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0.9.4.0.0

Rebalances:


When transferring credits by the bank between sectors - the tax is doubled All factions received ironclads, both military and patrol Some devices of the Caans and Xenoruites have undergone changes of requirements The scout and heavy fighter have been redesigned to better match their roles: Specifically, the scout has lost armor and some shields and has been reduced in cost by 50k A new type of portal has been added that charges a fee for passage. Most of them have been added to 1 sector to shorten the path Ammunition: Price and weight have been redesigned. In general - a significant reduction in size and cost NRL: -10 maximum damage Reflection now has a maximum of 500 capacity. Each new reflection adds the same number to the existing one. If the reflector has reflected all of its potential for reflection, it goes into an inactive phase in which it only provides resistance. Also, thanks to this, mobs will not have a permanent reflector - as soon as 500 damage is reflected, they go into an inactive phase (in which they do not turn on the active one) Also, the error that the reflector included the shield in the reflection calculation was fixed, due to which it reflected less on shield ships, and better on ships without shields

3 Sector:


Decreased by 30% on average Reduced the frequency of binary systems Asteroids no longer appear outside the system Reworked the method of generating bots inside Completely reworked the number and quality of mobs in all systems Expanded the ban zones on spawning asteroids in c3 to match new realities Added new systems for main factions Added portals-links in c3 to simplify and speed up movement for a fee Regen from players are now counted as it has 1 less in system in s3, also timer to activate is 5 (standart - 3)

Cosmetics:


Changed the appearance of the engine ring and improved the quality of the attack radius Updated selection Updated exhaust activation on ship Some actions on planets are now visible directly on the map (for example, an auction) Improved tiling quality for durability/health/energy Also, wear is now visible in different colors

Miscellaneous:


Drones can now be repaired separately in the info panel next to their HP bar Reduced the ship's "reaction" time to the fact that it could not land on a moving object Now you can't land even on your station if the system was neutral and you attacked a patrol Added a minimum energy option for the station hangar Reduced the size of the game by 10 MB

Fixes:


Corrected the description of the Hidden Storage - adds not 150 but 200 cargo Removed the problem when any possible errors with devices led to the knocking down of their hotkeys Removed the constant removal of the last device or drone upon entry Multiple fixes


[ 2024-09-15 15:01:55 CET ] [ Original post ]

Shattered Void
yyy1505yyy Developer
yyy1505yyy Publisher
Coming soon Release
Game News Posts: 29
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mixed (43 reviews)
Public Linux Depots:
  • [0 B]
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A game inspired by the style and setting of Space Rangers.
Endless dangers of space open up endless opportunities for development:
  • 5 starting factions to choose from
  • Raids, bosses, wars
  • Economics, trade, market manipulation
  • Asteroid mining, smelting, crafting
  • Simple but at the same time complex system of modifications and interconnections of ship sub-systems

Many systems

Hundreds star systems await exploration and colonization. In remote reaches of space, wormholes occasionally open into unknown sectors, where both dangerous enemies and huge loot can be found.

Soft PvP

You do not lose equipment if you are destroyed by another player or NPC, only items that were in your cargo hold. Thanks to your personal fighting skills, you can overcome even strong opponents. And to prevent constant murders, you will be protected by patrols and military personnel in their systems, while the sectors themselves are divided by strength, preventing strong players from approaching weak ones.

Stations

Create your own flying fortress. Engage in trade and collect taxes for the use of station space by other players. Factories, shops, mining facilities, warp gates for long-distance flights - dozens of different buildings will make the station even more useful. In addition, stations are necessary for the colonization and terraforming of captured planets or the construction of space megastructures.

Modifications of equipment and ships

Spaceships are a platform for installing weapons, systems, devices, and drones. Ships are upgraded using collected resources, allowing you to choose your development style.

In addition, each race has its own unique pieces of equipment, and their ships have different strengths and weaknesses: shields and energy, speed and repairability, damage and armor, hull and regeneration, and many others.
Weapons and systems are easily transferred between ships. Therefore, it always makes sense to strengthen your favorite equipment.


Weapons can have module slots. Hundreds of different effects allow you to make each gun unique and adapt to any battle scenario.

Cooperative game

Groups of players are needed to coordinate boss battles and clear out certain locations.
Many players unite into clans, which simplifies access to stations, storage facilities, hypergates and all other clan property.

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: Any Dual-coreMemory: 1 MB RAM
  • Memory: 1 MB RAM
  • Graphics: GT210 / Radeon HD 3300 with 512Mb VRam
  • Storage: 175 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04
  • Processor: Any 4+ coreMemory: 2 MB RAM
  • Memory: 2 MB RAM
  • Graphics: Radeon R5 230 / GT440 with 1GB VRamNetwork: Broadband Internet connection
  • Storage: 200 MB available space
GAMEBILLET

[ 6132 ]

8.17$ (73%)
5.06$ (75%)
4.12$ (17%)
16.96$ (15%)
12.38$ (17%)
24.74$ (1%)
1.24$ (79%)
1.72$ (78%)
16.19$ (35%)
1.67$ (83%)
9.19$ (8%)
12.72$ (15%)
0.90$ (82%)
6.79$ (15%)
8.46$ (72%)
16.00$ (60%)
2.47$ (17%)
1.50$ (85%)
10.00$ (50%)
4.00$ (80%)
8.87$ (82%)
12.72$ (15%)
4.00$ (50%)
4.20$ (83%)
7.64$ (15%)
3.36$ (83%)
8.47$ (15%)
17.99$ (40%)
21.22$ (15%)
12.69$ (37%)
GAMERSGATE

[ 2625 ]

10.07$ (28%)
9.99$ (50%)
5.63$ (77%)
7.48$ (66%)
5.22$ (74%)
0.85$ (83%)
3.83$ (74%)
6.48$ (64%)
10.11$ (49%)
0.45$ (85%)
3.33$ (76%)
2.03$ (86%)
9.99$ (50%)
15.0$ (70%)
3.0$ (85%)
21.59$ (46%)
2.5$ (75%)
19.8$ (67%)
9.0$ (85%)
3.4$ (83%)
0.85$ (83%)
10.62$ (58%)
3.4$ (83%)
1.8$ (70%)
12.0$ (70%)
0.85$ (91%)
0.9$ (85%)
15.0$ (75%)
1.28$ (87%)
7.44$ (79%)

FANATICAL BUNDLES

Time left:

8 days, 17 hours, 53 minutes


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14 days, 17 hours, 53 minutes


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11 days, 17 hours, 53 minutes


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11 days, 17 hours, 53 minutes


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11 days, 17 hours, 53 minutes


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11 days, 17 hours, 53 minutes


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11 days, 17 hours, 53 minutes


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11 days, 17 hours, 53 minutes


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11 days, 17 hours, 53 minutes


Time left:

11 days, 17 hours, 53 minutes


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11 days, 17 hours, 53 minutes


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11 days, 17 hours, 53 minutes


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11 days, 17 hours, 53 minutes


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11 days, 17 hours, 53 minutes


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11 days, 17 hours, 53 minutes


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36 days, 17 hours, 53 minutes


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32 days, 17 hours, 53 minutes


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29 days, 17 hours, 53 minutes


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37 days, 17 hours, 53 minutes


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39 days, 17 hours, 53 minutes


HUMBLE BUNDLES

Time left:

3 days, 11 hours, 53 minutes


Time left:

17 days, 11 hours, 53 minutes

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