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Balance changes
Provoker bullet speed lowered from 1.00 to 0.75 Provoker HP lowered from 40 to 35 Boshin HP lowered from 400 to 350 Randara HP lowered from 350 to 300 Single Randara HP lowered from 200 to 150
Desolator damage raised from 32 to 40 Turboblaster bullet damage raised from 5 to 8 Sidewave bullet damage raised from 30 to 40 Hawkeye bullet raised from 200-300 Bouncer bullet damage raised from 10 to 20 Waver bullet damage raised from 12.5 to 15 Bloodhound bullet damage raised from 25 to 30 Avenger bullet speed lowered from 2 to 1.5 Razor bullet damage raised from 75 to 100 Needler damage raised from 8 to 15 Metal Storm bullet damage raised from 3.5 to 5 Omnigun bullet damage raised from 10 to 15 Triad bullet damage raised from 27 to 30 Valkyrie bullet damage raised from 10 to 15
Fixed Rift Miners Boss MK1 not to move around so fast in the pattern with cannon firing Overall it should make higher loops easier to handle and make everything more balanced and trigger happy.
[ 2021-02-04 22:19:03 CET ] [ Original post ]
Enemies
Provoker bullet speed lowered from 1.00 to 0.75 Provoker HP lowered from 40 to 35 Boshin HP lowered from 400 to 350 Randara HP lowered from 350 to 300 Single Randara HP lowered from 200 to 150
Weapons
Desolator damage raised from 32 to 40 Turboblaster bullet damage raised from 5 to 8 Sidewave bullet damage raised from 30 to 40 Hawkeye bullet raised from 200-300 Bouncer bullet damage raised from 10 to 20 Waver bullet damage raised from 12.5 to 15 Bloodhound bullet damage raised from 25 to 30 Avenger bullet speed lowered from 2 to 1.5 Razor bullet damage raised from 75 to 100 Needler damage raised from 8 to 15 Metal Storm bullet damage raised from 3.5 to 5 Omnigun bullet damage raised from 10 to 15 Triad bullet damage raised from 27 to 30 Valkyrie bullet damage raised from 10 to 15
Bosses
Fixed Rift Miners Boss MK1 not to move around so fast in the pattern with cannon firing Overall it should make higher loops easier to handle and make everything more balanced and trigger happy.
[ 2021-02-04 22:19:03 CET ] [ Original post ]
Rick Henderson
Fat Pug Studio
Developer
Fat Pug Studio
Publisher
2021-08-04
Release
Game News Posts:
20
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(23 reviews)
♾️Infinite replayability, with waves hand crafted with love 💖
😇😈 Standard and Hard mode for both casual and players that are up for a challenge
💀 Boss Raid mode
🧮 Tutorial
🚀 3 player ships, each with their own special ability to match your play style
🔫 27 weapons. Use Bullet, Energy or Missile weapons against Unarmored, Armored or Shielded enemies to different effects
💣 25 perks to upgrade your ship
👾 More than 40 enemies split into 5 factions
☠️ 5 bosses, each in three variations for total of 15 challenging baddies to challenge your skills + final big boss.
🎯 Fun scoring system for both casual and hardcore players: score multipliers, grazing, ranks and perk bonuses
🎮 Beautiful golden days of 16-bit games pixelart graphics
👓 One color mode for visually impaired
🔊 Blood pumping synthwave music
😇😈 Standard and Hard mode for both casual and players that are up for a challenge
💀 Boss Raid mode
🧮 Tutorial
🚀 3 player ships, each with their own special ability to match your play style
🔫 27 weapons. Use Bullet, Energy or Missile weapons against Unarmored, Armored or Shielded enemies to different effects
💣 25 perks to upgrade your ship
👾 More than 40 enemies split into 5 factions
☠️ 5 bosses, each in three variations for total of 15 challenging baddies to challenge your skills + final big boss.
🎯 Fun scoring system for both casual and hardcore players: score multipliers, grazing, ranks and perk bonuses
🎮 Beautiful golden days of 16-bit games pixelart graphics
👓 One color mode for visually impaired
🔊 Blood pumping synthwave music
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