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Second patch
[ 2024-07-31 14:02:50 CET ] [ Original post ]
Interface:
- Suspension noise reduced: Lubricated everything possible, tightened everything that could be tightened, and drank everything drinkable.
- Correct values in the description of retractable supports are now displayed.
- Frame rate limit option added: Enabled by default. Now, if your computer is older than a ZIL truck, you might have a chance at smooth gameplay.
- Additional difficulty settings: For those who think the mutants bite too hard.
- Engine slot selection made easier: Hopefully, you won't have to rack your brain figuring out how to click on that circle.
- Self-destruction confirmation: Think twice (or at least once) before initiating self-destruct.
- Volume settings are now more reasonable.
Texts:
- Fixed some typos.
- Tutorial and technology text aligned.
- Description of remote areas now correctly indicates they are swamp areas and the correct tag is set. What everyone was looking for but couldn't find.
- Added a hint about difficulty settings
Balance:
- Explosive shells no longer damage the vehicle: But you can revert this in the options. A feature for true self-destruction enthusiasts.
- Vehicles now immune to fire: But this can also be reverted in the options. A feature for those who don't find mental burnout enough.
- List of possible data: Shows data for destroying a lair when studying a specific monster.
- Spawn of monsters and loot in remote areas is now more distinct from the swamps.
- More loot was added to cities and military bases, mainly remote ones. More reasons to go adventuring!
- Fuel barrels near gas stations moved a bit further away: So you have a better chance of surviving. Or so you don't blow up the entire world (or what's left of it).
- Increased grip for the ZIL, engine power slightly increased. Ural's grip slightly reduced. Our mechanic assures it's not due to personal preferences.
Fixes:
- Reduced crashes: More time for loot gathering!
- Fixed a bug where players couldn't get data when finding swamps and remote areas.
- Technology "Clutch" now produces the correct wheels.
- Removed unnecessary suspension sound during expedition loading. Nothing will distract from the thrilling wait for the loading screen.
- Laser can now destroy barrels: No hints, but we think you got the point.
- Floating barrel removed: Gravity wins!
- Engine power of found equipment now calculated correctly.
- Fixed some non-functioning expedition experience rewards: Everyone will get what they deserve!
- Death in the sand now provides data: You still heroically perish, but now with results.
- Antenna-detected icons no longer go off-screen: They now know their place.
- Increased loot pickup radius: You can grab anything that's not nailed down.
[ 2024-07-31 14:02:50 CET ] [ Original post ]
Ashes of the Union
700 Games Studio
Developer
700 Games Studio
Publisher
Coming soon
Release
Game News Posts:
17
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(178 reviews)
You are tasked with:
Exploring ruined Soviet villages and cities in heavily armed vehicles in search of useful resources and information. Destroying mutant insects encountered along the way, overcoming difficult landscapes and obstacles.
The game features:
Post-apocalypse in a Soviet style
Combat with aggressive monsters
Equipping vehicles with various weapons
Exploring the map and searching for resources
Models of Soviet equipment
Technology development through gathering necessary ingredients
In the mid-20th century, when the world was on the brink of new discoveries and changes, the Soviet Union faced an unprecedented challenge. A tectonic apocalypse that occurred around the 1960s-1970s led to catastrophic changes. The earth split open, unleashing an unstoppable force from its depths, destroying familiar societies and leading to widespread devastation.
The new biomes created as a result of these upheavals became home to aggressive predators that quickly adapted to the harsh conditions of the new world. They settled in the fissures and wastelands, turning them into their hunting grounds.
However, even in the face of complete destruction, the human spirit and the drive for survival remained unyielding. In tectonically stable areas, underground autonomous bunkers were built — fortresses of hope and the last refuge for those who managed to survive. Within their protected walls, some citizens and a bit of industry found sanctuary, allowing the spark of human civilization to continue smoldering.
Exploring ruined Soviet villages and cities in heavily armed vehicles in search of useful resources and information. Destroying mutant insects encountered along the way, overcoming difficult landscapes and obstacles.
The game features:
Post-apocalypse in a Soviet style
Combat with aggressive monsters
Equipping vehicles with various weapons
Exploring the map and searching for resources
Models of Soviet equipment
Technology development through gathering necessary ingredients
In the mid-20th century, when the world was on the brink of new discoveries and changes, the Soviet Union faced an unprecedented challenge. A tectonic apocalypse that occurred around the 1960s-1970s led to catastrophic changes. The earth split open, unleashing an unstoppable force from its depths, destroying familiar societies and leading to widespread devastation.
The new biomes created as a result of these upheavals became home to aggressive predators that quickly adapted to the harsh conditions of the new world. They settled in the fissures and wastelands, turning them into their hunting grounds.
However, even in the face of complete destruction, the human spirit and the drive for survival remained unyielding. In tectonically stable areas, underground autonomous bunkers were built — fortresses of hope and the last refuge for those who managed to survive. Within their protected walls, some citizens and a bit of industry found sanctuary, allowing the spark of human civilization to continue smoldering.
MINIMAL SETUP
- Processor: Intel Core i3 3.00GHz
- Graphics: Intel UHD Graphics
- Storage: 5 GB available space
- Processor: Intel Core i7-10750H 2.60GHz
- Graphics: NVIDIA GeForce RTX 3050 Ti Laptop
- Storage: 5 GB available space
GAMEBILLET
[ 6138 ]
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[ 3464 ]
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