Rick Henderson
Fat Pug Studio Developer
Fat Pug Studio Publisher
2021-08-04 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(23 reviews)
Final Boss + tons of new stuffNew Boss
- Level 6 added along with FINAL BOSS.
QOL Improvements
- Added score appearing above rank when you pick it up, i believe most of the players were oblivious that you also get 500 points for rank if it's already collected.
- Ranks bar now blink to notify you you collected all ranks needed to get the promotion at the end of the level.
Bug fixes
- I noticed sometimes ranks could not be picked up (or they're picked up but not despawned), i hope i fixed that.
- Fixed Bloodhound missiles not despawning when fired close to the enemy.
- Fixed Terran Boss Mk3 firing missiles non stop.
- Fixed Rippers not activating the homing system sometimes.
- Fixed some waves not working as intended.
- Fixed Hunter Seekers not targeting properly.
- Fixed Riftminers MK1 not spawning asteroids after the first batch.
- Fixed RiftMiners MK1 light getting stuck.
- Fixed Riftminers MK1 sudden long distance movements.
- Fixed the bug when Desolator would keep on firing when picking up a new energy weapon.
- Fixed some bosses appearing with collider on.
- Fixed some perks not disabling on restart.
- Added fail safe system to prevent damage system of the bosses sometimes glitching when destroyed with rapid firing weapons.
Perk changes
- Changed Recoilless perk from "Weapons have no recoil, - 10% score" to "Weapons have no recoil".
Weapon buffs
- Sprayer small bullet damage increased from 2 to 4.
- Sprayer medium bullet damage increased from 5 to 8.
- Sprayer big bullet damage increased from 10 to 15.
- Boomer bullet damage increased from 50 to 75.
- Oathbreaker bullet damage increased from 30 to 45.
- Desolator damage increased from 4 to 6 (it was already buffed, but seems not enough).
- Metal Storm damage increased from 5 to 7.5 (it was already buffed, but seems not enough).
- Bouncer cooldown decreased from 0.5 to 0.3 (fire rate buff).
- Triad cooldown decreased from 1.0 to 0.75 (fire rate buff).
- Triad bullet speed increased from 2 to 2.5 (bullet speed buff).
Weapon Nerfs
- Increased Flakk Recoil from 2 to 4.
Special abilities buffs
- Hologram now explodes when deactivated, dealing 100 missile damage in a 0.5 radius (damage boosts work on it too).
- Default Microwarp distance increased from 10 to 15 (not much as you would imagine, but seems fine).
- Microwarp now cuts through the enemies that you pass through while microwarping, dealing 100 normal damage (damage boosts work on it too).
Enemies
- Drillers now home in on Hologram if it is active during the lock phase.
- Hunter Seekers now home in on Hologram if it is active during the lock phase.
- Rift Miners boss MK1 now tracks Hologram with Dragon Jet from mouth.
- Paragons boss MK3 and the detachable ship now follow Hologram.
- Lowered firing rate for Doubler.
- Reworked Terran Boss MK1 with new patterns and adjustments to old patterns.
- Adjusted some Rift Miners Boss MK1 patterns.
Other
- Enemy shield health increased from 100 to 200 to make energy weapons more viable. There is more shielded enemies coming to make it worthwhile.
- You can now pick up ranks and gems while in marine mode. Weapons can't be collected.
- Removed report bug button from main menu because i started preparing for console porting. Please report bugs regularly via community page.
Audio
- Added bullet shell and sound for Flakk.
- Added ricochet sound to indicate you're hitting an armored enemy with energy weapon and dealing half damage besides blinking orange.
- Added sound activation sound to indicate you're hitting a shield with missile weapon and dealing half damage besides blinking orange.
- Added some missing bullet sounds for boss bullets.
[ 2021-02-12 01:33:10 CET ] [ Original post ] ♾️Infinite replayability, with waves hand crafted with love 💖
😇😈 Standard and Hard mode for both casual and players that are up for a challenge
💀 Boss Raid mode
🧮 Tutorial
🚀 3 player ships, each with their own special ability to match your play style
🔫 27 weapons. Use Bullet, Energy or Missile weapons against Unarmored, Armored or Shielded enemies to different effects
💣 25 perks to upgrade your ship
👾 More than 40 enemies split into 5 factions
☠️ 5 bosses, each in three variations for total of 15 challenging baddies to challenge your skills + final big boss.
🎯 Fun scoring system for both casual and hardcore players: score multipliers, grazing, ranks and perk bonuses
🎮 Beautiful golden days of 16-bit games pixelart graphics
👓 One color mode for visually impaired
🔊 Blood pumping synthwave music
7.44$ (17%)
1.50$ (90%)
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