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0.9.4.1.0

Any thermal explosion from smole now continues burning time depending on resin viscosity Phaser blast now has the same chance to trigger as Aglu from bots, and they also do not try to use it if the player already has the Ignite effect Protofield damage has become separate in appearance from direct pure energy damage No longer transfers HP to energy after each shot at protoshields - damage now immediately influences the energy Self-damage now also immediately shows all changes in hull Protoshield no longer consumes 80% of energy for damage, but has a resistance of 20% (so that together with additions to resistance will give more protection in result) Energylith now gives 5% resistance to protoshields Deflector received 2s duration Reinforced plating received 1 absolute armor Absolute armor now requires energy to operate (0.5 energy for 1 damage) Monitor branch of medramills lost some of their shields, but now they have more innate energy generation Ironclads received 15% anti-corrosion armor Added a portal cut with a tax through part of the 3rd sector where only battleships and cruisers fly Added a setting for camera speed Monitors/ironclads of some factions did not have a list of drops/equipment - fixed Fixed a bug preventing merchants from reselling items in stores to replenish supply stores Attempts to remove a strong server lag every few minutes Fixed a bug causing incorrect ship speed when using some devices Fixed incorrect display of ammo prices Drone repair in info panel are no longer shown at full HP Visual fixes


[ 2024-09-19 17:05:44 CET ] [ Original post ]



Shattered Void
yyy1505yyy
  • Developer

  • yyy1505yyy
  • Publisher

  • Coming soon
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 27  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Mixed

    (43 reviews)


  • Review Score

  • https://store.steampowered.com/app/2940120 
  • Steam Store



  • [0 B] [0 B]

  • Public Linux depots

  • A game inspired by the style and setting of Space Rangers.
    Endless dangers of space open up endless opportunities for development:
    • 5 starting factions to choose from
    • Raids, bosses, wars
    • Economics, trade, market manipulation
    • Asteroid mining, smelting, crafting
    • Simple but at the same time complex system of modifications and interconnections of ship sub-systems

    Many systems

    Hundreds star systems await exploration and colonization. In remote reaches of space, wormholes occasionally open into unknown sectors, where both dangerous enemies and huge loot can be found.

    Soft PvP

    You do not lose equipment if you are destroyed by another player or NPC, only items that were in your cargo hold. Thanks to your personal fighting skills, you can overcome even strong opponents. And to prevent constant murders, you will be protected by patrols and military personnel in their systems, while the sectors themselves are divided by strength, preventing strong players from approaching weak ones.

    Stations

    Create your own flying fortress. Engage in trade and collect taxes for the use of station space by other players. Factories, shops, mining facilities, warp gates for long-distance flights - dozens of different buildings will make the station even more useful. In addition, stations are necessary for the colonization and terraforming of captured planets or the construction of space megastructures.

    Modifications of equipment and ships

    Spaceships are a platform for installing weapons, systems, devices, and drones. Ships are upgraded using collected resources, allowing you to choose your development style.

    In addition, each race has its own unique pieces of equipment, and their ships have different strengths and weaknesses: shields and energy, speed and repairability, damage and armor, hull and regeneration, and many others.
    Weapons and systems are easily transferred between ships. Therefore, it always makes sense to strengthen your favorite equipment.


    Weapons can have module slots. Hundreds of different effects allow you to make each gun unique and adapt to any battle scenario.

    Cooperative game

    Groups of players are needed to coordinate boss battles and clear out certain locations.
    Many players unite into clans, which simplifies access to stations, storage facilities, hypergates and all other clan property.
    MINIMAL SETUP
    • OS: Ubuntu 12.04
    • Processor: Any Dual-coreMemory: 1 MB RAM
    • Memory: 1 MB RAM
    • Graphics: GT210 / Radeon HD 3300 with 512Mb VRam
    • Storage: 175 MB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 12.04
    • Processor: Any 4+ coreMemory: 2 MB RAM
    • Memory: 2 MB RAM
    • Graphics: Radeon R5 230 / GT440 with 1GB VRamNetwork: Broadband Internet connection
    • Storage: 200 MB available space
    GAMEBILLET

    [ 5901 ]

    1.00$ (90%)
    12.71$ (15%)
    20.65$ (17%)
    24.89$ (17%)
    4.12$ (17%)
    16.59$ (17%)
    33.49$ (33%)
    24.49$ (18%)
    7.50$ (75%)
    4.59$ (8%)
    33.59$ (16%)
    13.99$ (30%)
    8.39$ (16%)
    7.50$ (75%)
    33.17$ (17%)
    16.79$ (16%)
    17.59$ (12%)
    26.34$ (12%)
    8.79$ (12%)
    3.51$ (12%)
    4.80$ (88%)
    16.59$ (17%)
    14.44$ (15%)
    4.12$ (17%)
    8.39$ (16%)
    19.95$ (20%)
    8.39$ (16%)
    4.18$ (16%)
    7.50$ (75%)
    11.02$ (15%)
    GAMERSGATE

    [ 1903 ]

    0.94$ (81%)
    4.69$ (81%)
    1.31$ (81%)
    1.28$ (91%)
    5.31$ (79%)
    2.25$ (91%)
    2.25$ (89%)
    16.0$ (60%)
    0.94$ (81%)
    0.45$ (92%)
    1.5$ (92%)
    0.56$ (81%)
    0.85$ (83%)
    1.58$ (77%)
    6.74$ (63%)
    3.9$ (70%)
    3.5$ (65%)
    2.25$ (85%)
    0.9$ (89%)
    7.42$ (59%)
    6.74$ (55%)
    3.75$ (81%)
    5.0$ (50%)
    0.9$ (92%)
    1.5$ (85%)
    9.38$ (81%)
    13.99$ (30%)
    0.98$ (92%)
    1.35$ (77%)
    9.0$ (70%)

    FANATICAL BUNDLES

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    3 days, 16 hours, 40 minutes


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    39 days, 16 hours, 40 minutes


    HUMBLE BUNDLES

    Time left:

    6 days, 10 hours, 40 minutes


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    6 days, 10 hours, 40 minutes


    Time left:

    15 days, 10 hours, 40 minutes

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