappear of a room when a boss fight starts in that room.
[ 2024-06-02 22:29:57 CET ] [ Original post ] UPDATE 1.0.2Low health red screen intensity adjusted.
(also adjusted in the demo version 0.1.17)
[ 2024-06-01 14:39:37 CET ] [ Original post ] Patch 1.0.1 (bugfix)There was an error in which sometimes after clearing a room the path would not be opened, and also the save system would be stuck at a certain point, meaning that when dying the player would always return to the same point where the save was stuck, regardless of progress.
This bug was fixed in version 1.0.1
[ 2024-05-28 03:00:23 CET ] [ Original post ] GAME RELEASED!!!Hello everyone!
I'm very happy to finally be releasing the game after months of development!
I hope everyone likes the end result!
Buy now while the launch discount is active! ;D
[ 2024-05-27 16:57:18 CET ] [ Original post ] DEMO UPDATE 0.1.15Hey everyone!
I just released a new update for the demo.
Main changes:
- changed -> Chinese, Japanese and Korean fonts changed from serif to sans.
[ 2024-05-25 23:26:15 CET ] [ Original post ] DEMO UPDATE 0.1.14Hey everyone!
I just released a new update for the demo.
Main changes:
- adjusted -> mixed fonts issue in some languages fixed.
[ 2024-05-25 18:19:50 CET ] [ Original post ] DEMO UPDATE 0.1.13Hey everyone!
I just released a new update for the demo.
Main changes:
- adjusted -> performance optimizations.
- changed -> "QUIT" changed to "MAIN MENU" in the continue/newgame options panel.
- changed -> polish translations reviewed/changed by a native speaker.
- added -> localization credits section added to the credits screen.
[ 2024-05-21 01:28:28 CET ] [ Original post ] DEMO UPDATE 0.1.11Hey everyone!
I just released a new update for the demo.
Main changes:
- added -> now the Black King is invulnerable while dashing (using the Dash ability).
- changed -> the input feedback for the Dash ability was improved and now is smoother (now Dash can be activated at any time, even in the middle of a movement, as long as it is not on cooldown.)
- changed -> the "NEW GAME" text of the main menu first button was changed to "PLAY".
- changed -> now the Knight boss projectiles also deal damage when it is not fired yet (if the player collide with one).
[ 2024-04-28 03:09:16 CET ] [ Original post ] DEMO UPDATE 0.1.9Hey everyone!
I just released a new update for the demo.
Main changes:
- added -> autosave system added (it is now possible to exit the game and resume in the future, keeping previously saved progress).
- changed -> "path blockers" image changed.
[ 2024-04-17 15:49:33 CET ] [ Original post ] DEMO UPDATE 0.1.8Hey everyone!
I just released a new update for the demo.
Main changes:
- adjusted -> balancing on bosses' slash attack timing.
- adjusted -> adjustments to some SFX (volumes, timing, fading).
- adjusted -> max rerolls increased from 3 to 5.
- changed -> changed random build system so that each option can be chosen more than once, increasing the modifier value each time it is chosen.
[ 2024-04-02 13:46:53 CET ] [ Original post ] DEMO UPDATE 0.1.7Hey everyone!
I just released a new update for the demo.
Main changes:
- added -> leaderboard for speedrun (complete the demo for playtime to be submitted).
- added -> option for the player to choose whether tutorial messages should be shown.
[ 2024-03-10 20:19:15 CET ] [ Original post ] DEMO UPDATE 0.1.6Hey everyone!
I just released a new update for the demo.
Main changes:
- changed -> slash trail VFX.
[ 2024-03-03 19:54:17 CET ] [ Original post ] DEMO UPDATE 0.1.5Hey everyone!
I just released a new update for the demo.
Main changes:
- added -> piece statues in the small rooms.
- added -> more piece statues in the corridors.
- added -> new "fury" mechanic.
- adjusted -> map-revealing colliders expanded.
- adjusted -> random bonus/burden balancing.
- adjusted -> improvements to "aura" VFX.
[ 2024-02-29 01:21:00 CET ] [ Original post ] DEMO UPDATE 0.1.4Hey everyone!
I just released a new update for the demo.
Main changes:
- added -> "reroll" button on the bonus/burden selection screen.
- added -> dash ability now deals damage when dashing through pieces.
- adjusted -> languages option in the main screen adjusted to be UpperCase as the other options.
- adjusted -> camera shake bug fixed up.
- adjusted -> slow projectile bug fixed up.
- adjusted -> random bonus/burden balancing.
[ 2024-02-20 00:46:49 CET ] [ Original post ] DEMO UPDATE 0.1.3Hello everyone!
I just released a new update for the demo.
Main changes:
- added -> tutorial message for "attack recharge" mechanics.
- added -> tutorial message for "protection" mechanics (shield).
- added -> tutorial message for "damage bonus" mechanics.
- added -> tutorial message for "lost damage bonus - after death" mechanics.
- added -> tutorial message for "ghosts" mechanics.
- added -> version is now displayed in the main menu.
- added -> location of uncollected health drops now is displayed on the map.
- added -> location of damage bonus carrier now is displayed on the map.
- changed -> burden english description: " defend up to X% damage" -> " can take up to X% less damage".
- adjusted -> now pieces can block the range (red squares) of other pieces (as it is in actual chess).
- adjusted -> now red squares of a piece will be disabled while this piece is moving.
[ 2024-02-16 22:58:00 CET ] [ Original post ] DEMO UPDATE 0.1.2Hello everyone!
I just released a new update for the demo.
Main changes:
- 32:9 ratio bug fix
- Low health blink animation removed (was distracting some players)
[ 2024-02-11 23:02:25 CET ] [ Original post ] DEMO UPDATE 0.1.1Hello everyone!
I just released a new update for the demo.
Main changes:
- White Pawn boss difficulty balancing (Health and speed decreased)
- White Knight boss difficulty balancing (Health slightly decreased)
- Now, when you die, you only lose 50% of the damage bonus
- Now the UI is working for 1024x768 (4:3) resoluton
[ 2024-02-11 00:41:45 CET ] [ Original post ] Check and Slash combines the action and combat of a hack and slash game with the movement patterns of chess pieces. Find your way through a maze of boards, slash your enemies, dodge attacks, rescue black pieces to receive upgrades and fight against formidable opponents until you find the enemy king.

