Kickstarter Coming Soon!
A Kickstarter campaign for Isle of Reveries is set to launch in March 2025! Your support will let us fully realize the vision for Isle of Reveries, and include cool extras like mini-games, a Zelda 2 style dungeon, and more. Follow Isle of Reveries on Kickstarter by clicking here.
New Demo Version Out Now
A new version of the Isle of Reveries demo is out now! This version has major updates to the dungeon, including a new dungeon-wide mechanic, new rooms and puzzles, secret rooms with treasures, and tons of quality of life updates.
Progress Preview: Overgrown Shrine!
Please enjoy this gameplay preview of the game's second dungeon, the Overgrown Shrine. A preview of this dungeon will be playable for Kickstarter backers! Follow Isle of Reveries on Kickstarter by clicking here. [previewyoutube=CTK-FHktEho;full][/previewyoutube]
[ 2025-01-10 20:16:58 CET ] [ Original post ]
Kickstarter Coming Soon!
A Kickstarter campaign for Isle of Reveries is set to launch in February/March 2025! Your support will let us fully realize the vision for Isle of Reveries, and include cool extras like mini-games, a Zelda 2 style dungeon, and more. Follow Isle of Reveries on Kickstarter by clicking here.
Major Demo Updates!
Nintendo Switch Pro controllers are now compatible! I played through the demo both on a Windows PC and SteamDeck using an official Switch Pro Controller to confirm. Pushing blocks has been revamped! You can now push a moveable block by walking into it like in GameBoy Zelda games -- no need to press the A button anymore. Other fixes, including some bug fixes on the boss battle and when players spam many buttons at once...
Progress Preview: Overgrown Shrine!
Please enjoy this gameplay preview of the game's second dungeon, the Overgrown Shrine. A preview of this dungeon will be playable for Kickstarter backers! Follow Isle of Reveries on Kickstarter by clicking here. [previewyoutube=CTK-FHktEho;full][/previewyoutube]
[ 2025-01-03 00:58:34 CET ] [ Original post ]
Hello! Thank you all for playing the Isle of Reveries demo and leaving feedback and reviews! A lot of progress was made on updating the demo and the full game:
Kickstarter Coming Soon!
A Kickstarter campaign for Isle of Reveries is set to launch in February 2025! Your support will let us fully realize the vision for Isle of Reveries, and include cool extras like mini-games, a Zelda 2 style dungeon, and more. Follow Isle of Reveries on Kickstarter by clicking here.
Demo Updates & Tweaks
A number of updates to the demo version were pushed in December, including:
- Map screen now shows if a room has a staircase in it.
- Water and pits are now more forgiving, letting you escape falling in during a brief 0.5s window.
- Enemies have a 0.5s buffer before they start moving and attacking when the player enters the sam grid as them.
New Full Game Previews
Follow Isle of Reveries on Kickstarter by clicking here.
[ 2024-12-20 21:48:31 CET ] [ Original post ]
First off, I want to thank everyone that's played the Isle of Reveries Demo and either left a review or posted their feedback in the Community Hub! It's come to my attention that there are some bugs when using a Nintendo Switch controller (Pro Controller, USB GameCube controller, etc). I believe this comes from the engine I'm using to build Isle of Reveries in. I'll be trying to resolve these issues, but I highly recommend playing with an Xbox controller (of any kind) or using the keyboard. I apologize for the inconvenience.
[ 2024-12-08 03:33:50 CET ] [ Original post ]
Although Valve doesn't provide verification for game demos at this time, Isle of Reveries is being developed and tested with Steam Deck in mind, so the demo is fully compatible by default. No need to fiddle with Proton versions or gamepad configurations! The Isle of Reveries Demo has received a couple of reviews from players that primarily played on Steam Deck: ---- "I'm a big fan of both traditional 2-D top-down Zelda and the GBC pixel art aesthetic, so IoR is right up my street. Clearly a lot of love and attention has gone into crafting this demo. Looking forward to the full game." -- Steam reviewer "i am a bird" -- Steam reviewer ----
[ 2024-11-19 21:08:51 CET ] [ Original post ]
Added a little patch fixing the following:
- Added an 0.5s buffer period when entering a grid before enemies can move around/attack.
- A couple of bugs with the boss that can occur between phases if specific actions are triggered.
- Minor layout adjustment in the dungeon.
- Decreased volume for the opening jingle.
[ 2024-11-19 07:06:48 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
Use your fairy companion’s magic to duplicate and spawn a variety of objects in the world, and discover how they interact with your robust set of items to solve head-scratching puzzles.
Features
- A large world that doesn’t hold the player’s hand, filled with charming anthropomorphic characters.
- Eight dungeons, each with their own distinct theme and key item.
- Key items that are useful in both combat and puzzle solving, and remain so after completing the dungeons they’re found in.
- Use the fairy companion to copy and spawn various objects found in the world, including puzzle blocks, torches, mushrooms, and more.
- Dedicated jump button so that there’s always space to equip the most relevant items.
- Take a break from the adventure and enjoy bug catching and fishing.
- OS: SteamOSMemory: 2 GB RAMStorage: 150 MB available space
- Memory: 2 GB RAMStorage: 150 MB available space
- Storage: 150 MB available space
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