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Any thermal explosion from smole now continues burning time depending on resin viscosity Phaser blast now has the same chance to trigger as Aglu from bots, and they also do not try to use it if the player already has the Ignite effect Protofield damage has become separate in appearance from direct pure energy damage No longer transfers HP to energy after each shot at protoshields - damage now immediately influences the energy Self-damage now also immediately shows all changes in hull Protoshield no longer consumes 80% of energy for damage, but has a resistance of 20% (so that together with additions to resistance will give more protection in result) Energylith now gives 5% resistance to protoshields Deflector received 2s duration Reinforced plating received 1 absolute armor Absolute armor now requires energy to operate (0.5 energy for 1 damage) Monitor branch of medramills lost some of their shields, but now they have more innate energy generation Ironclads received 15% anti-corrosion armor Added a portal cut with a tax through part of the 3rd sector where only battleships and cruisers fly Added a setting for camera speed Monitors/ironclads of some factions did not have a list of drops/equipment - fixed Fixed a bug preventing merchants from reselling items in stores to replenish supply stores Attempts to remove a strong server lag every few minutes Fixed a bug causing incorrect ship speed when using some devices Fixed incorrect display of ammo prices Drone repair in info panel are no longer shown at full HP Visual fixes
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