FEATURES:
- Real-time action, not turn-based.
- Chess rules combined with action game mechanics.
- The map is a procedurally generated maze (random path).
- With each enemy killed, your attack becomes stronger.
- Mixes elements of Chess, Hack and Slash, Roguelite and Soulslike.
- 43 levels of rooms to unlock in the maze with different combinations of enemies in each one.
- 6 unique bosses.
- New skills and upgrades for the main character throughout the game.
- Choose the best Build according to the randomly presented options.
- Steam Achievements.
- Steam Leaderboard (for speedrun).
- Controller and keyboard support.
MINIMAL SETUP- Processor: Yes. you should have oneMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: You\'ll need a Screen
- Storage: 500 MB available space
16.79$ (16%)
30.74$ (12%)
6.22$ (82%)
8.46$ (15%)
12.44$ (17%)
16.96$ (15%)
12.44$ (17%)
16.57$ (17%)
16.39$ (18%)
13.34$ (11%)
25.47$ (15%)
12.44$ (17%)
42.34$ (15%)
24.59$ (18%)
49.77$ (17%)
17.54$ (12%)
3.93$ (21%)
42.45$ (15%)
25.46$ (15%)
29.02$ (17%)
16.79$ (16%)
16.96$ (15%)
17.54$ (12%)
13.14$ (12%)
24.87$ (17%)
33.17$ (17%)
7.54$ (16%)
8.27$ (17%)
16.18$ (19%)
24.87$ (17%)
0.51$ (91%)
0.89$ (87%)
3.75$ (81%)
0.85$ (83%)
1.58$ (77%)
1.7$ (91%)
5.25$ (85%)
1.28$ (87%)
1.58$ (77%)
1.58$ (77%)
1.7$ (91%)
3.06$ (74%)
2.55$ (87%)
0.43$ (91%)
3.4$ (83%)
10.91$ (22%)
0.53$ (89%)
1.58$ (77%)
1.58$ (77%)
0.43$ (91%)
1.58$ (77%)
0.53$ (89%)
0.43$ (91%)
8.8$ (65%)
5.31$ (79%)
0.68$ (90%)
7.65$ (62%)
0.85$ (91%)
1.58$ (77%)
8.1$ (73%)
14.29$ (76%)
1.19$ (88%)
7.49$ (85%)
25.49$ (15%)
1.99$ (80%)
15.89$ (21%)
1.89$ (81%)
1.19$ (94%)
1.19$ (76%)
9.99$ (75%)
17.49$ (12%)
15.99$ (20%)
1.49$ (94%)
1.99$ (85%)
0.99$ (80%)
22.49$ (10%)
1.42$ (93%)
1.09$ (82%)
1.39$ (91%)
1.49$ (85%)
1.10$ (89%)
1.99$ (87%)
1.19$ (92%)
0.99$ (90%)
1.09$ (93%)
1.99$ (60%)
3.99$ (69%)
43.99$ (27%)
21.99$ (27%)
4.99$ (75%)
FANATICAL BUNDLES

