Hello there! Its been a year without updates (I know, what a clich joke, but I couldnt help it).
Finally, Chapter 4 is here! I wish I couldve finished it earlierI really intended tobut I was hit by some misfortunes and health issues that badly steered my ship off course.
Im still not at one hundred percent, but with the help of some medication, I was able to find the strength to sit down and resume my work. For now, lets hope things stay that way on the health front.
Moving on to Elleria itself, its important to note that Chapter 5 will be the last and final update for Elleria Book 1thats going to be a wrap from me. However, that doesnt mean your journey is over, and it certainly doesnt mean my work is done.
Even without feedback from you kind folks, Im well aware of many issues that need to be addressed, and my to-do list is anything but short.
Once Chapter 5 is finished (which is my main focus at the moment), Ill deliver another update before Elleria leaves Early Access and proceeds to full release.
I also plan to go back and rewrite or rework Chapters I and II so theyre on par with Chapters III and onward. Frankly, the writing cant even compare right nowChapters I and II make the rest of the game look bad by comparison.
There are also a few more items on my to-do list. While Ill say upfront that Elleria Book II wont be started right away, rest assured theres something else in the works!
With Elleria Book 1 wrapped, Ill be focusing on adding more content to the game. Id like to share a bit of information about what that will involve.
One of the upcoming updates will focus on the war table systema standalone update that lets you influence the game world and its political state. This will be a choice-based feature presented mostly in a textual format. Its aimed at those who enjoy interactive, narrative-driven elements; if thats not your cup of tea, youre free to skip it!
With Chapter 4 comes the introduction of a new character named Silas Varros. I wont say much more to avoid spoilers, but youll notice a certain aspect Ive added that I intend to explore further.
Although this is already explained in the game, Ill repeat it here for clarity. If you like what you see of Silas in Chapter 4, youll have the chance to play as him in Ellerias DLC.
In the DLC, youll step into the role of a professional assassin under Eliots mentorship, indulging in some classic stabby gameplay across Elleria through multiple choice-based missions.
I could go on, but this post is already long enough! So, without further ado, I hope you enjoy Chapter 4.
As I mentioned before, Im fully aware of Ellerias flaws and shortcomings. Rest assured, they have not escaped the watchful gaze of Azhaqtel, and they will be dealt withmercilessly!
[ 2025-01-14 20:02:15 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
There's never been a more truer war fought than war of faith, for if people will not fight for what they believe in, what else is there to fight for?
You've seen it, and you've been there. Once a devoted man fighting for what he believed in, seen and believed a hero... for all the wrong reasons.
But if you've had a chance to do it again, would you do it the same?
Follow the story of Eliot Magnus (first name changeable), once a devoted man of faith and a Paladin of his god, deemed a hero. Yet a hero can be turned into a villain, for all the right reasons when he fought for all the wrong reasons before.
In current state, Elleria contains:
- Over 1000 renders.
- 50 sound effects.
- Custom Soundtracks!
- Character Codex System ( Unlockable via progression!)
- Codex System, containing more in depth lore on the world, characters etc!
- Gallery (Various bonus renders that can be unlocked via gameplay!)
- Several adult scenes
- "War Table" system, allowing YOU the player, to have and leave your mark on the world of Elleria, and impact the story!
- Hours of writing and story for your enjoyment!
- Processor: Dual Core or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GT 750 or better. AMD equivalent
- Storage: 4 GB available spaceAdditional Notes: OpenGL 2. DirectX 9 or OpenGL ES 2 required
[ 6140 ]
[ 1851 ]