Time left:
356363 days, 20 hours, 42 minutes

Time left:
20 days, 3 hours, 42 minutes

Time left:
30 days, 3 hours, 42 minutes

Time left:
35 days, 3 hours, 42 minutes

Time left:
19 days, 3 hours, 42 minutes

Time left:
41 days, 3 hours, 42 minutes

Time left:
15 days, 3 hours, 42 minutes

Time left:
15 days, 3 hours, 42 minutes

Time left:
49 days, 3 hours, 42 minutes
HUMBLE BUNDLES

Time left:
0 days, 21 hours, 42 minutes

Time left:
0 days, 21 hours, 42 minutes

Time left:
7 days, 21 hours, 42 minutes

Time left:
9 days, 21 hours, 42 minutes
by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE
dunossauro
Software and Game Development
Criando um curso sobre FastAPI
Black Sun Gamer
Assustando fantasmas no Arch Linux (ou ser o contrrio?) AO VIVO
N0Viewers
Gaming in Linux!!! Feel free t0 j0in and chat :-)
pullarity
Alien: Isolation
Lets not blow off our legs with a pipe bomb... okay? | Game library st...
urushiyowa
Haunted Hotel: Personal Nightmare - Collector's Edition
let's play
certifiedgta
Games + Demos
Leisure Suit Larry - Reloaded - Walkthrough
bloodycactus
Shadow Gambit: The Cursed Crew
Ghost Pirates Back Again @bloodycactus
Azlar 316
Vamos Velvet tu puedes - Odin Sphere (parte 27) - desde linux
egeexyz
Old School Rally
Old School Rally Update! New Cars & Tracks
kawanerio
THE FINALS
RTALiveSplitAutoSplitter#CheatEngine #Linux
lcolonq
Software and Game Development
burrowing into the EarthHeart... @LCOLONQ confronts "Gaia, The Wo...
inaries_
Art
Do the Art..ri..oo... heh...
onibakuman
The Elder Scrolls IV: Oblivion Remastered
\_( )_/ THE GOD GAME OF FULL MASKU IS BACK - OBLIVION REMASTERED
echoplexmedia
Politics
SUPES - Shasta County Board Of Supervisors Meeting
texasancap
The Elder Scrolls IV: Oblivion Remastered
Fresh Outta the Imperial Sewers Oblivion Remastered Stream Begins! #N...
lousy_hunter
Resident Evil 3
Late Stream, will i choke at the end of the run!?
disk1of5
Just Chatting
Short stream, just hanging out.. planning projects
chiefgyk3d
Just Chatting
Head of DHS Physical OpSec Fail, SignalGate 3.0, Tesla's Earning ...
canadianbluebeer
Planet Crafter
[EN] [18+] Relaxing trying to get Trees! Is there a hammock in the gam...
tuxramus
The Lord of the Rings Online
LOTRO On Linux (Server: Glamdring)
carolineofmaine
Always On
Kick back & listen ~ classical, country, rock, techno, jazz, blue...
ethergroup
The Legend of Zelda: Ocarina of Time
CTF CORROSION2 DE VULNHUB - PT2
itsrogueren
FINAL FANTASY VII REMAKE
Suggest Games for Me! #Linux #Vtuber #technology